Linux 2.6.37
[pandora-kernel.git] / drivers / video / s3c-fb.c
1 /* linux/drivers/video/s3c-fb.c
2  *
3  * Copyright 2008 Openmoko Inc.
4  * Copyright 2008-2010 Simtec Electronics
5  *      Ben Dooks <ben@simtec.co.uk>
6  *      http://armlinux.simtec.co.uk/
7  *
8  * Samsung SoC Framebuffer driver
9  *
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License version 2 as
12  * published by the Free Software FoundatIon.
13 */
14
15 #include <linux/kernel.h>
16 #include <linux/module.h>
17 #include <linux/platform_device.h>
18 #include <linux/dma-mapping.h>
19 #include <linux/slab.h>
20 #include <linux/init.h>
21 #include <linux/clk.h>
22 #include <linux/fb.h>
23 #include <linux/io.h>
24 #include <linux/uaccess.h>
25 #include <linux/interrupt.h>
26
27 #include <mach/map.h>
28 #include <plat/regs-fb-v4.h>
29 #include <plat/fb.h>
30
31 /* This driver will export a number of framebuffer interfaces depending
32  * on the configuration passed in via the platform data. Each fb instance
33  * maps to a hardware window. Currently there is no support for runtime
34  * setting of the alpha-blending functions that each window has, so only
35  * window 0 is actually useful.
36  *
37  * Window 0 is treated specially, it is used for the basis of the LCD
38  * output timings and as the control for the output power-down state.
39 */
40
41 /* note, the previous use of <mach/regs-fb.h> to get platform specific data
42  * has been replaced by using the platform device name to pick the correct
43  * configuration data for the system.
44 */
45
46 #ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
47 #undef writel
48 #define writel(v, r) do { \
49         printk(KERN_DEBUG "%s: %08x => %p\n", __func__, (unsigned int)v, r); \
50         __raw_writel(v, r); } while(0)
51 #endif /* FB_S3C_DEBUG_REGWRITE */
52
53 /* irq_flags bits */
54 #define S3C_FB_VSYNC_IRQ_EN     0
55
56 #define VSYNC_TIMEOUT_MSEC 50
57
58 struct s3c_fb;
59
60 #define VALID_BPP(x) (1 << ((x) - 1))
61
62 #define OSD_BASE(win, variant) ((variant).osd + ((win) * (variant).osd_stride))
63 #define VIDOSD_A(win, variant) (OSD_BASE(win, variant) + 0x00)
64 #define VIDOSD_B(win, variant) (OSD_BASE(win, variant) + 0x04)
65 #define VIDOSD_C(win, variant) (OSD_BASE(win, variant) + 0x08)
66 #define VIDOSD_D(win, variant) (OSD_BASE(win, variant) + 0x0C)
67
68 /**
69  * struct s3c_fb_variant - fb variant information
70  * @is_2443: Set if S3C2443/S3C2416 style hardware.
71  * @nr_windows: The number of windows.
72  * @vidtcon: The base for the VIDTCONx registers
73  * @wincon: The base for the WINxCON registers.
74  * @winmap: The base for the WINxMAP registers.
75  * @keycon: The abse for the WxKEYCON registers.
76  * @buf_start: Offset of buffer start registers.
77  * @buf_size: Offset of buffer size registers.
78  * @buf_end: Offset of buffer end registers.
79  * @osd: The base for the OSD registers.
80  * @palette: Address of palette memory, or 0 if none.
81  * @has_prtcon: Set if has PRTCON register.
82  * @has_shadowcon: Set if has SHADOWCON register.
83  */
84 struct s3c_fb_variant {
85         unsigned int    is_2443:1;
86         unsigned short  nr_windows;
87         unsigned short  vidtcon;
88         unsigned short  wincon;
89         unsigned short  winmap;
90         unsigned short  keycon;
91         unsigned short  buf_start;
92         unsigned short  buf_end;
93         unsigned short  buf_size;
94         unsigned short  osd;
95         unsigned short  osd_stride;
96         unsigned short  palette[S3C_FB_MAX_WIN];
97
98         unsigned int    has_prtcon:1;
99         unsigned int    has_shadowcon:1;
100 };
101
102 /**
103  * struct s3c_fb_win_variant
104  * @has_osd_c: Set if has OSD C register.
105  * @has_osd_d: Set if has OSD D register.
106  * @has_osd_alpha: Set if can change alpha transparency for a window.
107  * @palette_sz: Size of palette in entries.
108  * @palette_16bpp: Set if palette is 16bits wide.
109  * @osd_size_off: If != 0, supports setting up OSD for a window; the appropriate
110  *                register is located at the given offset from OSD_BASE.
111  * @valid_bpp: 1 bit per BPP setting to show valid bits-per-pixel.
112  *
113  * valid_bpp bit x is set if (x+1)BPP is supported.
114  */
115 struct s3c_fb_win_variant {
116         unsigned int    has_osd_c:1;
117         unsigned int    has_osd_d:1;
118         unsigned int    has_osd_alpha:1;
119         unsigned int    palette_16bpp:1;
120         unsigned short  osd_size_off;
121         unsigned short  palette_sz;
122         u32             valid_bpp;
123 };
124
125 /**
126  * struct s3c_fb_driverdata - per-device type driver data for init time.
127  * @variant: The variant information for this driver.
128  * @win: The window information for each window.
129  */
130 struct s3c_fb_driverdata {
131         struct s3c_fb_variant   variant;
132         struct s3c_fb_win_variant *win[S3C_FB_MAX_WIN];
133 };
134
135 /**
136  * struct s3c_fb_palette - palette information
137  * @r: Red bitfield.
138  * @g: Green bitfield.
139  * @b: Blue bitfield.
140  * @a: Alpha bitfield.
141  */
142 struct s3c_fb_palette {
143         struct fb_bitfield      r;
144         struct fb_bitfield      g;
145         struct fb_bitfield      b;
146         struct fb_bitfield      a;
147 };
148
149 /**
150  * struct s3c_fb_win - per window private data for each framebuffer.
151  * @windata: The platform data supplied for the window configuration.
152  * @parent: The hardware that this window is part of.
153  * @fbinfo: Pointer pack to the framebuffer info for this window.
154  * @varint: The variant information for this window.
155  * @palette_buffer: Buffer/cache to hold palette entries.
156  * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
157  * @index: The window number of this window.
158  * @palette: The bitfields for changing r/g/b into a hardware palette entry.
159  */
160 struct s3c_fb_win {
161         struct s3c_fb_pd_win    *windata;
162         struct s3c_fb           *parent;
163         struct fb_info          *fbinfo;
164         struct s3c_fb_palette    palette;
165         struct s3c_fb_win_variant variant;
166
167         u32                     *palette_buffer;
168         u32                      pseudo_palette[16];
169         unsigned int             index;
170 };
171
172 /**
173  * struct s3c_fb_vsync - vsync information
174  * @wait:       a queue for processes waiting for vsync
175  * @count:      vsync interrupt count
176  */
177 struct s3c_fb_vsync {
178         wait_queue_head_t       wait;
179         unsigned int            count;
180 };
181
182 /**
183  * struct s3c_fb - overall hardware state of the hardware
184  * @dev: The device that we bound to, for printing, etc.
185  * @regs_res: The resource we claimed for the IO registers.
186  * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
187  * @regs: The mapped hardware registers.
188  * @variant: Variant information for this hardware.
189  * @enabled: A bitmask of enabled hardware windows.
190  * @pdata: The platform configuration data passed with the device.
191  * @windows: The hardware windows that have been claimed.
192  * @irq_no: IRQ line number
193  * @irq_flags: irq flags
194  * @vsync_info: VSYNC-related information (count, queues...)
195  */
196 struct s3c_fb {
197         struct device           *dev;
198         struct resource         *regs_res;
199         struct clk              *bus_clk;
200         void __iomem            *regs;
201         struct s3c_fb_variant    variant;
202
203         unsigned char            enabled;
204
205         struct s3c_fb_platdata  *pdata;
206         struct s3c_fb_win       *windows[S3C_FB_MAX_WIN];
207
208         int                      irq_no;
209         unsigned long            irq_flags;
210         struct s3c_fb_vsync      vsync_info;
211 };
212
213 /**
214  * s3c_fb_validate_win_bpp - validate the bits-per-pixel for this mode.
215  * @win: The device window.
216  * @bpp: The bit depth.
217  */
218 static bool s3c_fb_validate_win_bpp(struct s3c_fb_win *win, unsigned int bpp)
219 {
220         return win->variant.valid_bpp & VALID_BPP(bpp);
221 }
222
223 /**
224  * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
225  * @var: The screen information to verify.
226  * @info: The framebuffer device.
227  *
228  * Framebuffer layer call to verify the given information and allow us to
229  * update various information depending on the hardware capabilities.
230  */
231 static int s3c_fb_check_var(struct fb_var_screeninfo *var,
232                             struct fb_info *info)
233 {
234         struct s3c_fb_win *win = info->par;
235         struct s3c_fb_pd_win *windata = win->windata;
236         struct s3c_fb *sfb = win->parent;
237
238         dev_dbg(sfb->dev, "checking parameters\n");
239
240         var->xres_virtual = max((unsigned int)windata->virtual_x, var->xres);
241         var->yres_virtual = max((unsigned int)windata->virtual_y, var->yres);
242
243         if (!s3c_fb_validate_win_bpp(win, var->bits_per_pixel)) {
244                 dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n",
245                         win->index, var->bits_per_pixel);
246                 return -EINVAL;
247         }
248
249         /* always ensure these are zero, for drop through cases below */
250         var->transp.offset = 0;
251         var->transp.length = 0;
252
253         switch (var->bits_per_pixel) {
254         case 1:
255         case 2:
256         case 4:
257         case 8:
258                 if (sfb->variant.palette[win->index] != 0) {
259                         /* non palletised, A:1,R:2,G:3,B:2 mode */
260                         var->red.offset         = 4;
261                         var->green.offset       = 2;
262                         var->blue.offset        = 0;
263                         var->red.length         = 5;
264                         var->green.length       = 3;
265                         var->blue.length        = 2;
266                         var->transp.offset      = 7;
267                         var->transp.length      = 1;
268                 } else {
269                         var->red.offset = 0;
270                         var->red.length = var->bits_per_pixel;
271                         var->green      = var->red;
272                         var->blue       = var->red;
273                 }
274                 break;
275
276         case 19:
277                 /* 666 with one bit alpha/transparency */
278                 var->transp.offset      = 18;
279                 var->transp.length      = 1;
280         case 18:
281                 var->bits_per_pixel     = 32;
282
283                 /* 666 format */
284                 var->red.offset         = 12;
285                 var->green.offset       = 6;
286                 var->blue.offset        = 0;
287                 var->red.length         = 6;
288                 var->green.length       = 6;
289                 var->blue.length        = 6;
290                 break;
291
292         case 16:
293                 /* 16 bpp, 565 format */
294                 var->red.offset         = 11;
295                 var->green.offset       = 5;
296                 var->blue.offset        = 0;
297                 var->red.length         = 5;
298                 var->green.length       = 6;
299                 var->blue.length        = 5;
300                 break;
301
302         case 28:
303         case 25:
304                 var->transp.length      = var->bits_per_pixel - 24;
305                 var->transp.offset      = 24;
306                 /* drop through */
307         case 24:
308                 /* our 24bpp is unpacked, so 32bpp */
309                 var->bits_per_pixel     = 32;
310         case 32:
311                 var->red.offset         = 16;
312                 var->red.length         = 8;
313                 var->green.offset       = 8;
314                 var->green.length       = 8;
315                 var->blue.offset        = 0;
316                 var->blue.length        = 8;
317                 break;
318
319         default:
320                 dev_err(sfb->dev, "invalid bpp\n");
321         }
322
323         dev_dbg(sfb->dev, "%s: verified parameters\n", __func__);
324         return 0;
325 }
326
327 /**
328  * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
329  * @sfb: The hardware state.
330  * @pixclock: The pixel clock wanted, in picoseconds.
331  *
332  * Given the specified pixel clock, work out the necessary divider to get
333  * close to the output frequency.
334  */
335 static int s3c_fb_calc_pixclk(struct s3c_fb *sfb, unsigned int pixclk)
336 {
337         unsigned long clk = clk_get_rate(sfb->bus_clk);
338         unsigned long long tmp;
339         unsigned int result;
340
341         tmp = (unsigned long long)clk;
342         tmp *= pixclk;
343
344         do_div(tmp, 1000000000UL);
345         result = (unsigned int)tmp / 1000;
346
347         dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
348                 pixclk, clk, result, clk / result);
349
350         return result;
351 }
352
353 /**
354  * s3c_fb_align_word() - align pixel count to word boundary
355  * @bpp: The number of bits per pixel
356  * @pix: The value to be aligned.
357  *
358  * Align the given pixel count so that it will start on an 32bit word
359  * boundary.
360  */
361 static int s3c_fb_align_word(unsigned int bpp, unsigned int pix)
362 {
363         int pix_per_word;
364
365         if (bpp > 16)
366                 return pix;
367
368         pix_per_word = (8 * 32) / bpp;
369         return ALIGN(pix, pix_per_word);
370 }
371
372 /**
373  * vidosd_set_size() - set OSD size for a window
374  *
375  * @win: the window to set OSD size for
376  * @size: OSD size register value
377  */
378 static void vidosd_set_size(struct s3c_fb_win *win, u32 size)
379 {
380         struct s3c_fb *sfb = win->parent;
381
382         /* OSD can be set up if osd_size_off != 0 for this window */
383         if (win->variant.osd_size_off)
384                 writel(size, sfb->regs + OSD_BASE(win->index, sfb->variant)
385                                 + win->variant.osd_size_off);
386 }
387
388 /**
389  * vidosd_set_alpha() - set alpha transparency for a window
390  *
391  * @win: the window to set OSD size for
392  * @alpha: alpha register value
393  */
394 static void vidosd_set_alpha(struct s3c_fb_win *win, u32 alpha)
395 {
396         struct s3c_fb *sfb = win->parent;
397
398         if (win->variant.has_osd_alpha)
399                 writel(alpha, sfb->regs + VIDOSD_C(win->index, sfb->variant));
400 }
401
402 /**
403  * shadow_protect_win() - disable updating values from shadow registers at vsync
404  *
405  * @win: window to protect registers for
406  * @protect: 1 to protect (disable updates)
407  */
408 static void shadow_protect_win(struct s3c_fb_win *win, bool protect)
409 {
410         struct s3c_fb *sfb = win->parent;
411         u32 reg;
412
413         if (protect) {
414                 if (sfb->variant.has_prtcon) {
415                         writel(PRTCON_PROTECT, sfb->regs + PRTCON);
416                 } else if (sfb->variant.has_shadowcon) {
417                         reg = readl(sfb->regs + SHADOWCON);
418                         writel(reg | SHADOWCON_WINx_PROTECT(win->index),
419                                 sfb->regs + SHADOWCON);
420                 }
421         } else {
422                 if (sfb->variant.has_prtcon) {
423                         writel(0, sfb->regs + PRTCON);
424                 } else if (sfb->variant.has_shadowcon) {
425                         reg = readl(sfb->regs + SHADOWCON);
426                         writel(reg & ~SHADOWCON_WINx_PROTECT(win->index),
427                                 sfb->regs + SHADOWCON);
428                 }
429         }
430 }
431
432 /**
433  * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
434  * @info: The framebuffer to change.
435  *
436  * Framebuffer layer request to set a new mode for the specified framebuffer
437  */
438 static int s3c_fb_set_par(struct fb_info *info)
439 {
440         struct fb_var_screeninfo *var = &info->var;
441         struct s3c_fb_win *win = info->par;
442         struct s3c_fb *sfb = win->parent;
443         void __iomem *regs = sfb->regs;
444         void __iomem *buf = regs;
445         int win_no = win->index;
446         u32 alpha = 0;
447         u32 data;
448         u32 pagewidth;
449         int clkdiv;
450
451         dev_dbg(sfb->dev, "setting framebuffer parameters\n");
452
453         shadow_protect_win(win, 1);
454
455         switch (var->bits_per_pixel) {
456         case 32:
457         case 24:
458         case 16:
459         case 12:
460                 info->fix.visual = FB_VISUAL_TRUECOLOR;
461                 break;
462         case 8:
463                 if (win->variant.palette_sz >= 256)
464                         info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
465                 else
466                         info->fix.visual = FB_VISUAL_TRUECOLOR;
467                 break;
468         case 1:
469                 info->fix.visual = FB_VISUAL_MONO01;
470                 break;
471         default:
472                 info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
473                 break;
474         }
475
476         info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8;
477
478         info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
479         info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
480
481         /* disable the window whilst we update it */
482         writel(0, regs + WINCON(win_no));
483
484         /* use platform specified window as the basis for the lcd timings */
485
486         if (win_no == sfb->pdata->default_win) {
487                 clkdiv = s3c_fb_calc_pixclk(sfb, var->pixclock);
488
489                 data = sfb->pdata->vidcon0;
490                 data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR);
491
492                 if (clkdiv > 1)
493                         data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR;
494                 else
495                         data &= ~VIDCON0_CLKDIR;        /* 1:1 clock */
496
497                 /* write the timing data to the panel */
498
499                 if (sfb->variant.is_2443)
500                         data |= (1 << 5);
501
502                 data |= VIDCON0_ENVID | VIDCON0_ENVID_F;
503                 writel(data, regs + VIDCON0);
504
505                 data = VIDTCON0_VBPD(var->upper_margin - 1) |
506                        VIDTCON0_VFPD(var->lower_margin - 1) |
507                        VIDTCON0_VSPW(var->vsync_len - 1);
508
509                 writel(data, regs + sfb->variant.vidtcon);
510
511                 data = VIDTCON1_HBPD(var->left_margin - 1) |
512                        VIDTCON1_HFPD(var->right_margin - 1) |
513                        VIDTCON1_HSPW(var->hsync_len - 1);
514
515                 /* VIDTCON1 */
516                 writel(data, regs + sfb->variant.vidtcon + 4);
517
518                 data = VIDTCON2_LINEVAL(var->yres - 1) |
519                        VIDTCON2_HOZVAL(var->xres - 1);
520                 writel(data, regs +sfb->variant.vidtcon + 8 );
521         }
522
523         /* write the buffer address */
524
525         /* start and end registers stride is 8 */
526         buf = regs + win_no * 8;
527
528         writel(info->fix.smem_start, buf + sfb->variant.buf_start);
529
530         data = info->fix.smem_start + info->fix.line_length * var->yres;
531         writel(data, buf + sfb->variant.buf_end);
532
533         pagewidth = (var->xres * var->bits_per_pixel) >> 3;
534         data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) |
535                VIDW_BUF_SIZE_PAGEWIDTH(pagewidth);
536         writel(data, regs + sfb->variant.buf_size + (win_no * 4));
537
538         /* write 'OSD' registers to control position of framebuffer */
539
540         data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0);
541         writel(data, regs + VIDOSD_A(win_no, sfb->variant));
542
543         data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel,
544                                                      var->xres - 1)) |
545                VIDOSDxB_BOTRIGHT_Y(var->yres - 1);
546
547         writel(data, regs + VIDOSD_B(win_no, sfb->variant));
548
549         data = var->xres * var->yres;
550
551         alpha = VIDISD14C_ALPHA1_R(0xf) |
552                 VIDISD14C_ALPHA1_G(0xf) |
553                 VIDISD14C_ALPHA1_B(0xf);
554
555         vidosd_set_alpha(win, alpha);
556         vidosd_set_size(win, data);
557
558         data = WINCONx_ENWIN;
559
560         /* note, since we have to round up the bits-per-pixel, we end up
561          * relying on the bitfield information for r/g/b/a to work out
562          * exactly which mode of operation is intended. */
563
564         switch (var->bits_per_pixel) {
565         case 1:
566                 data |= WINCON0_BPPMODE_1BPP;
567                 data |= WINCONx_BITSWP;
568                 data |= WINCONx_BURSTLEN_4WORD;
569                 break;
570         case 2:
571                 data |= WINCON0_BPPMODE_2BPP;
572                 data |= WINCONx_BITSWP;
573                 data |= WINCONx_BURSTLEN_8WORD;
574                 break;
575         case 4:
576                 data |= WINCON0_BPPMODE_4BPP;
577                 data |= WINCONx_BITSWP;
578                 data |= WINCONx_BURSTLEN_8WORD;
579                 break;
580         case 8:
581                 if (var->transp.length != 0)
582                         data |= WINCON1_BPPMODE_8BPP_1232;
583                 else
584                         data |= WINCON0_BPPMODE_8BPP_PALETTE;
585                 data |= WINCONx_BURSTLEN_8WORD;
586                 data |= WINCONx_BYTSWP;
587                 break;
588         case 16:
589                 if (var->transp.length != 0)
590                         data |= WINCON1_BPPMODE_16BPP_A1555;
591                 else
592                         data |= WINCON0_BPPMODE_16BPP_565;
593                 data |= WINCONx_HAWSWP;
594                 data |= WINCONx_BURSTLEN_16WORD;
595                 break;
596         case 24:
597         case 32:
598                 if (var->red.length == 6) {
599                         if (var->transp.length != 0)
600                                 data |= WINCON1_BPPMODE_19BPP_A1666;
601                         else
602                                 data |= WINCON1_BPPMODE_18BPP_666;
603                 } else if (var->transp.length == 1)
604                         data |= WINCON1_BPPMODE_25BPP_A1888
605                                 | WINCON1_BLD_PIX;
606                 else if (var->transp.length == 4)
607                         data |= WINCON1_BPPMODE_28BPP_A4888
608                                 | WINCON1_BLD_PIX | WINCON1_ALPHA_SEL;
609                 else
610                         data |= WINCON0_BPPMODE_24BPP_888;
611
612                 data |= WINCONx_WSWP;
613                 data |= WINCONx_BURSTLEN_16WORD;
614                 break;
615         }
616
617         /* Enable the colour keying for the window below this one */
618         if (win_no > 0) {
619                 u32 keycon0_data = 0, keycon1_data = 0;
620                 void __iomem *keycon = regs + sfb->variant.keycon;
621
622                 keycon0_data = ~(WxKEYCON0_KEYBL_EN |
623                                 WxKEYCON0_KEYEN_F |
624                                 WxKEYCON0_DIRCON) | WxKEYCON0_COMPKEY(0);
625
626                 keycon1_data = WxKEYCON1_COLVAL(0xffffff);
627
628                 keycon += (win_no - 1) * 8;
629
630                 writel(keycon0_data, keycon + WKEYCON0);
631                 writel(keycon1_data, keycon + WKEYCON1);
632         }
633
634         writel(data, regs + sfb->variant.wincon + (win_no * 4));
635         writel(0x0, regs + sfb->variant.winmap + (win_no * 4));
636
637         /* Enable DMA channel for this window */
638         if (sfb->variant.has_shadowcon) {
639                 data = readl(sfb->regs + SHADOWCON);
640                 data |= SHADOWCON_CHx_ENABLE(win_no);
641                 writel(data, sfb->regs + SHADOWCON);
642         }
643
644         shadow_protect_win(win, 0);
645
646         return 0;
647 }
648
649 /**
650  * s3c_fb_update_palette() - set or schedule a palette update.
651  * @sfb: The hardware information.
652  * @win: The window being updated.
653  * @reg: The palette index being changed.
654  * @value: The computed palette value.
655  *
656  * Change the value of a palette register, either by directly writing to
657  * the palette (this requires the palette RAM to be disconnected from the
658  * hardware whilst this is in progress) or schedule the update for later.
659  *
660  * At the moment, since we have no VSYNC interrupt support, we simply set
661  * the palette entry directly.
662  */
663 static void s3c_fb_update_palette(struct s3c_fb *sfb,
664                                   struct s3c_fb_win *win,
665                                   unsigned int reg,
666                                   u32 value)
667 {
668         void __iomem *palreg;
669         u32 palcon;
670
671         palreg = sfb->regs + sfb->variant.palette[win->index];
672
673         dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n",
674                 __func__, win->index, reg, palreg, value);
675
676         win->palette_buffer[reg] = value;
677
678         palcon = readl(sfb->regs + WPALCON);
679         writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON);
680
681         if (win->variant.palette_16bpp)
682                 writew(value, palreg + (reg * 2));
683         else
684                 writel(value, palreg + (reg * 4));
685
686         writel(palcon, sfb->regs + WPALCON);
687 }
688
689 static inline unsigned int chan_to_field(unsigned int chan,
690                                          struct fb_bitfield *bf)
691 {
692         chan &= 0xffff;
693         chan >>= 16 - bf->length;
694         return chan << bf->offset;
695 }
696
697 /**
698  * s3c_fb_setcolreg() - framebuffer layer request to change palette.
699  * @regno: The palette index to change.
700  * @red: The red field for the palette data.
701  * @green: The green field for the palette data.
702  * @blue: The blue field for the palette data.
703  * @trans: The transparency (alpha) field for the palette data.
704  * @info: The framebuffer being changed.
705  */
706 static int s3c_fb_setcolreg(unsigned regno,
707                             unsigned red, unsigned green, unsigned blue,
708                             unsigned transp, struct fb_info *info)
709 {
710         struct s3c_fb_win *win = info->par;
711         struct s3c_fb *sfb = win->parent;
712         unsigned int val;
713
714         dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n",
715                 __func__, win->index, regno, red, green, blue);
716
717         switch (info->fix.visual) {
718         case FB_VISUAL_TRUECOLOR:
719                 /* true-colour, use pseudo-palette */
720
721                 if (regno < 16) {
722                         u32 *pal = info->pseudo_palette;
723
724                         val  = chan_to_field(red,   &info->var.red);
725                         val |= chan_to_field(green, &info->var.green);
726                         val |= chan_to_field(blue,  &info->var.blue);
727
728                         pal[regno] = val;
729                 }
730                 break;
731
732         case FB_VISUAL_PSEUDOCOLOR:
733                 if (regno < win->variant.palette_sz) {
734                         val  = chan_to_field(red, &win->palette.r);
735                         val |= chan_to_field(green, &win->palette.g);
736                         val |= chan_to_field(blue, &win->palette.b);
737
738                         s3c_fb_update_palette(sfb, win, regno, val);
739                 }
740
741                 break;
742
743         default:
744                 return 1;       /* unknown type */
745         }
746
747         return 0;
748 }
749
750 /**
751  * s3c_fb_enable() - Set the state of the main LCD output
752  * @sfb: The main framebuffer state.
753  * @enable: The state to set.
754  */
755 static void s3c_fb_enable(struct s3c_fb *sfb, int enable)
756 {
757         u32 vidcon0 = readl(sfb->regs + VIDCON0);
758
759         if (enable)
760                 vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F;
761         else {
762                 /* see the note in the framebuffer datasheet about
763                  * why you cannot take both of these bits down at the
764                  * same time. */
765
766                 if (!(vidcon0 & VIDCON0_ENVID))
767                         return;
768
769                 vidcon0 |= VIDCON0_ENVID;
770                 vidcon0 &= ~VIDCON0_ENVID_F;
771         }
772
773         writel(vidcon0, sfb->regs + VIDCON0);
774 }
775
776 /**
777  * s3c_fb_blank() - blank or unblank the given window
778  * @blank_mode: The blank state from FB_BLANK_*
779  * @info: The framebuffer to blank.
780  *
781  * Framebuffer layer request to change the power state.
782  */
783 static int s3c_fb_blank(int blank_mode, struct fb_info *info)
784 {
785         struct s3c_fb_win *win = info->par;
786         struct s3c_fb *sfb = win->parent;
787         unsigned int index = win->index;
788         u32 wincon;
789
790         dev_dbg(sfb->dev, "blank mode %d\n", blank_mode);
791
792         wincon = readl(sfb->regs + sfb->variant.wincon + (index * 4));
793
794         switch (blank_mode) {
795         case FB_BLANK_POWERDOWN:
796                 wincon &= ~WINCONx_ENWIN;
797                 sfb->enabled &= ~(1 << index);
798                 /* fall through to FB_BLANK_NORMAL */
799
800         case FB_BLANK_NORMAL:
801                 /* disable the DMA and display 0x0 (black) */
802                 writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0),
803                        sfb->regs + sfb->variant.winmap + (index * 4));
804                 break;
805
806         case FB_BLANK_UNBLANK:
807                 writel(0x0, sfb->regs + sfb->variant.winmap + (index * 4));
808                 wincon |= WINCONx_ENWIN;
809                 sfb->enabled |= (1 << index);
810                 break;
811
812         case FB_BLANK_VSYNC_SUSPEND:
813         case FB_BLANK_HSYNC_SUSPEND:
814         default:
815                 return 1;
816         }
817
818         writel(wincon, sfb->regs + sfb->variant.wincon + (index * 4));
819
820         /* Check the enabled state to see if we need to be running the
821          * main LCD interface, as if there are no active windows then
822          * it is highly likely that we also do not need to output
823          * anything.
824          */
825
826         /* We could do something like the following code, but the current
827          * system of using framebuffer events means that we cannot make
828          * the distinction between just window 0 being inactive and all
829          * the windows being down.
830          *
831          * s3c_fb_enable(sfb, sfb->enabled ? 1 : 0);
832         */
833
834         /* we're stuck with this until we can do something about overriding
835          * the power control using the blanking event for a single fb.
836          */
837         if (index == sfb->pdata->default_win)
838                 s3c_fb_enable(sfb, blank_mode != FB_BLANK_POWERDOWN ? 1 : 0);
839
840         return 0;
841 }
842
843 /**
844  * s3c_fb_pan_display() - Pan the display.
845  *
846  * Note that the offsets can be written to the device at any time, as their
847  * values are latched at each vsync automatically. This also means that only
848  * the last call to this function will have any effect on next vsync, but
849  * there is no need to sleep waiting for it to prevent tearing.
850  *
851  * @var: The screen information to verify.
852  * @info: The framebuffer device.
853  */
854 static int s3c_fb_pan_display(struct fb_var_screeninfo *var,
855                               struct fb_info *info)
856 {
857         struct s3c_fb_win *win  = info->par;
858         struct s3c_fb *sfb      = win->parent;
859         void __iomem *buf       = sfb->regs + win->index * 8;
860         unsigned int start_boff, end_boff;
861
862         /* Offset in bytes to the start of the displayed area */
863         start_boff = var->yoffset * info->fix.line_length;
864         /* X offset depends on the current bpp */
865         if (info->var.bits_per_pixel >= 8) {
866                 start_boff += var->xoffset * (info->var.bits_per_pixel >> 3);
867         } else {
868                 switch (info->var.bits_per_pixel) {
869                 case 4:
870                         start_boff += var->xoffset >> 1;
871                         break;
872                 case 2:
873                         start_boff += var->xoffset >> 2;
874                         break;
875                 case 1:
876                         start_boff += var->xoffset >> 3;
877                         break;
878                 default:
879                         dev_err(sfb->dev, "invalid bpp\n");
880                         return -EINVAL;
881                 }
882         }
883         /* Offset in bytes to the end of the displayed area */
884         end_boff = start_boff + var->yres * info->fix.line_length;
885
886         /* Temporarily turn off per-vsync update from shadow registers until
887          * both start and end addresses are updated to prevent corruption */
888         shadow_protect_win(win, 1);
889
890         writel(info->fix.smem_start + start_boff, buf + sfb->variant.buf_start);
891         writel(info->fix.smem_start + end_boff, buf + sfb->variant.buf_end);
892
893         shadow_protect_win(win, 0);
894
895         return 0;
896 }
897
898 /**
899  * s3c_fb_enable_irq() - enable framebuffer interrupts
900  * @sfb: main hardware state
901  */
902 static void s3c_fb_enable_irq(struct s3c_fb *sfb)
903 {
904         void __iomem *regs = sfb->regs;
905         u32 irq_ctrl_reg;
906
907         if (!test_and_set_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
908                 /* IRQ disabled, enable it */
909                 irq_ctrl_reg = readl(regs + VIDINTCON0);
910
911                 irq_ctrl_reg |= VIDINTCON0_INT_ENABLE;
912                 irq_ctrl_reg |= VIDINTCON0_INT_FRAME;
913
914                 irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL0_MASK;
915                 irq_ctrl_reg |= VIDINTCON0_FRAMESEL0_VSYNC;
916                 irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL1_MASK;
917                 irq_ctrl_reg |= VIDINTCON0_FRAMESEL1_NONE;
918
919                 writel(irq_ctrl_reg, regs + VIDINTCON0);
920         }
921 }
922
923 /**
924  * s3c_fb_disable_irq() - disable framebuffer interrupts
925  * @sfb: main hardware state
926  */
927 static void s3c_fb_disable_irq(struct s3c_fb *sfb)
928 {
929         void __iomem *regs = sfb->regs;
930         u32 irq_ctrl_reg;
931
932         if (test_and_clear_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
933                 /* IRQ enabled, disable it */
934                 irq_ctrl_reg = readl(regs + VIDINTCON0);
935
936                 irq_ctrl_reg &= ~VIDINTCON0_INT_FRAME;
937                 irq_ctrl_reg &= ~VIDINTCON0_INT_ENABLE;
938
939                 writel(irq_ctrl_reg, regs + VIDINTCON0);
940         }
941 }
942
943 static irqreturn_t s3c_fb_irq(int irq, void *dev_id)
944 {
945         struct s3c_fb *sfb = dev_id;
946         void __iomem  *regs = sfb->regs;
947         u32 irq_sts_reg;
948
949         irq_sts_reg = readl(regs + VIDINTCON1);
950
951         if (irq_sts_reg & VIDINTCON1_INT_FRAME) {
952
953                 /* VSYNC interrupt, accept it */
954                 writel(VIDINTCON1_INT_FRAME, regs + VIDINTCON1);
955
956                 sfb->vsync_info.count++;
957                 wake_up_interruptible(&sfb->vsync_info.wait);
958         }
959
960         /* We only support waiting for VSYNC for now, so it's safe
961          * to always disable irqs here.
962          */
963         s3c_fb_disable_irq(sfb);
964
965         return IRQ_HANDLED;
966 }
967
968 /**
969  * s3c_fb_wait_for_vsync() - sleep until next VSYNC interrupt or timeout
970  * @sfb: main hardware state
971  * @crtc: head index.
972  */
973 static int s3c_fb_wait_for_vsync(struct s3c_fb *sfb, u32 crtc)
974 {
975         unsigned long count;
976         int ret;
977
978         if (crtc != 0)
979                 return -ENODEV;
980
981         count = sfb->vsync_info.count;
982         s3c_fb_enable_irq(sfb);
983         ret = wait_event_interruptible_timeout(sfb->vsync_info.wait,
984                                        count != sfb->vsync_info.count,
985                                        msecs_to_jiffies(VSYNC_TIMEOUT_MSEC));
986         if (ret == 0)
987                 return -ETIMEDOUT;
988
989         return 0;
990 }
991
992 static int s3c_fb_ioctl(struct fb_info *info, unsigned int cmd,
993                         unsigned long arg)
994 {
995         struct s3c_fb_win *win = info->par;
996         struct s3c_fb *sfb = win->parent;
997         int ret;
998         u32 crtc;
999
1000         switch (cmd) {
1001         case FBIO_WAITFORVSYNC:
1002                 if (get_user(crtc, (u32 __user *)arg)) {
1003                         ret = -EFAULT;
1004                         break;
1005                 }
1006
1007                 ret = s3c_fb_wait_for_vsync(sfb, crtc);
1008                 break;
1009         default:
1010                 ret = -ENOTTY;
1011         }
1012
1013         return ret;
1014 }
1015
1016 static struct fb_ops s3c_fb_ops = {
1017         .owner          = THIS_MODULE,
1018         .fb_check_var   = s3c_fb_check_var,
1019         .fb_set_par     = s3c_fb_set_par,
1020         .fb_blank       = s3c_fb_blank,
1021         .fb_setcolreg   = s3c_fb_setcolreg,
1022         .fb_fillrect    = cfb_fillrect,
1023         .fb_copyarea    = cfb_copyarea,
1024         .fb_imageblit   = cfb_imageblit,
1025         .fb_pan_display = s3c_fb_pan_display,
1026         .fb_ioctl       = s3c_fb_ioctl,
1027 };
1028
1029 /**
1030  * s3c_fb_missing_pixclock() - calculates pixel clock
1031  * @mode: The video mode to change.
1032  *
1033  * Calculate the pixel clock when none has been given through platform data.
1034  */
1035 static void __devinit s3c_fb_missing_pixclock(struct fb_videomode *mode)
1036 {
1037         u64 pixclk = 1000000000000ULL;
1038         u32 div;
1039
1040         div  = mode->left_margin + mode->hsync_len + mode->right_margin +
1041                mode->xres;
1042         div *= mode->upper_margin + mode->vsync_len + mode->lower_margin +
1043                mode->yres;
1044         div *= mode->refresh ? : 60;
1045
1046         do_div(pixclk, div);
1047
1048         mode->pixclock = pixclk;
1049 }
1050
1051 /**
1052  * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
1053  * @sfb: The base resources for the hardware.
1054  * @win: The window to initialise memory for.
1055  *
1056  * Allocate memory for the given framebuffer.
1057  */
1058 static int __devinit s3c_fb_alloc_memory(struct s3c_fb *sfb,
1059                                          struct s3c_fb_win *win)
1060 {
1061         struct s3c_fb_pd_win *windata = win->windata;
1062         unsigned int real_size, virt_size, size;
1063         struct fb_info *fbi = win->fbinfo;
1064         dma_addr_t map_dma;
1065
1066         dev_dbg(sfb->dev, "allocating memory for display\n");
1067
1068         real_size = windata->win_mode.xres * windata->win_mode.yres;
1069         virt_size = windata->virtual_x * windata->virtual_y;
1070
1071         dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
1072                 real_size, windata->win_mode.xres, windata->win_mode.yres,
1073                 virt_size, windata->virtual_x, windata->virtual_y);
1074
1075         size = (real_size > virt_size) ? real_size : virt_size;
1076         size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp;
1077         size /= 8;
1078
1079         fbi->fix.smem_len = size;
1080         size = PAGE_ALIGN(size);
1081
1082         dev_dbg(sfb->dev, "want %u bytes for window\n", size);
1083
1084         fbi->screen_base = dma_alloc_writecombine(sfb->dev, size,
1085                                                   &map_dma, GFP_KERNEL);
1086         if (!fbi->screen_base)
1087                 return -ENOMEM;
1088
1089         dev_dbg(sfb->dev, "mapped %x to %p\n",
1090                 (unsigned int)map_dma, fbi->screen_base);
1091
1092         memset(fbi->screen_base, 0x0, size);
1093         fbi->fix.smem_start = map_dma;
1094
1095         return 0;
1096 }
1097
1098 /**
1099  * s3c_fb_free_memory() - free the display memory for the given window
1100  * @sfb: The base resources for the hardware.
1101  * @win: The window to free the display memory for.
1102  *
1103  * Free the display memory allocated by s3c_fb_alloc_memory().
1104  */
1105 static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1106 {
1107         struct fb_info *fbi = win->fbinfo;
1108
1109         if (fbi->screen_base)
1110                 dma_free_writecombine(sfb->dev, PAGE_ALIGN(fbi->fix.smem_len),
1111                               fbi->screen_base, fbi->fix.smem_start);
1112 }
1113
1114 /**
1115  * s3c_fb_release_win() - release resources for a framebuffer window.
1116  * @win: The window to cleanup the resources for.
1117  *
1118  * Release the resources that where claimed for the hardware window,
1119  * such as the framebuffer instance and any memory claimed for it.
1120  */
1121 static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win)
1122 {
1123         u32 data;
1124
1125         if (win->fbinfo) {
1126                 if (sfb->variant.has_shadowcon) {
1127                         data = readl(sfb->regs + SHADOWCON);
1128                         data &= ~SHADOWCON_CHx_ENABLE(win->index);
1129                         data &= ~SHADOWCON_CHx_LOCAL_ENABLE(win->index);
1130                         writel(data, sfb->regs + SHADOWCON);
1131                 }
1132                 unregister_framebuffer(win->fbinfo);
1133                 if (win->fbinfo->cmap.len)
1134                         fb_dealloc_cmap(&win->fbinfo->cmap);
1135                 s3c_fb_free_memory(sfb, win);
1136                 framebuffer_release(win->fbinfo);
1137         }
1138 }
1139
1140 /**
1141  * s3c_fb_probe_win() - register an hardware window
1142  * @sfb: The base resources for the hardware
1143  * @variant: The variant information for this window.
1144  * @res: Pointer to where to place the resultant window.
1145  *
1146  * Allocate and do the basic initialisation for one of the hardware's graphics
1147  * windows.
1148  */
1149 static int __devinit s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no,
1150                                       struct s3c_fb_win_variant *variant,
1151                                       struct s3c_fb_win **res)
1152 {
1153         struct fb_var_screeninfo *var;
1154         struct fb_videomode *initmode;
1155         struct s3c_fb_pd_win *windata;
1156         struct s3c_fb_win *win;
1157         struct fb_info *fbinfo;
1158         int palette_size;
1159         int ret;
1160
1161         dev_dbg(sfb->dev, "probing window %d, variant %p\n", win_no, variant);
1162
1163         init_waitqueue_head(&sfb->vsync_info.wait);
1164
1165         palette_size = variant->palette_sz * 4;
1166
1167         fbinfo = framebuffer_alloc(sizeof(struct s3c_fb_win) +
1168                                    palette_size * sizeof(u32), sfb->dev);
1169         if (!fbinfo) {
1170                 dev_err(sfb->dev, "failed to allocate framebuffer\n");
1171                 return -ENOENT;
1172         }
1173
1174         windata = sfb->pdata->win[win_no];
1175         initmode = &windata->win_mode;
1176
1177         WARN_ON(windata->max_bpp == 0);
1178         WARN_ON(windata->win_mode.xres == 0);
1179         WARN_ON(windata->win_mode.yres == 0);
1180
1181         win = fbinfo->par;
1182         *res = win;
1183         var = &fbinfo->var;
1184         win->variant = *variant;
1185         win->fbinfo = fbinfo;
1186         win->parent = sfb;
1187         win->windata = windata;
1188         win->index = win_no;
1189         win->palette_buffer = (u32 *)(win + 1);
1190
1191         ret = s3c_fb_alloc_memory(sfb, win);
1192         if (ret) {
1193                 dev_err(sfb->dev, "failed to allocate display memory\n");
1194                 return ret;
1195         }
1196
1197         /* setup the r/b/g positions for the window's palette */
1198         if (win->variant.palette_16bpp) {
1199                 /* Set RGB 5:6:5 as default */
1200                 win->palette.r.offset = 11;
1201                 win->palette.r.length = 5;
1202                 win->palette.g.offset = 5;
1203                 win->palette.g.length = 6;
1204                 win->palette.b.offset = 0;
1205                 win->palette.b.length = 5;
1206
1207         } else {
1208                 /* Set 8bpp or 8bpp and 1bit alpha */
1209                 win->palette.r.offset = 16;
1210                 win->palette.r.length = 8;
1211                 win->palette.g.offset = 8;
1212                 win->palette.g.length = 8;
1213                 win->palette.b.offset = 0;
1214                 win->palette.b.length = 8;
1215         }
1216
1217         /* setup the initial video mode from the window */
1218         fb_videomode_to_var(&fbinfo->var, initmode);
1219
1220         fbinfo->fix.type        = FB_TYPE_PACKED_PIXELS;
1221         fbinfo->fix.accel       = FB_ACCEL_NONE;
1222         fbinfo->var.activate    = FB_ACTIVATE_NOW;
1223         fbinfo->var.vmode       = FB_VMODE_NONINTERLACED;
1224         fbinfo->var.bits_per_pixel = windata->default_bpp;
1225         fbinfo->fbops           = &s3c_fb_ops;
1226         fbinfo->flags           = FBINFO_FLAG_DEFAULT;
1227         fbinfo->pseudo_palette  = &win->pseudo_palette;
1228
1229         /* prepare to actually start the framebuffer */
1230
1231         ret = s3c_fb_check_var(&fbinfo->var, fbinfo);
1232         if (ret < 0) {
1233                 dev_err(sfb->dev, "check_var failed on initial video params\n");
1234                 return ret;
1235         }
1236
1237         /* create initial colour map */
1238
1239         ret = fb_alloc_cmap(&fbinfo->cmap, win->variant.palette_sz, 1);
1240         if (ret == 0)
1241                 fb_set_cmap(&fbinfo->cmap, fbinfo);
1242         else
1243                 dev_err(sfb->dev, "failed to allocate fb cmap\n");
1244
1245         s3c_fb_set_par(fbinfo);
1246
1247         dev_dbg(sfb->dev, "about to register framebuffer\n");
1248
1249         /* run the check_var and set_par on our configuration. */
1250
1251         ret = register_framebuffer(fbinfo);
1252         if (ret < 0) {
1253                 dev_err(sfb->dev, "failed to register framebuffer\n");
1254                 return ret;
1255         }
1256
1257         dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id);
1258
1259         return 0;
1260 }
1261
1262 /**
1263  * s3c_fb_clear_win() - clear hardware window registers.
1264  * @sfb: The base resources for the hardware.
1265  * @win: The window to process.
1266  *
1267  * Reset the specific window registers to a known state.
1268  */
1269 static void s3c_fb_clear_win(struct s3c_fb *sfb, int win)
1270 {
1271         void __iomem *regs = sfb->regs;
1272         u32 reg;
1273
1274         writel(0, regs + sfb->variant.wincon + (win * 4));
1275         writel(0, regs + VIDOSD_A(win, sfb->variant));
1276         writel(0, regs + VIDOSD_B(win, sfb->variant));
1277         writel(0, regs + VIDOSD_C(win, sfb->variant));
1278         reg = readl(regs + SHADOWCON);
1279         writel(reg & ~SHADOWCON_WINx_PROTECT(win), regs + SHADOWCON);
1280 }
1281
1282 static int __devinit s3c_fb_probe(struct platform_device *pdev)
1283 {
1284         struct s3c_fb_driverdata *fbdrv;
1285         struct device *dev = &pdev->dev;
1286         struct s3c_fb_platdata *pd;
1287         struct s3c_fb *sfb;
1288         struct resource *res;
1289         int win;
1290         int ret = 0;
1291
1292         fbdrv = (struct s3c_fb_driverdata *)platform_get_device_id(pdev)->driver_data;
1293
1294         if (fbdrv->variant.nr_windows > S3C_FB_MAX_WIN) {
1295                 dev_err(dev, "too many windows, cannot attach\n");
1296                 return -EINVAL;
1297         }
1298
1299         pd = pdev->dev.platform_data;
1300         if (!pd) {
1301                 dev_err(dev, "no platform data specified\n");
1302                 return -EINVAL;
1303         }
1304
1305         sfb = kzalloc(sizeof(struct s3c_fb), GFP_KERNEL);
1306         if (!sfb) {
1307                 dev_err(dev, "no memory for framebuffers\n");
1308                 return -ENOMEM;
1309         }
1310
1311         dev_dbg(dev, "allocate new framebuffer %p\n", sfb);
1312
1313         sfb->dev = dev;
1314         sfb->pdata = pd;
1315         sfb->variant = fbdrv->variant;
1316
1317         sfb->bus_clk = clk_get(dev, "lcd");
1318         if (IS_ERR(sfb->bus_clk)) {
1319                 dev_err(dev, "failed to get bus clock\n");
1320                 goto err_sfb;
1321         }
1322
1323         clk_enable(sfb->bus_clk);
1324
1325         res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
1326         if (!res) {
1327                 dev_err(dev, "failed to find registers\n");
1328                 ret = -ENOENT;
1329                 goto err_clk;
1330         }
1331
1332         sfb->regs_res = request_mem_region(res->start, resource_size(res),
1333                                            dev_name(dev));
1334         if (!sfb->regs_res) {
1335                 dev_err(dev, "failed to claim register region\n");
1336                 ret = -ENOENT;
1337                 goto err_clk;
1338         }
1339
1340         sfb->regs = ioremap(res->start, resource_size(res));
1341         if (!sfb->regs) {
1342                 dev_err(dev, "failed to map registers\n");
1343                 ret = -ENXIO;
1344                 goto err_req_region;
1345         }
1346
1347         res = platform_get_resource(pdev, IORESOURCE_IRQ, 0);
1348         if (!res) {
1349                 dev_err(dev, "failed to acquire irq resource\n");
1350                 ret = -ENOENT;
1351                 goto err_ioremap;
1352         }
1353         sfb->irq_no = res->start;
1354         ret = request_irq(sfb->irq_no, s3c_fb_irq,
1355                           0, "s3c_fb", sfb);
1356         if (ret) {
1357                 dev_err(dev, "irq request failed\n");
1358                 goto err_ioremap;
1359         }
1360
1361         dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs);
1362
1363         /* setup gpio and output polarity controls */
1364
1365         pd->setup_gpio();
1366
1367         writel(pd->vidcon1, sfb->regs + VIDCON1);
1368
1369         /* zero all windows before we do anything */
1370
1371         for (win = 0; win < fbdrv->variant.nr_windows; win++)
1372                 s3c_fb_clear_win(sfb, win);
1373
1374         /* initialise colour key controls */
1375         for (win = 0; win < (fbdrv->variant.nr_windows - 1); win++) {
1376                 void __iomem *regs = sfb->regs + sfb->variant.keycon;
1377
1378                 regs += (win * 8);
1379                 writel(0xffffff, regs + WKEYCON0);
1380                 writel(0xffffff, regs + WKEYCON1);
1381         }
1382
1383         /* we have the register setup, start allocating framebuffers */
1384
1385         for (win = 0; win < fbdrv->variant.nr_windows; win++) {
1386                 if (!pd->win[win])
1387                         continue;
1388
1389                 if (!pd->win[win]->win_mode.pixclock)
1390                         s3c_fb_missing_pixclock(&pd->win[win]->win_mode);
1391
1392                 ret = s3c_fb_probe_win(sfb, win, fbdrv->win[win],
1393                                        &sfb->windows[win]);
1394                 if (ret < 0) {
1395                         dev_err(dev, "failed to create window %d\n", win);
1396                         for (; win >= 0; win--)
1397                                 s3c_fb_release_win(sfb, sfb->windows[win]);
1398                         goto err_irq;
1399                 }
1400         }
1401
1402         platform_set_drvdata(pdev, sfb);
1403
1404         return 0;
1405
1406 err_irq:
1407         free_irq(sfb->irq_no, sfb);
1408
1409 err_ioremap:
1410         iounmap(sfb->regs);
1411
1412 err_req_region:
1413         release_resource(sfb->regs_res);
1414         kfree(sfb->regs_res);
1415
1416 err_clk:
1417         clk_disable(sfb->bus_clk);
1418         clk_put(sfb->bus_clk);
1419
1420 err_sfb:
1421         kfree(sfb);
1422         return ret;
1423 }
1424
1425 /**
1426  * s3c_fb_remove() - Cleanup on module finalisation
1427  * @pdev: The platform device we are bound to.
1428  *
1429  * Shutdown and then release all the resources that the driver allocated
1430  * on initialisation.
1431  */
1432 static int __devexit s3c_fb_remove(struct platform_device *pdev)
1433 {
1434         struct s3c_fb *sfb = platform_get_drvdata(pdev);
1435         int win;
1436
1437         for (win = 0; win < S3C_FB_MAX_WIN; win++)
1438                 if (sfb->windows[win])
1439                         s3c_fb_release_win(sfb, sfb->windows[win]);
1440
1441         free_irq(sfb->irq_no, sfb);
1442
1443         iounmap(sfb->regs);
1444
1445         clk_disable(sfb->bus_clk);
1446         clk_put(sfb->bus_clk);
1447
1448         release_resource(sfb->regs_res);
1449         kfree(sfb->regs_res);
1450
1451         kfree(sfb);
1452
1453         return 0;
1454 }
1455
1456 #ifdef CONFIG_PM
1457 static int s3c_fb_suspend(struct platform_device *pdev, pm_message_t state)
1458 {
1459         struct s3c_fb *sfb = platform_get_drvdata(pdev);
1460         struct s3c_fb_win *win;
1461         int win_no;
1462
1463         for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) {
1464                 win = sfb->windows[win_no];
1465                 if (!win)
1466                         continue;
1467
1468                 /* use the blank function to push into power-down */
1469                 s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo);
1470         }
1471
1472         clk_disable(sfb->bus_clk);
1473         return 0;
1474 }
1475
1476 static int s3c_fb_resume(struct platform_device *pdev)
1477 {
1478         struct s3c_fb *sfb = platform_get_drvdata(pdev);
1479         struct s3c_fb_platdata *pd = sfb->pdata;
1480         struct s3c_fb_win *win;
1481         int win_no;
1482
1483         clk_enable(sfb->bus_clk);
1484
1485         /* setup registers */
1486         writel(pd->vidcon1, sfb->regs + VIDCON1);
1487
1488         /* zero all windows before we do anything */
1489         for (win_no = 0; win_no < sfb->variant.nr_windows; win_no++)
1490                 s3c_fb_clear_win(sfb, win_no);
1491
1492         for (win_no = 0; win_no < sfb->variant.nr_windows - 1; win_no++) {
1493                 void __iomem *regs = sfb->regs + sfb->variant.keycon;
1494
1495                 regs += (win_no * 8);
1496                 writel(0xffffff, regs + WKEYCON0);
1497                 writel(0xffffff, regs + WKEYCON1);
1498         }
1499
1500         /* restore framebuffers */
1501         for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) {
1502                 win = sfb->windows[win_no];
1503                 if (!win)
1504                         continue;
1505
1506                 dev_dbg(&pdev->dev, "resuming window %d\n", win_no);
1507                 s3c_fb_set_par(win->fbinfo);
1508         }
1509
1510         return 0;
1511 }
1512 #else
1513 #define s3c_fb_suspend NULL
1514 #define s3c_fb_resume  NULL
1515 #endif
1516
1517
1518 #define VALID_BPP124 (VALID_BPP(1) | VALID_BPP(2) | VALID_BPP(4))
1519 #define VALID_BPP1248 (VALID_BPP124 | VALID_BPP(8))
1520
1521 static struct s3c_fb_win_variant s3c_fb_data_64xx_wins[] = {
1522         [0] = {
1523                 .has_osd_c      = 1,
1524                 .osd_size_off   = 0x8,
1525                 .palette_sz     = 256,
1526                 .valid_bpp      = VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24),
1527         },
1528         [1] = {
1529                 .has_osd_c      = 1,
1530                 .has_osd_d      = 1,
1531                 .osd_size_off   = 0x12,
1532                 .has_osd_alpha  = 1,
1533                 .palette_sz     = 256,
1534                 .valid_bpp      = (VALID_BPP1248 | VALID_BPP(16) |
1535                                    VALID_BPP(18) | VALID_BPP(19) |
1536                                    VALID_BPP(24) | VALID_BPP(25)),
1537         },
1538         [2] = {
1539                 .has_osd_c      = 1,
1540                 .has_osd_d      = 1,
1541                 .osd_size_off   = 0x12,
1542                 .has_osd_alpha  = 1,
1543                 .palette_sz     = 16,
1544                 .palette_16bpp  = 1,
1545                 .valid_bpp      = (VALID_BPP1248 | VALID_BPP(16) |
1546                                    VALID_BPP(18) | VALID_BPP(19) |
1547                                    VALID_BPP(24) | VALID_BPP(25)),
1548         },
1549         [3] = {
1550                 .has_osd_c      = 1,
1551                 .has_osd_alpha  = 1,
1552                 .palette_sz     = 16,
1553                 .palette_16bpp  = 1,
1554                 .valid_bpp      = (VALID_BPP124  | VALID_BPP(16) |
1555                                    VALID_BPP(18) | VALID_BPP(19) |
1556                                    VALID_BPP(24) | VALID_BPP(25)),
1557         },
1558         [4] = {
1559                 .has_osd_c      = 1,
1560                 .has_osd_alpha  = 1,
1561                 .palette_sz     = 4,
1562                 .palette_16bpp  = 1,
1563                 .valid_bpp      = (VALID_BPP(1) | VALID_BPP(2) |
1564                                    VALID_BPP(16) | VALID_BPP(18) |
1565                                    VALID_BPP(24) | VALID_BPP(25)),
1566         },
1567 };
1568
1569 static struct s3c_fb_driverdata s3c_fb_data_64xx = {
1570         .variant = {
1571                 .nr_windows     = 5,
1572                 .vidtcon        = VIDTCON0,
1573                 .wincon         = WINCON(0),
1574                 .winmap         = WINxMAP(0),
1575                 .keycon         = WKEYCON,
1576                 .osd            = VIDOSD_BASE,
1577                 .osd_stride     = 16,
1578                 .buf_start      = VIDW_BUF_START(0),
1579                 .buf_size       = VIDW_BUF_SIZE(0),
1580                 .buf_end        = VIDW_BUF_END(0),
1581
1582                 .palette = {
1583                         [0] = 0x400,
1584                         [1] = 0x800,
1585                         [2] = 0x300,
1586                         [3] = 0x320,
1587                         [4] = 0x340,
1588                 },
1589
1590                 .has_prtcon     = 1,
1591         },
1592         .win[0] = &s3c_fb_data_64xx_wins[0],
1593         .win[1] = &s3c_fb_data_64xx_wins[1],
1594         .win[2] = &s3c_fb_data_64xx_wins[2],
1595         .win[3] = &s3c_fb_data_64xx_wins[3],
1596         .win[4] = &s3c_fb_data_64xx_wins[4],
1597 };
1598
1599 static struct s3c_fb_driverdata s3c_fb_data_s5pc100 = {
1600         .variant = {
1601                 .nr_windows     = 5,
1602                 .vidtcon        = VIDTCON0,
1603                 .wincon         = WINCON(0),
1604                 .winmap         = WINxMAP(0),
1605                 .keycon         = WKEYCON,
1606                 .osd            = VIDOSD_BASE,
1607                 .osd_stride     = 16,
1608                 .buf_start      = VIDW_BUF_START(0),
1609                 .buf_size       = VIDW_BUF_SIZE(0),
1610                 .buf_end        = VIDW_BUF_END(0),
1611
1612                 .palette = {
1613                         [0] = 0x2400,
1614                         [1] = 0x2800,
1615                         [2] = 0x2c00,
1616                         [3] = 0x3000,
1617                         [4] = 0x3400,
1618                 },
1619
1620                 .has_prtcon     = 1,
1621         },
1622         .win[0] = &s3c_fb_data_64xx_wins[0],
1623         .win[1] = &s3c_fb_data_64xx_wins[1],
1624         .win[2] = &s3c_fb_data_64xx_wins[2],
1625         .win[3] = &s3c_fb_data_64xx_wins[3],
1626         .win[4] = &s3c_fb_data_64xx_wins[4],
1627 };
1628
1629 static struct s3c_fb_driverdata s3c_fb_data_s5pv210 = {
1630         .variant = {
1631                 .nr_windows     = 5,
1632                 .vidtcon        = VIDTCON0,
1633                 .wincon         = WINCON(0),
1634                 .winmap         = WINxMAP(0),
1635                 .keycon         = WKEYCON,
1636                 .osd            = VIDOSD_BASE,
1637                 .osd_stride     = 16,
1638                 .buf_start      = VIDW_BUF_START(0),
1639                 .buf_size       = VIDW_BUF_SIZE(0),
1640                 .buf_end        = VIDW_BUF_END(0),
1641
1642                 .palette = {
1643                         [0] = 0x2400,
1644                         [1] = 0x2800,
1645                         [2] = 0x2c00,
1646                         [3] = 0x3000,
1647                         [4] = 0x3400,
1648                 },
1649
1650                 .has_shadowcon  = 1,
1651         },
1652         .win[0] = &s3c_fb_data_64xx_wins[0],
1653         .win[1] = &s3c_fb_data_64xx_wins[1],
1654         .win[2] = &s3c_fb_data_64xx_wins[2],
1655         .win[3] = &s3c_fb_data_64xx_wins[3],
1656         .win[4] = &s3c_fb_data_64xx_wins[4],
1657 };
1658
1659 /* S3C2443/S3C2416 style hardware */
1660 static struct s3c_fb_driverdata s3c_fb_data_s3c2443 = {
1661         .variant = {
1662                 .nr_windows     = 2,
1663                 .is_2443        = 1,
1664
1665                 .vidtcon        = 0x08,
1666                 .wincon         = 0x14,
1667                 .winmap         = 0xd0,
1668                 .keycon         = 0xb0,
1669                 .osd            = 0x28,
1670                 .osd_stride     = 12,
1671                 .buf_start      = 0x64,
1672                 .buf_size       = 0x94,
1673                 .buf_end        = 0x7c,
1674
1675                 .palette = {
1676                         [0] = 0x400,
1677                         [1] = 0x800,
1678                 },
1679         },
1680         .win[0] = &(struct s3c_fb_win_variant) {
1681                 .palette_sz     = 256,
1682                 .valid_bpp      = VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24),
1683         },
1684         .win[1] = &(struct s3c_fb_win_variant) {
1685                 .has_osd_c      = 1,
1686                 .has_osd_alpha  = 1,
1687                 .palette_sz     = 256,
1688                 .valid_bpp      = (VALID_BPP1248 | VALID_BPP(16) |
1689                                    VALID_BPP(18) | VALID_BPP(19) |
1690                                    VALID_BPP(24) | VALID_BPP(25) |
1691                                    VALID_BPP(28)),
1692         },
1693 };
1694
1695 static struct platform_device_id s3c_fb_driver_ids[] = {
1696         {
1697                 .name           = "s3c-fb",
1698                 .driver_data    = (unsigned long)&s3c_fb_data_64xx,
1699         }, {
1700                 .name           = "s5pc100-fb",
1701                 .driver_data    = (unsigned long)&s3c_fb_data_s5pc100,
1702         }, {
1703                 .name           = "s5pv210-fb",
1704                 .driver_data    = (unsigned long)&s3c_fb_data_s5pv210,
1705         }, {
1706                 .name           = "s3c2443-fb",
1707                 .driver_data    = (unsigned long)&s3c_fb_data_s3c2443,
1708         },
1709         {},
1710 };
1711 MODULE_DEVICE_TABLE(platform, s3c_fb_driver_ids);
1712
1713 static struct platform_driver s3c_fb_driver = {
1714         .probe          = s3c_fb_probe,
1715         .remove         = __devexit_p(s3c_fb_remove),
1716         .suspend        = s3c_fb_suspend,
1717         .resume         = s3c_fb_resume,
1718         .id_table       = s3c_fb_driver_ids,
1719         .driver         = {
1720                 .name   = "s3c-fb",
1721                 .owner  = THIS_MODULE,
1722         },
1723 };
1724
1725 static int __init s3c_fb_init(void)
1726 {
1727         return platform_driver_register(&s3c_fb_driver);
1728 }
1729
1730 static void __exit s3c_fb_cleanup(void)
1731 {
1732         platform_driver_unregister(&s3c_fb_driver);
1733 }
1734
1735 module_init(s3c_fb_init);
1736 module_exit(s3c_fb_cleanup);
1737
1738 MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
1739 MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
1740 MODULE_LICENSE("GPL");
1741 MODULE_ALIAS("platform:s3c-fb");