2 * Copyright (c) 2006 - 2009 Intel Corporation. All rights reserved.
4 * This software is available to you under a choice of one of two
5 * licenses. You may choose to be licensed under the terms of the GNU
6 * General Public License (GPL) Version 2, available from the file
7 * COPYING in the main directory of this source tree, or the
8 * OpenIB.org BSD license below:
10 * Redistribution and use in source and binary forms, with or
11 * without modification, are permitted provided that the following
14 * - Redistributions of source code must retain the above
15 * copyright notice, this list of conditions and the following
18 * - Redistributions in binary form must reproduce the above
19 * copyright notice, this list of conditions and the following
20 * disclaimer in the documentation and/or other materials
21 * provided with the distribution.
23 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
24 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
25 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
26 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
27 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
28 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
29 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
34 #include <linux/module.h>
35 #include <linux/moduleparam.h>
36 #include <linux/netdevice.h>
37 #include <linux/etherdevice.h>
39 #include <linux/tcp.h>
40 #include <linux/if_vlan.h>
41 #include <linux/inet_lro.h>
45 static unsigned int nes_lro_max_aggr = NES_LRO_MAX_AGGR;
46 module_param(nes_lro_max_aggr, uint, 0444);
47 MODULE_PARM_DESC(nes_lro_max_aggr, "NIC LRO max packet aggregation");
49 static int wide_ppm_offset;
50 module_param(wide_ppm_offset, int, 0644);
51 MODULE_PARM_DESC(wide_ppm_offset, "Increase CX4 interface clock ppm offset, 0=100ppm (default), 1=300ppm");
53 static u32 crit_err_count;
54 u32 int_mod_timer_init;
55 u32 int_mod_cq_depth_256;
56 u32 int_mod_cq_depth_128;
57 u32 int_mod_cq_depth_32;
58 u32 int_mod_cq_depth_24;
59 u32 int_mod_cq_depth_16;
60 u32 int_mod_cq_depth_4;
61 u32 int_mod_cq_depth_1;
62 static const u8 nes_max_critical_error_count = 100;
65 static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq);
66 static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count);
67 static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
68 struct nes_adapter *nesadapter, u8 OneG_Mode);
69 static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq);
70 static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq);
71 static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq);
72 static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
73 struct nes_hw_aeqe *aeqe);
74 static void process_critical_error(struct nes_device *nesdev);
75 static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number);
76 static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode);
77 static void nes_terminate_timeout(unsigned long context);
78 static void nes_terminate_start_timer(struct nes_qp *nesqp);
80 #ifdef CONFIG_INFINIBAND_NES_DEBUG
81 static unsigned char *nes_iwarp_state_str[] = {
92 static unsigned char *nes_tcp_state_str[] = {
114 * nes_nic_init_timer_defaults
116 void nes_nic_init_timer_defaults(struct nes_device *nesdev, u8 jumbomode)
119 struct nes_adapter *nesadapter = nesdev->nesadapter;
120 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
122 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
124 shared_timer->timer_in_use_min = NES_NIC_FAST_TIMER_LOW;
125 shared_timer->timer_in_use_max = NES_NIC_FAST_TIMER_HIGH;
127 shared_timer->threshold_low = DEFAULT_JUMBO_NES_QL_LOW;
128 shared_timer->threshold_target = DEFAULT_JUMBO_NES_QL_TARGET;
129 shared_timer->threshold_high = DEFAULT_JUMBO_NES_QL_HIGH;
131 shared_timer->threshold_low = DEFAULT_NES_QL_LOW;
132 shared_timer->threshold_target = DEFAULT_NES_QL_TARGET;
133 shared_timer->threshold_high = DEFAULT_NES_QL_HIGH;
136 /* todo use netdev->mtu to set thresholds */
137 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
144 static void nes_nic_init_timer(struct nes_device *nesdev)
147 struct nes_adapter *nesadapter = nesdev->nesadapter;
148 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
150 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
152 if (shared_timer->timer_in_use_old == 0) {
153 nesdev->deepcq_count = 0;
154 shared_timer->timer_direction_upward = 0;
155 shared_timer->timer_direction_downward = 0;
156 shared_timer->timer_in_use = NES_NIC_FAST_TIMER;
157 shared_timer->timer_in_use_old = 0;
160 if (shared_timer->timer_in_use != shared_timer->timer_in_use_old) {
161 shared_timer->timer_in_use_old = shared_timer->timer_in_use;
162 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL,
163 0x80000000 | ((u32)(shared_timer->timer_in_use*8)));
165 /* todo use netdev->mtu to set thresholds */
166 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
173 static void nes_nic_tune_timer(struct nes_device *nesdev)
176 struct nes_adapter *nesadapter = nesdev->nesadapter;
177 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
178 u16 cq_count = nesdev->currcq_count;
180 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
182 if (shared_timer->cq_count_old <= cq_count)
183 shared_timer->cq_direction_downward = 0;
185 shared_timer->cq_direction_downward++;
186 shared_timer->cq_count_old = cq_count;
187 if (shared_timer->cq_direction_downward > NES_NIC_CQ_DOWNWARD_TREND) {
188 if (cq_count <= shared_timer->threshold_low &&
189 shared_timer->threshold_low > 4) {
190 shared_timer->threshold_low = shared_timer->threshold_low/2;
191 shared_timer->cq_direction_downward=0;
192 nesdev->currcq_count = 0;
193 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
199 nesdev->deepcq_count += cq_count;
200 if (cq_count <= shared_timer->threshold_low) { /* increase timer gently */
201 shared_timer->timer_direction_upward++;
202 shared_timer->timer_direction_downward = 0;
203 } else if (cq_count <= shared_timer->threshold_target) { /* balanced */
204 shared_timer->timer_direction_upward = 0;
205 shared_timer->timer_direction_downward = 0;
206 } else if (cq_count <= shared_timer->threshold_high) { /* decrease timer gently */
207 shared_timer->timer_direction_downward++;
208 shared_timer->timer_direction_upward = 0;
209 } else if (cq_count <= (shared_timer->threshold_high) * 2) {
210 shared_timer->timer_in_use -= 2;
211 shared_timer->timer_direction_upward = 0;
212 shared_timer->timer_direction_downward++;
214 shared_timer->timer_in_use -= 4;
215 shared_timer->timer_direction_upward = 0;
216 shared_timer->timer_direction_downward++;
219 if (shared_timer->timer_direction_upward > 3 ) { /* using history */
220 shared_timer->timer_in_use += 3;
221 shared_timer->timer_direction_upward = 0;
222 shared_timer->timer_direction_downward = 0;
224 if (shared_timer->timer_direction_downward > 5) { /* using history */
225 shared_timer->timer_in_use -= 4 ;
226 shared_timer->timer_direction_downward = 0;
227 shared_timer->timer_direction_upward = 0;
231 /* boundary checking */
232 if (shared_timer->timer_in_use > shared_timer->threshold_high)
233 shared_timer->timer_in_use = shared_timer->threshold_high;
234 else if (shared_timer->timer_in_use < shared_timer->threshold_low)
235 shared_timer->timer_in_use = shared_timer->threshold_low;
237 nesdev->currcq_count = 0;
239 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
244 * nes_init_adapter - initialize adapter
246 struct nes_adapter *nes_init_adapter(struct nes_device *nesdev, u8 hw_rev) {
247 struct nes_adapter *nesadapter = NULL;
248 unsigned long num_pds;
267 /* search the list of existing adapters */
268 list_for_each_entry(nesadapter, &nes_adapter_list, list) {
269 nes_debug(NES_DBG_INIT, "Searching Adapter list for PCI devfn = 0x%X,"
270 " adapter PCI slot/bus = %u/%u, pci devices PCI slot/bus = %u/%u, .\n",
271 nesdev->pcidev->devfn,
272 PCI_SLOT(nesadapter->devfn),
273 nesadapter->bus_number,
274 PCI_SLOT(nesdev->pcidev->devfn),
275 nesdev->pcidev->bus->number );
276 if ((PCI_SLOT(nesadapter->devfn) == PCI_SLOT(nesdev->pcidev->devfn)) &&
277 (nesadapter->bus_number == nesdev->pcidev->bus->number)) {
278 nesadapter->ref_count++;
283 /* no adapter found */
284 num_pds = pci_resource_len(nesdev->pcidev, BAR_1) >> PAGE_SHIFT;
285 if ((hw_rev != NE020_REV) && (hw_rev != NE020_REV1)) {
286 nes_debug(NES_DBG_INIT, "NE020 driver detected unknown hardware revision 0x%x\n",
291 nes_debug(NES_DBG_INIT, "Determine Soft Reset, QP_control=0x%x, CPU0=0x%x, CPU1=0x%x, CPU2=0x%x\n",
292 nes_read_indexed(nesdev, NES_IDX_QP_CONTROL + PCI_FUNC(nesdev->pcidev->devfn) * 8),
293 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS),
294 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 4),
295 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 8));
297 nes_debug(NES_DBG_INIT, "Reset and init NE020\n");
300 if ((port_count = nes_reset_adapter_ne020(nesdev, &OneG_Mode)) == 0)
303 max_qp = nes_read_indexed(nesdev, NES_IDX_QP_CTX_SIZE);
304 nes_debug(NES_DBG_INIT, "QP_CTX_SIZE=%u\n", max_qp);
306 u32temp = nes_read_indexed(nesdev, NES_IDX_QUAD_HASH_TABLE_SIZE);
307 if (max_qp > ((u32)1 << (u32temp & 0x001f))) {
308 nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to hash table size = 0x%08X\n",
310 max_qp = (u32)1 << (u32temp & 0x001f);
313 hte_index_mask = ((u32)1 << ((u32temp & 0x001f)+1))-1;
314 nes_debug(NES_DBG_INIT, "Max QP = %u, hte_index_mask = 0x%08X.\n",
315 max_qp, hte_index_mask);
317 u32temp = nes_read_indexed(nesdev, NES_IDX_IRRQ_COUNT);
319 max_irrq = 1 << (u32temp & 0x001f);
321 if (max_qp > max_irrq) {
323 nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to Available Q1s.\n",
327 /* there should be no reason to allocate more pds than qps */
328 if (num_pds > max_qp)
331 u32temp = nes_read_indexed(nesdev, NES_IDX_MRT_SIZE);
332 max_mr = (u32)8192 << (u32temp & 0x7);
334 u32temp = nes_read_indexed(nesdev, NES_IDX_PBL_REGION_SIZE);
335 max_256pbl = (u32)1 << (u32temp & 0x0000001f);
336 max_4kpbl = (u32)1 << ((u32temp >> 16) & 0x0000001f);
337 max_cq = nes_read_indexed(nesdev, NES_IDX_CQ_CTX_SIZE);
339 u32temp = nes_read_indexed(nesdev, NES_IDX_ARP_CACHE_SIZE);
340 arp_table_size = 1 << u32temp;
342 adapter_size = (sizeof(struct nes_adapter) +
343 (sizeof(unsigned long)-1)) & (~(sizeof(unsigned long)-1));
344 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_qp);
345 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_mr);
346 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_cq);
347 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(num_pds);
348 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(arp_table_size);
349 adapter_size += sizeof(struct nes_qp **) * max_qp;
351 /* allocate a new adapter struct */
352 nesadapter = kzalloc(adapter_size, GFP_KERNEL);
353 if (nesadapter == NULL) {
357 nes_debug(NES_DBG_INIT, "Allocating new nesadapter @ %p, size = %u (actual size = %u).\n",
358 nesadapter, (u32)sizeof(struct nes_adapter), adapter_size);
360 if (nes_read_eeprom_values(nesdev, nesadapter)) {
361 printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
366 nesadapter->vendor_id = (((u32) nesadapter->mac_addr_high) << 8) |
367 (nesadapter->mac_addr_low >> 24);
369 pci_bus_read_config_word(nesdev->pcidev->bus, nesdev->pcidev->devfn,
370 PCI_DEVICE_ID, &device_id);
371 nesadapter->vendor_part_id = device_id;
373 if (nes_init_serdes(nesdev, hw_rev, port_count, nesadapter,
378 nes_init_csr_ne020(nesdev, hw_rev, port_count);
380 memset(nesadapter->pft_mcast_map, 255,
381 sizeof nesadapter->pft_mcast_map);
383 /* populate the new nesadapter */
384 nesadapter->devfn = nesdev->pcidev->devfn;
385 nesadapter->bus_number = nesdev->pcidev->bus->number;
386 nesadapter->ref_count = 1;
387 nesadapter->timer_int_req = 0xffff0000;
388 nesadapter->OneG_Mode = OneG_Mode;
389 nesadapter->doorbell_start = nesdev->doorbell_region;
391 /* nesadapter->tick_delta = clk_divisor; */
392 nesadapter->hw_rev = hw_rev;
393 nesadapter->port_count = port_count;
395 nesadapter->max_qp = max_qp;
396 nesadapter->hte_index_mask = hte_index_mask;
397 nesadapter->max_irrq = max_irrq;
398 nesadapter->max_mr = max_mr;
399 nesadapter->max_256pbl = max_256pbl - 1;
400 nesadapter->max_4kpbl = max_4kpbl - 1;
401 nesadapter->max_cq = max_cq;
402 nesadapter->free_256pbl = max_256pbl - 1;
403 nesadapter->free_4kpbl = max_4kpbl - 1;
404 nesadapter->max_pd = num_pds;
405 nesadapter->arp_table_size = arp_table_size;
407 nesadapter->et_pkt_rate_low = NES_TIMER_ENABLE_LIMIT;
408 if (nes_drv_opt & NES_DRV_OPT_DISABLE_INT_MOD) {
409 nesadapter->et_use_adaptive_rx_coalesce = 0;
410 nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT;
411 nesadapter->et_rx_coalesce_usecs_irq = interrupt_mod_interval;
413 nesadapter->et_use_adaptive_rx_coalesce = 1;
414 nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT_DYNAMIC;
415 nesadapter->et_rx_coalesce_usecs_irq = 0;
416 printk(PFX "%s: Using Adaptive Interrupt Moderation\n", __func__);
418 /* Setup and enable the periodic timer */
419 if (nesadapter->et_rx_coalesce_usecs_irq)
420 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x80000000 |
421 ((u32)(nesadapter->et_rx_coalesce_usecs_irq * 8)));
423 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x00000000);
425 nesadapter->base_pd = 1;
427 nesadapter->device_cap_flags = IB_DEVICE_LOCAL_DMA_LKEY |
428 IB_DEVICE_MEM_WINDOW |
429 IB_DEVICE_MEM_MGT_EXTENSIONS;
431 nesadapter->allocated_qps = (unsigned long *)&(((unsigned char *)nesadapter)
432 [(sizeof(struct nes_adapter)+(sizeof(unsigned long)-1))&(~(sizeof(unsigned long)-1))]);
433 nesadapter->allocated_cqs = &nesadapter->allocated_qps[BITS_TO_LONGS(max_qp)];
434 nesadapter->allocated_mrs = &nesadapter->allocated_cqs[BITS_TO_LONGS(max_cq)];
435 nesadapter->allocated_pds = &nesadapter->allocated_mrs[BITS_TO_LONGS(max_mr)];
436 nesadapter->allocated_arps = &nesadapter->allocated_pds[BITS_TO_LONGS(num_pds)];
437 nesadapter->qp_table = (struct nes_qp **)(&nesadapter->allocated_arps[BITS_TO_LONGS(arp_table_size)]);
440 /* mark the usual suspect QPs, MR and CQs as in use */
441 for (u32temp = 0; u32temp < NES_FIRST_QPN; u32temp++) {
442 set_bit(u32temp, nesadapter->allocated_qps);
443 set_bit(u32temp, nesadapter->allocated_cqs);
445 set_bit(0, nesadapter->allocated_mrs);
447 for (u32temp = 0; u32temp < 20; u32temp++)
448 set_bit(u32temp, nesadapter->allocated_pds);
449 u32temp = nes_read_indexed(nesdev, NES_IDX_QP_MAX_CFG_SIZES);
451 max_rq_wrs = ((u32temp >> 8) & 3);
452 switch (max_rq_wrs) {
467 max_sq_wrs = (u32temp & 3);
468 switch (max_sq_wrs) {
482 nesadapter->max_qp_wr = min(max_rq_wrs, max_sq_wrs);
483 nesadapter->max_irrq_wr = (u32temp >> 16) & 3;
485 nesadapter->max_sge = 4;
486 nesadapter->max_cqe = 32766;
488 if (nes_read_eeprom_values(nesdev, nesadapter)) {
489 printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
494 u32temp = nes_read_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG);
495 nes_write_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG,
496 (u32temp & 0xff000000) | (nesadapter->tcp_timer_core_clk_divisor & 0x00ffffff));
498 /* setup port configuration */
499 if (nesadapter->port_count == 1) {
500 nesadapter->log_port = 0x00000000;
501 if (nes_drv_opt & NES_DRV_OPT_DUAL_LOGICAL_PORT)
502 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000002);
504 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
506 if (nesadapter->phy_type[0] == NES_PHY_TYPE_PUMA_1G) {
507 nesadapter->log_port = 0x000000D8;
509 if (nesadapter->port_count == 2)
510 nesadapter->log_port = 0x00000044;
512 nesadapter->log_port = 0x000000e4;
514 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
517 nes_write_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT,
518 nesadapter->log_port);
519 nes_debug(NES_DBG_INIT, "Probe time, LOG2PHY=%u\n",
520 nes_read_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT));
522 spin_lock_init(&nesadapter->resource_lock);
523 spin_lock_init(&nesadapter->phy_lock);
524 spin_lock_init(&nesadapter->pbl_lock);
525 spin_lock_init(&nesadapter->periodic_timer_lock);
527 INIT_LIST_HEAD(&nesadapter->nesvnic_list[0]);
528 INIT_LIST_HEAD(&nesadapter->nesvnic_list[1]);
529 INIT_LIST_HEAD(&nesadapter->nesvnic_list[2]);
530 INIT_LIST_HEAD(&nesadapter->nesvnic_list[3]);
532 if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
533 u32 pcs_control_status0, pcs_control_status1;
541 pcs_control_status0 = nes_read_indexed(nesdev,
542 NES_IDX_PHY_PCS_CONTROL_STATUS0);
543 pcs_control_status1 = nes_read_indexed(nesdev,
544 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
546 for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
547 pcs_control_status0 = nes_read_indexed(nesdev,
548 NES_IDX_PHY_PCS_CONTROL_STATUS0);
549 pcs_control_status1 = nes_read_indexed(nesdev,
550 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
551 if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
552 || (0x0F000100 == (pcs_control_status1 & 0x0F000100)))
557 spin_lock_irqsave(&nesadapter->phy_lock, flags);
558 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
560 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
561 reset_value |= 0x0000003d;
562 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
564 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
565 & 0x00000040) != 0x00000040) && (j++ < 5000));
566 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
568 pcs_control_status0 = nes_read_indexed(nesdev,
569 NES_IDX_PHY_PCS_CONTROL_STATUS0);
570 pcs_control_status1 = nes_read_indexed(nesdev,
571 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
573 for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
574 pcs_control_status0 = nes_read_indexed(nesdev,
575 NES_IDX_PHY_PCS_CONTROL_STATUS0);
576 pcs_control_status1 = nes_read_indexed(nesdev,
577 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
578 if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
579 || (0x0F000100 == (pcs_control_status1 & 0x0F000100))) {
580 if (++ext_cnt > int_cnt) {
581 spin_lock_irqsave(&nesadapter->phy_lock, flags);
582 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1,
585 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
586 reset_value |= 0x0000003d;
587 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
589 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
590 & 0x00000040) != 0x00000040) && (j++ < 5000));
591 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
600 if (nesadapter->hw_rev == NE020_REV) {
601 init_timer(&nesadapter->mh_timer);
602 nesadapter->mh_timer.function = nes_mh_fix;
603 nesadapter->mh_timer.expires = jiffies + (HZ/5); /* 1 second */
604 nesadapter->mh_timer.data = (unsigned long)nesdev;
605 add_timer(&nesadapter->mh_timer);
607 nes_write32(nesdev->regs+NES_INTF_INT_STAT, 0x0f000000);
610 init_timer(&nesadapter->lc_timer);
611 nesadapter->lc_timer.function = nes_clc;
612 nesadapter->lc_timer.expires = jiffies + 3600 * HZ; /* 1 hour */
613 nesadapter->lc_timer.data = (unsigned long)nesdev;
614 add_timer(&nesadapter->lc_timer);
616 list_add_tail(&nesadapter->list, &nes_adapter_list);
618 for (func_index = 0; func_index < 8; func_index++) {
619 pci_bus_read_config_word(nesdev->pcidev->bus,
620 PCI_DEVFN(PCI_SLOT(nesdev->pcidev->devfn),
621 func_index), 0, &vendor_id);
622 if (vendor_id == 0xffff)
625 nes_debug(NES_DBG_INIT, "%s %d functions found for %s.\n", __func__,
626 func_index, pci_name(nesdev->pcidev));
627 nesadapter->adapter_fcn_count = func_index;
634 * nes_reset_adapter_ne020
636 static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode)
642 u32temp = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
643 port_count = ((u32temp & 0x00000300) >> 8) + 1;
644 /* TODO: assuming that both SERDES are set the same for now */
645 *OneG_Mode = (u32temp & 0x00003c00) ? 0 : 1;
646 nes_debug(NES_DBG_INIT, "Initial Software Reset = 0x%08X, port_count=%u\n",
647 u32temp, port_count);
649 nes_debug(NES_DBG_INIT, "Running in 1G mode.\n");
650 u32temp &= 0xff00ffc0;
651 switch (port_count) {
653 u32temp |= 0x00ee0000;
656 u32temp |= 0x00cc0000;
659 u32temp |= 0x00000000;
666 /* check and do full reset if needed */
667 if (nes_read_indexed(nesdev, NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8))) {
668 nes_debug(NES_DBG_INIT, "Issuing Full Soft reset = 0x%08X\n", u32temp | 0xd);
669 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
672 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
675 nes_debug(NES_DBG_INIT, "Did not see full soft reset done.\n");
680 while ((nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS) != 0x80) && i++ < 10000)
683 printk(KERN_ERR PFX "Internal CPU not ready, status = %02X\n",
684 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS));
690 switch (port_count) {
692 u32temp |= 0x00ee0010;
695 u32temp |= 0x00cc0030;
698 u32temp |= 0x00000030;
702 nes_debug(NES_DBG_INIT, "Issuing Port Soft reset = 0x%08X\n", u32temp | 0xd);
703 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
706 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
709 nes_debug(NES_DBG_INIT, "Did not see port soft reset done.\n");
715 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
716 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
719 nes_debug(NES_DBG_INIT, "Serdes 0 not ready, status=%x\n", u32temp);
724 if (port_count > 1) {
726 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
727 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
730 nes_debug(NES_DBG_INIT, "Serdes 1 not ready, status=%x\n", u32temp);
742 static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
743 struct nes_adapter *nesadapter, u8 OneG_Mode)
749 if (hw_rev != NE020_REV) {
751 if (wide_ppm_offset && (nesadapter->phy_type[0] == NES_PHY_TYPE_CX4))
752 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000FFFAA);
754 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
756 if (nesadapter->phy_type[0] == NES_PHY_TYPE_PUMA_1G) {
757 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0);
759 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, sds);
762 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0, 0x11110000);
768 if (!(OneG_Mode && (nesadapter->phy_type[1] != NES_PHY_TYPE_PUMA_1G)))
769 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000FF);
771 switch (nesadapter->phy_type[1]) {
772 case NES_PHY_TYPE_ARGUS:
773 case NES_PHY_TYPE_SFP_D:
774 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x00000000);
775 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x00000000);
777 case NES_PHY_TYPE_CX4:
779 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000FFFAA);
781 case NES_PHY_TYPE_PUMA_1G:
782 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
784 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
787 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1, 0x11110000);
788 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
790 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
794 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008);
796 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
797 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
800 nes_debug(NES_DBG_PHY, "Init: serdes 0 not ready, status=%x\n", u32temp);
803 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x000bdef7);
804 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE0, 0x9ce73000);
805 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE0, 0x0ff00000);
806 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET0, 0x00000000);
807 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS0, 0x00000000);
808 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0, 0x00000000);
810 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0182222);
812 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0042222);
814 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000ff);
815 if (port_count > 1) {
817 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x00000048);
819 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
820 & 0x0000000f)) != 0x0000000f) && (i++ < 5000))
823 printk("%s: Init: serdes 1 not ready, status=%x\n", __func__, u32temp);
826 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x000bdef7);
827 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE1, 0x9ce73000);
828 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE1, 0x0ff00000);
829 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET1, 0x00000000);
830 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS1, 0x00000000);
831 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1, 0x00000000);
832 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL1, 0xf0002222);
833 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000ff);
842 * Initialize registers for ne020 hardware
844 static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count)
848 nes_debug(NES_DBG_INIT, "port_count=%d\n", port_count);
850 nes_write_indexed(nesdev, 0x000001E4, 0x00000007);
851 /* nes_write_indexed(nesdev, 0x000001E8, 0x000208C4); */
852 nes_write_indexed(nesdev, 0x000001E8, 0x00020874);
853 nes_write_indexed(nesdev, 0x000001D8, 0x00048002);
854 /* nes_write_indexed(nesdev, 0x000001D8, 0x0004B002); */
855 nes_write_indexed(nesdev, 0x000001FC, 0x00050005);
856 nes_write_indexed(nesdev, 0x00000600, 0x55555555);
857 nes_write_indexed(nesdev, 0x00000604, 0x55555555);
859 /* TODO: move these MAC register settings to NIC bringup */
860 nes_write_indexed(nesdev, 0x00002000, 0x00000001);
861 nes_write_indexed(nesdev, 0x00002004, 0x00000001);
862 nes_write_indexed(nesdev, 0x00002008, 0x0000FFFF);
863 nes_write_indexed(nesdev, 0x0000200C, 0x00000001);
864 nes_write_indexed(nesdev, 0x00002010, 0x000003c1);
865 nes_write_indexed(nesdev, 0x0000201C, 0x75345678);
866 if (port_count > 1) {
867 nes_write_indexed(nesdev, 0x00002200, 0x00000001);
868 nes_write_indexed(nesdev, 0x00002204, 0x00000001);
869 nes_write_indexed(nesdev, 0x00002208, 0x0000FFFF);
870 nes_write_indexed(nesdev, 0x0000220C, 0x00000001);
871 nes_write_indexed(nesdev, 0x00002210, 0x000003c1);
872 nes_write_indexed(nesdev, 0x0000221C, 0x75345678);
873 nes_write_indexed(nesdev, 0x00000908, 0x20000001);
875 if (port_count > 2) {
876 nes_write_indexed(nesdev, 0x00002400, 0x00000001);
877 nes_write_indexed(nesdev, 0x00002404, 0x00000001);
878 nes_write_indexed(nesdev, 0x00002408, 0x0000FFFF);
879 nes_write_indexed(nesdev, 0x0000240C, 0x00000001);
880 nes_write_indexed(nesdev, 0x00002410, 0x000003c1);
881 nes_write_indexed(nesdev, 0x0000241C, 0x75345678);
882 nes_write_indexed(nesdev, 0x00000910, 0x20000001);
884 nes_write_indexed(nesdev, 0x00002600, 0x00000001);
885 nes_write_indexed(nesdev, 0x00002604, 0x00000001);
886 nes_write_indexed(nesdev, 0x00002608, 0x0000FFFF);
887 nes_write_indexed(nesdev, 0x0000260C, 0x00000001);
888 nes_write_indexed(nesdev, 0x00002610, 0x000003c1);
889 nes_write_indexed(nesdev, 0x0000261C, 0x75345678);
890 nes_write_indexed(nesdev, 0x00000918, 0x20000001);
893 nes_write_indexed(nesdev, 0x00005000, 0x00018000);
894 /* nes_write_indexed(nesdev, 0x00005000, 0x00010000); */
895 nes_write_indexed(nesdev, NES_IDX_WQM_CONFIG1, (wqm_quanta << 1) |
897 nes_write_indexed(nesdev, 0x00005008, 0x1F1F1F1F);
898 nes_write_indexed(nesdev, 0x00005010, 0x1F1F1F1F);
899 nes_write_indexed(nesdev, 0x00005018, 0x1F1F1F1F);
900 nes_write_indexed(nesdev, 0x00005020, 0x1F1F1F1F);
901 nes_write_indexed(nesdev, 0x00006090, 0xFFFFFFFF);
903 /* TODO: move this to code, get from EEPROM */
904 nes_write_indexed(nesdev, 0x00000900, 0x20000001);
905 nes_write_indexed(nesdev, 0x000060C0, 0x0000028e);
906 nes_write_indexed(nesdev, 0x000060C8, 0x00000020);
908 nes_write_indexed(nesdev, 0x000001EC, 0x7b2625a0);
909 /* nes_write_indexed(nesdev, 0x000001EC, 0x5f2625a0); */
911 if (hw_rev != NE020_REV) {
912 u32temp = nes_read_indexed(nesdev, 0x000008e8);
913 u32temp |= 0x80000000;
914 nes_write_indexed(nesdev, 0x000008e8, u32temp);
915 u32temp = nes_read_indexed(nesdev, 0x000021f8);
916 u32temp &= 0x7fffffff;
917 u32temp |= 0x7fff0010;
918 nes_write_indexed(nesdev, 0x000021f8, u32temp);
919 if (port_count > 1) {
920 u32temp = nes_read_indexed(nesdev, 0x000023f8);
921 u32temp &= 0x7fffffff;
922 u32temp |= 0x7fff0010;
923 nes_write_indexed(nesdev, 0x000023f8, u32temp);
930 * nes_destroy_adapter - destroy the adapter structure
932 void nes_destroy_adapter(struct nes_adapter *nesadapter)
934 struct nes_adapter *tmp_adapter;
936 list_for_each_entry(tmp_adapter, &nes_adapter_list, list) {
937 nes_debug(NES_DBG_SHUTDOWN, "Nes Adapter list entry = 0x%p.\n",
941 nesadapter->ref_count--;
942 if (!nesadapter->ref_count) {
943 if (nesadapter->hw_rev == NE020_REV) {
944 del_timer(&nesadapter->mh_timer);
946 del_timer(&nesadapter->lc_timer);
948 list_del(&nesadapter->list);
957 int nes_init_cqp(struct nes_device *nesdev)
959 struct nes_adapter *nesadapter = nesdev->nesadapter;
960 struct nes_hw_cqp_qp_context *cqp_qp_context;
961 struct nes_hw_cqp_wqe *cqp_wqe;
962 struct nes_hw_ceq *ceq;
963 struct nes_hw_ceq *nic_ceq;
964 struct nes_hw_aeq *aeq;
972 /* allocate CQP memory */
973 /* Need to add max_cq to the aeq size once cq overflow checking is added back */
974 /* SQ is 512 byte aligned, others are 256 byte aligned */
975 nesdev->cqp_mem_size = 512 +
976 (sizeof(struct nes_hw_cqp_wqe) * NES_CQP_SQ_SIZE) +
977 (sizeof(struct nes_hw_cqe) * NES_CCQ_SIZE) +
978 max(((u32)sizeof(struct nes_hw_ceqe) * NES_CCEQ_SIZE), (u32)256) +
979 max(((u32)sizeof(struct nes_hw_ceqe) * NES_NIC_CEQ_SIZE), (u32)256) +
980 (sizeof(struct nes_hw_aeqe) * nesadapter->max_qp) +
981 sizeof(struct nes_hw_cqp_qp_context);
983 nesdev->cqp_vbase = pci_alloc_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
985 if (!nesdev->cqp_vbase) {
986 nes_debug(NES_DBG_INIT, "Unable to allocate memory for host descriptor rings\n");
989 memset(nesdev->cqp_vbase, 0, nesdev->cqp_mem_size);
991 /* Allocate a twice the number of CQP requests as the SQ size */
992 nesdev->nes_cqp_requests = kzalloc(sizeof(struct nes_cqp_request) *
993 2 * NES_CQP_SQ_SIZE, GFP_KERNEL);
994 if (nesdev->nes_cqp_requests == NULL) {
995 nes_debug(NES_DBG_INIT, "Unable to allocate memory CQP request entries.\n");
996 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
997 nesdev->cqp.sq_pbase);
1001 nes_debug(NES_DBG_INIT, "Allocated CQP structures at %p (phys = %016lX), size = %u.\n",
1002 nesdev->cqp_vbase, (unsigned long)nesdev->cqp_pbase, nesdev->cqp_mem_size);
1004 spin_lock_init(&nesdev->cqp.lock);
1005 init_waitqueue_head(&nesdev->cqp.waitq);
1007 /* Setup Various Structures */
1008 vmem = (void *)(((unsigned long)nesdev->cqp_vbase + (512 - 1)) &
1009 ~(unsigned long)(512 - 1));
1010 pmem = (dma_addr_t)(((unsigned long long)nesdev->cqp_pbase + (512 - 1)) &
1011 ~(unsigned long long)(512 - 1));
1013 nesdev->cqp.sq_vbase = vmem;
1014 nesdev->cqp.sq_pbase = pmem;
1015 nesdev->cqp.sq_size = NES_CQP_SQ_SIZE;
1016 nesdev->cqp.sq_head = 0;
1017 nesdev->cqp.sq_tail = 0;
1018 nesdev->cqp.qp_id = PCI_FUNC(nesdev->pcidev->devfn);
1020 vmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
1021 pmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
1023 nesdev->ccq.cq_vbase = vmem;
1024 nesdev->ccq.cq_pbase = pmem;
1025 nesdev->ccq.cq_size = NES_CCQ_SIZE;
1026 nesdev->ccq.cq_head = 0;
1027 nesdev->ccq.ce_handler = nes_cqp_ce_handler;
1028 nesdev->ccq.cq_number = PCI_FUNC(nesdev->pcidev->devfn);
1030 vmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
1031 pmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
1033 nesdev->ceq_index = PCI_FUNC(nesdev->pcidev->devfn);
1034 ceq = &nesadapter->ceq[nesdev->ceq_index];
1035 ceq->ceq_vbase = vmem;
1036 ceq->ceq_pbase = pmem;
1037 ceq->ceq_size = NES_CCEQ_SIZE;
1040 vmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
1041 pmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
1043 nesdev->nic_ceq_index = PCI_FUNC(nesdev->pcidev->devfn) + 8;
1044 nic_ceq = &nesadapter->ceq[nesdev->nic_ceq_index];
1045 nic_ceq->ceq_vbase = vmem;
1046 nic_ceq->ceq_pbase = pmem;
1047 nic_ceq->ceq_size = NES_NIC_CEQ_SIZE;
1048 nic_ceq->ceq_head = 0;
1050 vmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
1051 pmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
1053 aeq = &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)];
1054 aeq->aeq_vbase = vmem;
1055 aeq->aeq_pbase = pmem;
1056 aeq->aeq_size = nesadapter->max_qp;
1059 /* Setup QP Context */
1060 vmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
1061 pmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
1063 cqp_qp_context = vmem;
1064 cqp_qp_context->context_words[0] =
1065 cpu_to_le32((PCI_FUNC(nesdev->pcidev->devfn) << 12) + (2 << 10));
1066 cqp_qp_context->context_words[1] = 0;
1067 cqp_qp_context->context_words[2] = cpu_to_le32((u32)nesdev->cqp.sq_pbase);
1068 cqp_qp_context->context_words[3] = cpu_to_le32(((u64)nesdev->cqp.sq_pbase) >> 32);
1071 /* Write the address to Create CQP */
1072 if ((sizeof(dma_addr_t) > 4)) {
1073 nes_write_indexed(nesdev,
1074 NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
1077 nes_write_indexed(nesdev,
1078 NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8), 0);
1080 nes_write_indexed(nesdev,
1081 NES_IDX_CREATE_CQP_LOW + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
1084 INIT_LIST_HEAD(&nesdev->cqp_avail_reqs);
1085 INIT_LIST_HEAD(&nesdev->cqp_pending_reqs);
1087 for (count = 0; count < 2*NES_CQP_SQ_SIZE; count++) {
1088 init_waitqueue_head(&nesdev->nes_cqp_requests[count].waitq);
1089 list_add_tail(&nesdev->nes_cqp_requests[count].list, &nesdev->cqp_avail_reqs);
1092 /* Write Create CCQ WQE */
1093 cqp_head = nesdev->cqp.sq_head++;
1094 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1095 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1096 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1097 (NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
1098 NES_CQP_CQ_CHK_OVERFLOW | ((u32)nesdev->ccq.cq_size << 16)));
1099 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1100 (nesdev->ccq.cq_number |
1101 ((u32)nesdev->ceq_index << 16)));
1102 u64temp = (u64)nesdev->ccq.cq_pbase;
1103 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1104 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
1105 u64temp = (unsigned long)&nesdev->ccq;
1106 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] =
1107 cpu_to_le32((u32)(u64temp >> 1));
1108 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
1109 cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
1110 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
1112 /* Write Create CEQ WQE */
1113 cqp_head = nesdev->cqp.sq_head++;
1114 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1115 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1116 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1117 (NES_CQP_CREATE_CEQ + ((u32)nesdev->ceq_index << 8)));
1118 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, ceq->ceq_size);
1119 u64temp = (u64)ceq->ceq_pbase;
1120 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1122 /* Write Create AEQ WQE */
1123 cqp_head = nesdev->cqp.sq_head++;
1124 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1125 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1126 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1127 (NES_CQP_CREATE_AEQ + ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8)));
1128 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX, aeq->aeq_size);
1129 u64temp = (u64)aeq->aeq_pbase;
1130 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1132 /* Write Create NIC CEQ WQE */
1133 cqp_head = nesdev->cqp.sq_head++;
1134 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1135 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1136 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1137 (NES_CQP_CREATE_CEQ + ((u32)nesdev->nic_ceq_index << 8)));
1138 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, nic_ceq->ceq_size);
1139 u64temp = (u64)nic_ceq->ceq_pbase;
1140 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1142 /* Poll until CCQP done */
1145 if (count++ > 1000) {
1146 printk(KERN_ERR PFX "Error creating CQP\n");
1147 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1148 nesdev->cqp_vbase, nesdev->cqp_pbase);
1152 } while (!(nes_read_indexed(nesdev,
1153 NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn) * 8)) & (1 << 8)));
1155 nes_debug(NES_DBG_INIT, "CQP Status = 0x%08X\n", nes_read_indexed(nesdev,
1156 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1158 u32temp = 0x04800000;
1159 nes_write32(nesdev->regs+NES_WQE_ALLOC, u32temp | nesdev->cqp.qp_id);
1161 /* wait for the CCQ, CEQ, and AEQ to get created */
1164 if (count++ > 1000) {
1165 printk(KERN_ERR PFX "Error creating CCQ, CEQ, and AEQ\n");
1166 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1167 nesdev->cqp_vbase, nesdev->cqp_pbase);
1171 } while (((nes_read_indexed(nesdev,
1172 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15<<8)) != (15<<8)));
1174 /* dump the QP status value */
1175 nes_debug(NES_DBG_INIT, "QP Status = 0x%08X\n", nes_read_indexed(nesdev,
1176 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1178 nesdev->cqp.sq_tail++;
1187 int nes_destroy_cqp(struct nes_device *nesdev)
1189 struct nes_hw_cqp_wqe *cqp_wqe;
1192 unsigned long flags;
1198 } while (!(nesdev->cqp.sq_head == nesdev->cqp.sq_tail));
1201 nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_RESET |
1202 nesdev->ccq.cq_number);
1204 /* Disable device interrupts */
1205 nes_write32(nesdev->regs+NES_INT_MASK, 0x7fffffff);
1207 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1209 /* Destroy the AEQ */
1210 cqp_head = nesdev->cqp.sq_head++;
1211 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1212 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1213 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_AEQ |
1214 ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8));
1215 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = 0;
1217 /* Destroy the NIC CEQ */
1218 cqp_head = nesdev->cqp.sq_head++;
1219 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1220 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1221 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
1222 ((u32)nesdev->nic_ceq_index << 8));
1224 /* Destroy the CEQ */
1225 cqp_head = nesdev->cqp.sq_head++;
1226 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1227 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1228 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
1229 (nesdev->ceq_index << 8));
1231 /* Destroy the CCQ */
1232 cqp_head = nesdev->cqp.sq_head++;
1233 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1234 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1235 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CQ);
1236 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->ccq.cq_number |
1237 ((u32)nesdev->ceq_index << 16));
1240 cqp_head = nesdev->cqp.sq_head++;
1241 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1242 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1243 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_QP |
1244 NES_CQP_QP_TYPE_CQP);
1245 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->cqp.qp_id);
1248 /* Ring doorbell (5 WQEs) */
1249 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x05800000 | nesdev->cqp.qp_id);
1251 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1253 /* wait for the CCQ, CEQ, and AEQ to get destroyed */
1256 if (count++ > 1000) {
1257 printk(KERN_ERR PFX "Function%d: Error destroying CCQ, CEQ, and AEQ\n",
1258 PCI_FUNC(nesdev->pcidev->devfn));
1262 } while (((nes_read_indexed(nesdev,
1263 NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15 << 8)) != 0));
1265 /* dump the QP status value */
1266 nes_debug(NES_DBG_SHUTDOWN, "Function%d: QP Status = 0x%08X\n",
1267 PCI_FUNC(nesdev->pcidev->devfn),
1268 nes_read_indexed(nesdev,
1269 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1271 kfree(nesdev->nes_cqp_requests);
1273 /* Free the control structures */
1274 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
1275 nesdev->cqp.sq_pbase);
1284 int nes_init_phy(struct nes_device *nesdev)
1286 struct nes_adapter *nesadapter = nesdev->nesadapter;
1289 u32 mac_index = nesdev->mac_index;
1292 u32 temp_phy_data = 0;
1293 u32 temp_phy_data2 = 0;
1294 u8 phy_type = nesadapter->phy_type[mac_index];
1295 u8 phy_index = nesadapter->phy_index[mac_index];
1297 if ((nesadapter->OneG_Mode) &&
1298 (phy_type != NES_PHY_TYPE_PUMA_1G)) {
1299 nes_debug(NES_DBG_PHY, "1G PHY, mac_index = %d.\n", mac_index);
1300 if (phy_type == NES_PHY_TYPE_1G) {
1301 tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
1302 tx_config &= 0xFFFFFFE3;
1304 nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
1307 nes_read_1G_phy_reg(nesdev, 1, phy_index, &phy_data);
1308 nes_write_1G_phy_reg(nesdev, 23, phy_index, 0xb000);
1311 nes_write_1G_phy_reg(nesdev, 0, phy_index, 0x8000);
1315 nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
1316 if (counter++ > 100)
1318 } while (phy_data & 0x8000);
1320 /* Setting no phy loopback */
1323 nes_write_1G_phy_reg(nesdev, 0, phy_index, phy_data);
1324 nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
1325 nes_read_1G_phy_reg(nesdev, 0x17, phy_index, &phy_data);
1326 nes_read_1G_phy_reg(nesdev, 0x1e, phy_index, &phy_data);
1328 /* Setting the interrupt mask */
1329 nes_read_1G_phy_reg(nesdev, 0x19, phy_index, &phy_data);
1330 nes_write_1G_phy_reg(nesdev, 0x19, phy_index, 0xffee);
1331 nes_read_1G_phy_reg(nesdev, 0x19, phy_index, &phy_data);
1333 /* turning on flow control */
1334 nes_read_1G_phy_reg(nesdev, 4, phy_index, &phy_data);
1335 nes_write_1G_phy_reg(nesdev, 4, phy_index, (phy_data & ~(0x03E0)) | 0xc00);
1336 nes_read_1G_phy_reg(nesdev, 4, phy_index, &phy_data);
1338 /* Clear Half duplex */
1339 nes_read_1G_phy_reg(nesdev, 9, phy_index, &phy_data);
1340 nes_write_1G_phy_reg(nesdev, 9, phy_index, phy_data & ~(0x0100));
1341 nes_read_1G_phy_reg(nesdev, 9, phy_index, &phy_data);
1343 nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
1344 nes_write_1G_phy_reg(nesdev, 0, phy_index, phy_data | 0x0300);
1349 if ((phy_type == NES_PHY_TYPE_IRIS) ||
1350 (phy_type == NES_PHY_TYPE_ARGUS) ||
1351 (phy_type == NES_PHY_TYPE_SFP_D)) {
1352 /* setup 10G MDIO operation */
1353 tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
1354 tx_config &= 0xFFFFFFE3;
1356 nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
1358 if ((phy_type == NES_PHY_TYPE_ARGUS) ||
1359 (phy_type == NES_PHY_TYPE_SFP_D)) {
1362 /* Check firmware heartbeat */
1363 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1364 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1366 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1367 temp_phy_data2 = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1369 if (temp_phy_data != temp_phy_data2) {
1370 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7fd);
1371 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1372 if ((temp_phy_data & 0xff) > 0x20)
1374 printk(PFX "Reinitializing PHY\n");
1377 /* no heartbeat, configure the PHY */
1378 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0x0000, 0x8000);
1379 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc300, 0x0000);
1380 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
1381 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
1382 if (phy_type == NES_PHY_TYPE_ARGUS) {
1383 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc302, 0x000C);
1384 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc319, 0x0008);
1385 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0027, 0x0001);
1387 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc302, 0x0004);
1388 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc319, 0x0038);
1389 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0027, 0x0013);
1391 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc31a, 0x0098);
1392 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0026, 0x0E00);
1395 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd006, 0x0007);
1396 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd007, 0x000A);
1397 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd008, 0x0009);
1399 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0028, 0xA528);
1401 /* Bring PHY out of reset */
1402 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc300, 0x0002);
1404 /* Check for heartbeat */
1407 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1408 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1410 if (counter++ > 150) {
1411 printk(PFX "No PHY heartbeat\n");
1415 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1416 temp_phy_data2 = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1417 } while ((temp_phy_data2 == temp_phy_data));
1419 /* wait for tracking */
1422 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7fd);
1423 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1424 if (counter++ > 300) {
1425 if (((temp_phy_data & 0xff) == 0x0) && first_time) {
1428 /* reset AMCC PHY and try again */
1429 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0xe854, 0x00c0);
1430 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0xe854, 0x0040);
1433 printk(PFX "PHY did not track\n");
1438 } while ((temp_phy_data & 0xff) < 0x30);
1440 /* setup signal integrity */
1441 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd003, 0x0000);
1442 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00D, 0x00FE);
1443 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00E, 0x0032);
1444 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00F, 0x0002);
1445 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc314, 0x0063);
1448 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 +
1451 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 +
1452 mac_index * 0x200, sds);
1454 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 +
1455 mac_index * 0x200, sds);
1458 while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET) & 0x00000040) != 0x00000040)
1459 && (counter++ < 5000))
1467 * nes_replenish_nic_rq
1469 static void nes_replenish_nic_rq(struct nes_vnic *nesvnic)
1471 unsigned long flags;
1472 dma_addr_t bus_address;
1473 struct sk_buff *skb;
1474 struct nes_hw_nic_rq_wqe *nic_rqe;
1475 struct nes_hw_nic *nesnic;
1476 struct nes_device *nesdev;
1477 u32 rx_wqes_posted = 0;
1479 nesnic = &nesvnic->nic;
1480 nesdev = nesvnic->nesdev;
1481 spin_lock_irqsave(&nesnic->rq_lock, flags);
1482 if (nesnic->replenishing_rq !=0) {
1483 if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
1484 (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
1485 atomic_set(&nesvnic->rx_skb_timer_running, 1);
1486 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1487 nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
1488 add_timer(&nesvnic->rq_wqes_timer);
1490 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1493 nesnic->replenishing_rq = 1;
1494 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1496 skb = dev_alloc_skb(nesvnic->max_frame_size);
1498 skb->dev = nesvnic->netdev;
1500 bus_address = pci_map_single(nesdev->pcidev,
1501 skb->data, nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1503 nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_head];
1504 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] =
1505 cpu_to_le32(nesvnic->max_frame_size);
1506 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
1507 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] =
1508 cpu_to_le32((u32)bus_address);
1509 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] =
1510 cpu_to_le32((u32)((u64)bus_address >> 32));
1511 nesnic->rx_skb[nesnic->rq_head] = skb;
1513 nesnic->rq_head &= nesnic->rq_size - 1;
1514 atomic_dec(&nesvnic->rx_skbs_needed);
1516 if (++rx_wqes_posted == 255) {
1517 nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
1521 spin_lock_irqsave(&nesnic->rq_lock, flags);
1522 if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
1523 (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
1524 atomic_set(&nesvnic->rx_skb_timer_running, 1);
1525 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1526 nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
1527 add_timer(&nesvnic->rq_wqes_timer);
1529 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1532 } while (atomic_read(&nesvnic->rx_skbs_needed));
1535 nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
1536 nesnic->replenishing_rq = 0;
1541 * nes_rq_wqes_timeout
1543 static void nes_rq_wqes_timeout(unsigned long parm)
1545 struct nes_vnic *nesvnic = (struct nes_vnic *)parm;
1546 printk("%s: Timer fired.\n", __func__);
1547 atomic_set(&nesvnic->rx_skb_timer_running, 0);
1548 if (atomic_read(&nesvnic->rx_skbs_needed))
1549 nes_replenish_nic_rq(nesvnic);
1553 static int nes_lro_get_skb_hdr(struct sk_buff *skb, void **iphdr,
1554 void **tcph, u64 *hdr_flags, void *priv)
1556 unsigned int ip_len;
1558 skb_reset_network_header(skb);
1560 if (iph->protocol != IPPROTO_TCP)
1562 ip_len = ip_hdrlen(skb);
1563 skb_set_transport_header(skb, ip_len);
1564 *tcph = tcp_hdr(skb);
1566 *hdr_flags = LRO_IPV4 | LRO_TCP;
1575 int nes_init_nic_qp(struct nes_device *nesdev, struct net_device *netdev)
1577 struct nes_hw_cqp_wqe *cqp_wqe;
1578 struct nes_hw_nic_sq_wqe *nic_sqe;
1579 struct nes_hw_nic_qp_context *nic_context;
1580 struct sk_buff *skb;
1581 struct nes_hw_nic_rq_wqe *nic_rqe;
1582 struct nes_vnic *nesvnic = netdev_priv(netdev);
1583 unsigned long flags;
1593 /* Allocate fragment, SQ, RQ, and CQ; Reuse CEQ based on the PCI function */
1594 nesvnic->nic_mem_size = 256 +
1595 (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag)) +
1596 (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe)) +
1597 (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe)) +
1598 (NES_NIC_WQ_SIZE * 2 * sizeof(struct nes_hw_nic_cqe)) +
1599 sizeof(struct nes_hw_nic_qp_context);
1601 nesvnic->nic_vbase = pci_alloc_consistent(nesdev->pcidev, nesvnic->nic_mem_size,
1602 &nesvnic->nic_pbase);
1603 if (!nesvnic->nic_vbase) {
1604 nes_debug(NES_DBG_INIT, "Unable to allocate memory for NIC host descriptor rings\n");
1607 memset(nesvnic->nic_vbase, 0, nesvnic->nic_mem_size);
1608 nes_debug(NES_DBG_INIT, "Allocated NIC QP structures at %p (phys = %016lX), size = %u.\n",
1609 nesvnic->nic_vbase, (unsigned long)nesvnic->nic_pbase, nesvnic->nic_mem_size);
1611 vmem = (void *)(((unsigned long)nesvnic->nic_vbase + (256 - 1)) &
1612 ~(unsigned long)(256 - 1));
1613 pmem = (dma_addr_t)(((unsigned long long)nesvnic->nic_pbase + (256 - 1)) &
1614 ~(unsigned long long)(256 - 1));
1616 /* Setup the first Fragment buffers */
1617 nesvnic->nic.first_frag_vbase = vmem;
1619 for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
1620 nesvnic->nic.frag_paddr[counter] = pmem;
1621 pmem += sizeof(struct nes_first_frag);
1625 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag));
1627 nesvnic->nic.sq_vbase = (void *)vmem;
1628 nesvnic->nic.sq_pbase = pmem;
1629 nesvnic->nic.sq_head = 0;
1630 nesvnic->nic.sq_tail = 0;
1631 nesvnic->nic.sq_size = NES_NIC_WQ_SIZE;
1632 for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
1633 nic_sqe = &nesvnic->nic.sq_vbase[counter];
1634 nic_sqe->wqe_words[NES_NIC_SQ_WQE_MISC_IDX] =
1635 cpu_to_le32(NES_NIC_SQ_WQE_DISABLE_CHKSUM |
1636 NES_NIC_SQ_WQE_COMPLETION);
1637 nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX] =
1638 cpu_to_le32((u32)NES_FIRST_FRAG_SIZE << 16);
1639 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX] =
1640 cpu_to_le32((u32)nesvnic->nic.frag_paddr[counter]);
1641 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX] =
1642 cpu_to_le32((u32)((u64)nesvnic->nic.frag_paddr[counter] >> 32));
1645 nesvnic->get_cqp_request = nes_get_cqp_request;
1646 nesvnic->post_cqp_request = nes_post_cqp_request;
1647 nesvnic->mcrq_mcast_filter = NULL;
1649 spin_lock_init(&nesvnic->nic.rq_lock);
1652 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
1653 pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
1656 nesvnic->nic.rq_vbase = vmem;
1657 nesvnic->nic.rq_pbase = pmem;
1658 nesvnic->nic.rq_head = 0;
1659 nesvnic->nic.rq_tail = 0;
1660 nesvnic->nic.rq_size = NES_NIC_WQ_SIZE;
1663 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
1664 pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
1666 if (nesdev->nesadapter->netdev_count > 2)
1667 nesvnic->mcrq_qp_id = nesvnic->nic_index + 32;
1669 nesvnic->mcrq_qp_id = nesvnic->nic.qp_id + 4;
1671 nesvnic->nic_cq.cq_vbase = vmem;
1672 nesvnic->nic_cq.cq_pbase = pmem;
1673 nesvnic->nic_cq.cq_head = 0;
1674 nesvnic->nic_cq.cq_size = NES_NIC_WQ_SIZE * 2;
1676 nesvnic->nic_cq.ce_handler = nes_nic_napi_ce_handler;
1678 /* Send CreateCQ request to CQP */
1679 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1680 cqp_head = nesdev->cqp.sq_head;
1682 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1683 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1685 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
1686 NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
1687 ((u32)nesvnic->nic_cq.cq_size << 16));
1688 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(
1689 nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16));
1690 u64temp = (u64)nesvnic->nic_cq.cq_pbase;
1691 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1692 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
1693 u64temp = (unsigned long)&nesvnic->nic_cq;
1694 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] = cpu_to_le32((u32)(u64temp >> 1));
1695 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
1696 cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
1697 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
1698 if (++cqp_head >= nesdev->cqp.sq_size)
1700 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1701 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1703 /* Send CreateQP request to CQP */
1704 nic_context = (void *)(&nesvnic->nic_cq.cq_vbase[nesvnic->nic_cq.cq_size]);
1705 nic_context->context_words[NES_NIC_CTX_MISC_IDX] =
1706 cpu_to_le32((u32)NES_NIC_CTX_SIZE |
1707 ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 12));
1708 nes_debug(NES_DBG_INIT, "RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x%08X, RX_WINDOW_BUFFER_SIZE = 0x%08X\n",
1709 nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE),
1710 nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE));
1711 if (nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE) != 0) {
1712 nic_context->context_words[NES_NIC_CTX_MISC_IDX] |= cpu_to_le32(NES_NIC_BACK_STORE);
1715 u64temp = (u64)nesvnic->nic.sq_pbase;
1716 nic_context->context_words[NES_NIC_CTX_SQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
1717 nic_context->context_words[NES_NIC_CTX_SQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
1718 u64temp = (u64)nesvnic->nic.rq_pbase;
1719 nic_context->context_words[NES_NIC_CTX_RQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
1720 nic_context->context_words[NES_NIC_CTX_RQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
1722 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_CREATE_QP |
1723 NES_CQP_QP_TYPE_NIC);
1724 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesvnic->nic.qp_id);
1725 u64temp = (u64)nesvnic->nic_cq.cq_pbase +
1726 (nesvnic->nic_cq.cq_size * sizeof(struct nes_hw_nic_cqe));
1727 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp);
1729 if (++cqp_head >= nesdev->cqp.sq_size)
1731 nesdev->cqp.sq_head = cqp_head;
1735 /* Ring doorbell (2 WQEs) */
1736 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
1738 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1739 nes_debug(NES_DBG_INIT, "Waiting for create NIC QP%u to complete.\n",
1740 nesvnic->nic.qp_id);
1742 ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
1744 nes_debug(NES_DBG_INIT, "Create NIC QP%u completed, wait_event_timeout ret = %u.\n",
1745 nesvnic->nic.qp_id, ret);
1747 nes_debug(NES_DBG_INIT, "NIC QP%u create timeout expired\n", nesvnic->nic.qp_id);
1748 pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
1749 nesvnic->nic_pbase);
1753 /* Populate the RQ */
1754 for (counter = 0; counter < (NES_NIC_WQ_SIZE - 1); counter++) {
1755 skb = dev_alloc_skb(nesvnic->max_frame_size);
1757 nes_debug(NES_DBG_INIT, "%s: out of memory for receive skb\n", netdev->name);
1759 nes_destroy_nic_qp(nesvnic);
1765 pmem = pci_map_single(nesdev->pcidev, skb->data,
1766 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1768 nic_rqe = &nesvnic->nic.rq_vbase[counter];
1769 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] = cpu_to_le32(nesvnic->max_frame_size);
1770 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
1771 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] = cpu_to_le32((u32)pmem);
1772 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] = cpu_to_le32((u32)((u64)pmem >> 32));
1773 nesvnic->nic.rx_skb[counter] = skb;
1776 wqe_count = NES_NIC_WQ_SIZE - 1;
1777 nesvnic->nic.rq_head = wqe_count;
1780 counter = min(wqe_count, ((u32)255));
1781 wqe_count -= counter;
1782 nes_write32(nesdev->regs+NES_WQE_ALLOC, (counter << 24) | nesvnic->nic.qp_id);
1783 } while (wqe_count);
1784 init_timer(&nesvnic->rq_wqes_timer);
1785 nesvnic->rq_wqes_timer.function = nes_rq_wqes_timeout;
1786 nesvnic->rq_wqes_timer.data = (unsigned long)nesvnic;
1787 nes_debug(NES_DBG_INIT, "NAPI support Enabled\n");
1788 if (nesdev->nesadapter->et_use_adaptive_rx_coalesce)
1790 nes_nic_init_timer(nesdev);
1791 if (netdev->mtu > 1500)
1793 nes_nic_init_timer_defaults(nesdev, jumbomode);
1795 nesvnic->lro_mgr.max_aggr = nes_lro_max_aggr;
1796 nesvnic->lro_mgr.max_desc = NES_MAX_LRO_DESCRIPTORS;
1797 nesvnic->lro_mgr.lro_arr = nesvnic->lro_desc;
1798 nesvnic->lro_mgr.get_skb_header = nes_lro_get_skb_hdr;
1799 nesvnic->lro_mgr.features = LRO_F_NAPI | LRO_F_EXTRACT_VLAN_ID;
1800 nesvnic->lro_mgr.dev = netdev;
1801 nesvnic->lro_mgr.ip_summed = CHECKSUM_UNNECESSARY;
1802 nesvnic->lro_mgr.ip_summed_aggr = CHECKSUM_UNNECESSARY;
1808 * nes_destroy_nic_qp
1810 void nes_destroy_nic_qp(struct nes_vnic *nesvnic)
1813 dma_addr_t bus_address;
1814 struct nes_device *nesdev = nesvnic->nesdev;
1815 struct nes_hw_cqp_wqe *cqp_wqe;
1816 struct nes_hw_nic_sq_wqe *nic_sqe;
1817 struct nes_hw_nic_rq_wqe *nic_rqe;
1818 __le16 *wqe_fragment_length;
1819 u16 wqe_fragment_index;
1822 unsigned long flags;
1825 /* Free remaining NIC receive buffers */
1826 while (nesvnic->nic.rq_head != nesvnic->nic.rq_tail) {
1827 nic_rqe = &nesvnic->nic.rq_vbase[nesvnic->nic.rq_tail];
1828 wqe_frag = (u64)le32_to_cpu(
1829 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
1830 wqe_frag |= ((u64)le32_to_cpu(
1831 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX]))<<32;
1832 pci_unmap_single(nesdev->pcidev, (dma_addr_t)wqe_frag,
1833 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1834 dev_kfree_skb(nesvnic->nic.rx_skb[nesvnic->nic.rq_tail++]);
1835 nesvnic->nic.rq_tail &= (nesvnic->nic.rq_size - 1);
1838 /* Free remaining NIC transmit buffers */
1839 while (nesvnic->nic.sq_head != nesvnic->nic.sq_tail) {
1840 nic_sqe = &nesvnic->nic.sq_vbase[nesvnic->nic.sq_tail];
1841 wqe_fragment_index = 1;
1842 wqe_fragment_length = (__le16 *)
1843 &nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX];
1844 /* bump past the vlan tag */
1845 wqe_fragment_length++;
1846 if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) {
1847 u64temp = (u64)le32_to_cpu(
1848 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX+
1849 wqe_fragment_index*2]);
1850 u64temp += ((u64)le32_to_cpu(
1851 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX
1852 + wqe_fragment_index*2]))<<32;
1853 bus_address = (dma_addr_t)u64temp;
1854 if (test_and_clear_bit(nesvnic->nic.sq_tail,
1855 nesvnic->nic.first_frag_overflow)) {
1856 pci_unmap_single(nesdev->pcidev,
1858 le16_to_cpu(wqe_fragment_length[
1859 wqe_fragment_index++]),
1862 for (; wqe_fragment_index < 5; wqe_fragment_index++) {
1863 if (wqe_fragment_length[wqe_fragment_index]) {
1864 u64temp = le32_to_cpu(
1866 NES_NIC_SQ_WQE_FRAG0_LOW_IDX+
1867 wqe_fragment_index*2]);
1868 u64temp += ((u64)le32_to_cpu(
1870 NES_NIC_SQ_WQE_FRAG0_HIGH_IDX+
1871 wqe_fragment_index*2]))<<32;
1872 bus_address = (dma_addr_t)u64temp;
1873 pci_unmap_page(nesdev->pcidev,
1876 wqe_fragment_length[
1877 wqe_fragment_index]),
1883 if (nesvnic->nic.tx_skb[nesvnic->nic.sq_tail])
1885 nesvnic->nic.tx_skb[nesvnic->nic.sq_tail]);
1887 nesvnic->nic.sq_tail = (++nesvnic->nic.sq_tail)
1888 & (nesvnic->nic.sq_size - 1);
1891 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1893 /* Destroy NIC QP */
1894 cqp_head = nesdev->cqp.sq_head;
1895 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1896 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1898 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1899 (NES_CQP_DESTROY_QP | NES_CQP_QP_TYPE_NIC));
1900 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1901 nesvnic->nic.qp_id);
1903 if (++cqp_head >= nesdev->cqp.sq_size)
1906 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1908 /* Destroy NIC CQ */
1909 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1910 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1911 (NES_CQP_DESTROY_CQ | ((u32)nesvnic->nic_cq.cq_size << 16)));
1912 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1913 (nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16)));
1915 if (++cqp_head >= nesdev->cqp.sq_size)
1918 nesdev->cqp.sq_head = cqp_head;
1921 /* Ring doorbell (2 WQEs) */
1922 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
1924 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1925 nes_debug(NES_DBG_SHUTDOWN, "Waiting for CQP, cqp_head=%u, cqp.sq_head=%u,"
1926 " cqp.sq_tail=%u, cqp.sq_size=%u\n",
1927 cqp_head, nesdev->cqp.sq_head,
1928 nesdev->cqp.sq_tail, nesdev->cqp.sq_size);
1930 ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
1933 nes_debug(NES_DBG_SHUTDOWN, "Destroy NIC QP returned, wait_event_timeout ret = %u, cqp_head=%u,"
1934 " cqp.sq_head=%u, cqp.sq_tail=%u\n",
1935 ret, cqp_head, nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
1937 nes_debug(NES_DBG_SHUTDOWN, "NIC QP%u destroy timeout expired\n",
1938 nesvnic->nic.qp_id);
1941 pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
1942 nesvnic->nic_pbase);
1948 int nes_napi_isr(struct nes_device *nesdev)
1950 struct nes_adapter *nesadapter = nesdev->nesadapter;
1953 if (nesdev->napi_isr_ran) {
1954 /* interrupt status has already been read in ISR */
1955 int_stat = nesdev->int_stat;
1957 int_stat = nes_read32(nesdev->regs + NES_INT_STAT);
1958 nesdev->int_stat = int_stat;
1959 nesdev->napi_isr_ran = 1;
1962 int_stat &= nesdev->int_req;
1963 /* iff NIC, process here, else wait for DPC */
1964 if ((int_stat) && ((int_stat & 0x0000ff00) == int_stat)) {
1965 nesdev->napi_isr_ran = 0;
1966 nes_write32(nesdev->regs + NES_INT_STAT,
1968 ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0 | NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3)));
1970 /* Process the CEQs */
1971 nes_process_ceq(nesdev, &nesdev->nesadapter->ceq[nesdev->nic_ceq_index]);
1973 if (unlikely((((nesadapter->et_rx_coalesce_usecs_irq) &&
1974 (!nesadapter->et_use_adaptive_rx_coalesce)) ||
1975 ((nesadapter->et_use_adaptive_rx_coalesce) &&
1976 (nesdev->deepcq_count > nesadapter->et_pkt_rate_low))))) {
1977 if ((nesdev->int_req & NES_INT_TIMER) == 0) {
1978 /* Enable Periodic timer interrupts */
1979 nesdev->int_req |= NES_INT_TIMER;
1980 /* ack any pending periodic timer interrupts so we don't get an immediate interrupt */
1981 /* TODO: need to also ack other unused periodic timer values, get from nesadapter */
1982 nes_write32(nesdev->regs+NES_TIMER_STAT,
1983 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
1984 nes_write32(nesdev->regs+NES_INTF_INT_MASK,
1985 ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
1988 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
1990 nes_nic_init_timer(nesdev);
1992 /* Enable interrupts, except CEQs */
1993 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
1995 /* Enable interrupts, make sure timer is off */
1996 nesdev->int_req &= ~NES_INT_TIMER;
1997 nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
1998 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
2000 nesdev->deepcq_count = 0;
2007 static void process_critical_error(struct nes_device *nesdev)
2010 u32 nes_idx_debug_error_masks0 = 0;
2011 u16 error_module = 0;
2013 debug_error = nes_read_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS);
2014 printk(KERN_ERR PFX "Critical Error reported by device!!! 0x%02X\n",
2016 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS,
2017 0x01010000 | (debug_error & 0x0000ffff));
2018 if (crit_err_count++ > 10)
2019 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS1, 1 << 0x17);
2020 error_module = (u16) (debug_error & 0x1F00) >> 8;
2021 if (++nesdev->nesadapter->crit_error_count[error_module-1] >=
2022 nes_max_critical_error_count) {
2023 printk(KERN_ERR PFX "Masking off critical error for module "
2024 "0x%02X\n", (u16)error_module);
2025 nes_idx_debug_error_masks0 = nes_read_indexed(nesdev,
2026 NES_IDX_DEBUG_ERROR_MASKS0);
2027 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS0,
2028 nes_idx_debug_error_masks0 | (1 << error_module));
2034 void nes_dpc(unsigned long param)
2036 struct nes_device *nesdev = (struct nes_device *)param;
2037 struct nes_adapter *nesadapter = nesdev->nesadapter;
2039 u32 loop_counter = 0;
2045 u32 processed_intf_int = 0;
2046 u16 processed_timer_int = 0;
2047 u16 completion_ints = 0;
2050 /* nes_debug(NES_DBG_ISR, "\n"); */
2054 if (nesdev->napi_isr_ran) {
2055 nesdev->napi_isr_ran = 0;
2056 int_stat = nesdev->int_stat;
2058 int_stat = nes_read32(nesdev->regs+NES_INT_STAT);
2059 if (processed_intf_int != 0)
2060 int_stat &= nesdev->int_req & ~NES_INT_INTF;
2062 int_stat &= nesdev->int_req;
2063 if (processed_timer_int == 0) {
2064 processed_timer_int = 1;
2065 if (int_stat & NES_INT_TIMER) {
2066 timer_stat = nes_read32(nesdev->regs + NES_TIMER_STAT);
2067 if ((timer_stat & nesdev->timer_int_req) == 0) {
2068 int_stat &= ~NES_INT_TIMER;
2072 int_stat &= ~NES_INT_TIMER;
2076 if (int_stat & ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0|
2077 NES_INT_MAC1|NES_INT_MAC2 | NES_INT_MAC3)) {
2078 /* Ack the interrupts */
2079 nes_write32(nesdev->regs+NES_INT_STAT,
2080 (int_stat & ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0|
2081 NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3)));
2084 temp_int_stat = int_stat;
2085 for (counter = 0, int_status_bit = 1; counter < 16; counter++) {
2086 if (int_stat & int_status_bit) {
2087 nes_process_ceq(nesdev, &nesadapter->ceq[counter]);
2088 temp_int_stat &= ~int_status_bit;
2089 completion_ints = 1;
2091 if (!(temp_int_stat & 0x0000ffff))
2093 int_status_bit <<= 1;
2096 /* Process the AEQ for this pci function */
2097 int_status_bit = 1 << (16 + PCI_FUNC(nesdev->pcidev->devfn));
2098 if (int_stat & int_status_bit) {
2099 nes_process_aeq(nesdev, &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)]);
2102 /* Process the MAC interrupt for this pci function */
2103 int_status_bit = 1 << (24 + nesdev->mac_index);
2104 if (int_stat & int_status_bit) {
2105 nes_process_mac_intr(nesdev, nesdev->mac_index);
2108 if (int_stat & NES_INT_TIMER) {
2109 if (timer_stat & nesdev->timer_int_req) {
2110 nes_write32(nesdev->regs + NES_TIMER_STAT,
2111 (timer_stat & nesdev->timer_int_req) |
2112 ~(nesdev->nesadapter->timer_int_req));
2117 if (int_stat & NES_INT_INTF) {
2118 processed_intf_int = 1;
2119 intf_int_stat = nes_read32(nesdev->regs+NES_INTF_INT_STAT);
2120 intf_int_stat &= nesdev->intf_int_req;
2121 if (NES_INTF_INT_CRITERR & intf_int_stat) {
2122 process_critical_error(nesdev);
2124 if (NES_INTF_INT_PCIERR & intf_int_stat) {
2125 printk(KERN_ERR PFX "PCI Error reported by device!!!\n");
2128 if (NES_INTF_INT_AEQ_OFLOW & intf_int_stat) {
2129 printk(KERN_ERR PFX "AEQ Overflow reported by device!!!\n");
2132 nes_write32(nesdev->regs+NES_INTF_INT_STAT, intf_int_stat);
2135 if (int_stat & NES_INT_TSW) {
2138 /* Don't use the interface interrupt bit stay in loop */
2139 int_stat &= ~NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0 |
2140 NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3;
2141 } while ((int_stat != 0) && (loop_counter++ < MAX_DPC_ITERATIONS));
2143 if (timer_ints == 1) {
2144 if ((nesadapter->et_rx_coalesce_usecs_irq) || (nesadapter->et_use_adaptive_rx_coalesce)) {
2145 if (completion_ints == 0) {
2146 nesdev->timer_only_int_count++;
2147 if (nesdev->timer_only_int_count>=nesadapter->timer_int_limit) {
2148 nesdev->timer_only_int_count = 0;
2149 nesdev->int_req &= ~NES_INT_TIMER;
2150 nes_write32(nesdev->regs + NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
2151 nes_write32(nesdev->regs + NES_INT_MASK, ~nesdev->int_req);
2153 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2156 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
2158 nes_nic_init_timer(nesdev);
2160 nesdev->timer_only_int_count = 0;
2161 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2164 nesdev->timer_only_int_count = 0;
2165 nesdev->int_req &= ~NES_INT_TIMER;
2166 nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
2167 nes_write32(nesdev->regs+NES_TIMER_STAT,
2168 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
2169 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
2172 if ( (completion_ints == 1) &&
2173 (((nesadapter->et_rx_coalesce_usecs_irq) &&
2174 (!nesadapter->et_use_adaptive_rx_coalesce)) ||
2175 ((nesdev->deepcq_count > nesadapter->et_pkt_rate_low) &&
2176 (nesadapter->et_use_adaptive_rx_coalesce) )) ) {
2177 /* nes_debug(NES_DBG_ISR, "Enabling periodic timer interrupt.\n" ); */
2178 nesdev->timer_only_int_count = 0;
2179 nesdev->int_req |= NES_INT_TIMER;
2180 nes_write32(nesdev->regs+NES_TIMER_STAT,
2181 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
2182 nes_write32(nesdev->regs+NES_INTF_INT_MASK,
2183 ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
2184 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2186 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
2189 nesdev->deepcq_count = 0;
2196 static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq)
2199 struct nes_hw_cq *cq;
2203 /* nes_debug(NES_DBG_CQ, "\n"); */
2204 head = ceq->ceq_head;
2205 ceq_size = ceq->ceq_size;
2208 if (le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]) &
2210 u64temp = (((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]))) << 32) |
2211 ((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_LOW_IDX])));
2213 cq = *((struct nes_hw_cq **)&u64temp);
2214 /* nes_debug(NES_DBG_CQ, "pCQ = %p\n", cq); */
2216 ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX] = 0;
2218 /* call the event handler */
2219 cq->ce_handler(nesdev, cq);
2221 if (++head >= ceq_size)
2229 ceq->ceq_head = head;
2236 static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq)
2243 struct nes_hw_aeqe volatile *aeqe;
2245 head = aeq->aeq_head;
2246 aeq_size = aeq->aeq_size;
2249 aeqe = &aeq->aeq_vbase[head];
2250 if ((le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]) & NES_AEQE_VALID) == 0)
2252 aeqe_misc = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
2253 aeqe_cq_id = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]);
2254 if (aeqe_misc & (NES_AEQE_QP|NES_AEQE_CQ)) {
2255 if (aeqe_cq_id >= NES_FIRST_QPN) {
2256 /* dealing with an accelerated QP related AE */
2258 * u64temp = (((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX]))) << 32) |
2259 * ((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX])));
2261 nes_process_iwarp_aeqe(nesdev, (struct nes_hw_aeqe *)aeqe);
2263 /* TODO: dealing with a CQP related AE */
2264 nes_debug(NES_DBG_AEQ, "Processing CQP related AE, misc = 0x%04X\n",
2265 (u16)(aeqe_misc >> 16));
2269 aeqe->aeqe_words[NES_AEQE_MISC_IDX] = 0;
2271 if (++head >= aeq_size)
2274 nes_write32(nesdev->regs + NES_AEQ_ALLOC, 1 << 16);
2277 aeq->aeq_head = head;
2280 static void nes_reset_link(struct nes_device *nesdev, u32 mac_index)
2282 struct nes_adapter *nesadapter = nesdev->nesadapter;
2287 if (nesadapter->hw_rev == NE020_REV) {
2292 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
2294 if ((mac_index == 0) || ((mac_index == 1) && (nesadapter->OneG_Mode)))
2295 reset_value |= 0x0000001d;
2297 reset_value |= 0x0000002d;
2299 if (4 <= (nesadapter->link_interrupt_count[mac_index] / ((u16)NES_MAX_LINK_INTERRUPTS))) {
2300 if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
2301 nesadapter->link_interrupt_count[0] = 0;
2302 nesadapter->link_interrupt_count[1] = 0;
2303 u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
2304 if (0x00000040 & u32temp)
2305 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
2307 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
2309 reset_value |= 0x0000003d;
2311 nesadapter->link_interrupt_count[mac_index] = 0;
2314 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
2316 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
2317 & 0x00000040) != 0x00000040) && (i++ < 5000));
2319 if (0x0000003d == (reset_value & 0x0000003d)) {
2320 u32 pcs_control_status0, pcs_control_status1;
2322 for (i = 0; i < 10; i++) {
2323 pcs_control_status0 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0);
2324 pcs_control_status1 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
2325 if (((0x0F000000 == (pcs_control_status0 & 0x0F000000))
2326 && (pcs_control_status0 & 0x00100000))
2327 || ((0x0F000000 == (pcs_control_status1 & 0x0F000000))
2328 && (pcs_control_status1 & 0x00100000)))
2334 u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
2335 if (0x00000040 & u32temp)
2336 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
2338 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
2340 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
2342 while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET)
2343 & 0x00000040) != 0x00000040) && (i++ < 5000));
2349 * nes_process_mac_intr
2351 static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number)
2353 unsigned long flags;
2354 u32 pcs_control_status;
2355 struct nes_adapter *nesadapter = nesdev->nesadapter;
2356 struct nes_vnic *nesvnic;
2358 u32 mac_index = nesdev->mac_index;
2362 u32 pcs_val = 0x0f0f0000;
2363 u32 pcs_mask = 0x0f1f0000;
2366 spin_lock_irqsave(&nesadapter->phy_lock, flags);
2367 if (nesadapter->mac_sw_state[mac_number] != NES_MAC_SW_IDLE) {
2368 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2371 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_INTERRUPT;
2372 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2374 /* ack the MAC interrupt */
2375 mac_status = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200));
2376 /* Clear the interrupt */
2377 nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200), mac_status);
2379 nes_debug(NES_DBG_PHY, "MAC%u interrupt status = 0x%X.\n", mac_number, mac_status);
2381 if (mac_status & (NES_MAC_INT_LINK_STAT_CHG | NES_MAC_INT_XGMII_EXT)) {
2382 nesdev->link_status_interrupts++;
2383 if (0 == (++nesadapter->link_interrupt_count[mac_index] % ((u16)NES_MAX_LINK_INTERRUPTS))) {
2384 spin_lock_irqsave(&nesadapter->phy_lock, flags);
2385 nes_reset_link(nesdev, mac_index);
2386 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2388 /* read the PHY interrupt status register */
2389 if ((nesadapter->OneG_Mode) &&
2390 (nesadapter->phy_type[mac_index] != NES_PHY_TYPE_PUMA_1G)) {
2392 nes_read_1G_phy_reg(nesdev, 0x1a,
2393 nesadapter->phy_index[mac_index], &phy_data);
2394 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1a = 0x%X.\n",
2395 nesadapter->phy_index[mac_index], phy_data);
2396 } while (phy_data&0x8000);
2400 nes_read_1G_phy_reg(nesdev, 0x11,
2401 nesadapter->phy_index[mac_index], &phy_data);
2402 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x11 = 0x%X.\n",
2403 nesadapter->phy_index[mac_index], phy_data);
2404 if (temp_phy_data == phy_data)
2406 temp_phy_data = phy_data;
2409 nes_read_1G_phy_reg(nesdev, 0x1e,
2410 nesadapter->phy_index[mac_index], &phy_data);
2411 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1e = 0x%X.\n",
2412 nesadapter->phy_index[mac_index], phy_data);
2414 nes_read_1G_phy_reg(nesdev, 1,
2415 nesadapter->phy_index[mac_index], &phy_data);
2416 nes_debug(NES_DBG_PHY, "1G phy%u data from register 1 = 0x%X\n",
2417 nesadapter->phy_index[mac_index], phy_data);
2419 if (temp_phy_data & 0x1000) {
2420 nes_debug(NES_DBG_PHY, "The Link is up according to the PHY\n");
2423 nes_debug(NES_DBG_PHY, "The Link is down according to the PHY\n");
2426 nes_debug(NES_DBG_PHY, "Eth SERDES Common Status: 0=0x%08X, 1=0x%08X\n",
2427 nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0),
2428 nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0+0x200));
2430 if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_PUMA_1G) {
2431 switch (mac_index) {
2434 pcs_control_status = nes_read_indexed(nesdev,
2435 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
2438 pcs_control_status = nes_read_indexed(nesdev,
2439 NES_IDX_PHY_PCS_CONTROL_STATUS0);
2443 pcs_control_status = nes_read_indexed(nesdev,
2444 NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index & 1) * 0x200));
2445 pcs_control_status = nes_read_indexed(nesdev,
2446 NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index & 1) * 0x200));
2449 nes_debug(NES_DBG_PHY, "PCS PHY Control/Status%u: 0x%08X\n",
2450 mac_index, pcs_control_status);
2451 if ((nesadapter->OneG_Mode) &&
2452 (nesadapter->phy_type[mac_index] != NES_PHY_TYPE_PUMA_1G)) {
2453 u32temp = 0x01010000;
2454 if (nesadapter->port_count > 2) {
2455 u32temp |= 0x02020000;
2457 if ((pcs_control_status & u32temp)!= u32temp) {
2459 nes_debug(NES_DBG_PHY, "PCS says the link is down\n");
2462 switch (nesadapter->phy_type[mac_index]) {
2463 case NES_PHY_TYPE_IRIS:
2464 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 1);
2465 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2468 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 1);
2469 phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2470 if ((phy_data == temp_phy_data) || (!(--u32temp)))
2472 temp_phy_data = phy_data;
2474 nes_debug(NES_DBG_PHY, "%s: Phy data = 0x%04X, link was %s.\n",
2475 __func__, phy_data, nesadapter->mac_link_down[mac_index] ? "DOWN" : "UP");
2478 case NES_PHY_TYPE_ARGUS:
2479 case NES_PHY_TYPE_SFP_D:
2480 /* clear the alarms */
2481 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0x0008);
2482 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc001);
2483 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc002);
2484 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc005);
2485 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc006);
2486 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9003);
2487 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9004);
2488 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9005);
2489 /* check link status */
2490 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9003);
2491 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2493 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 3, 0x0021);
2494 nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2495 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 3, 0x0021);
2496 phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2498 phy_data = (!temp_phy_data && (phy_data == 0x8000)) ? 0x4 : 0x0;
2500 nes_debug(NES_DBG_PHY, "%s: Phy data = 0x%04X, link was %s.\n",
2501 __func__, phy_data, nesadapter->mac_link_down[mac_index] ? "DOWN" : "UP");
2504 case NES_PHY_TYPE_PUMA_1G:
2506 pcs_val = pcs_mask = 0x01010000;
2508 pcs_val = pcs_mask = 0x02020000;
2511 phy_data = (pcs_val == (pcs_control_status & pcs_mask)) ? 0x4 : 0x0;
2516 if (phy_data & 0x0004) {
2517 if (wide_ppm_offset &&
2518 (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_CX4) &&
2519 (nesadapter->hw_rev != NE020_REV)) {
2520 cdr_ctrl = nes_read_indexed(nesdev,
2521 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2523 nes_write_indexed(nesdev,
2524 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2526 cdr_ctrl | 0x000F0000);
2528 nesadapter->mac_link_down[mac_index] = 0;
2529 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2530 nes_debug(NES_DBG_PHY, "The Link is UP!!. linkup was %d\n",
2532 if (nesvnic->linkup == 0) {
2533 printk(PFX "The Link is now up for port %s, netdev %p.\n",
2534 nesvnic->netdev->name, nesvnic->netdev);
2535 if (netif_queue_stopped(nesvnic->netdev))
2536 netif_start_queue(nesvnic->netdev);
2537 nesvnic->linkup = 1;
2538 netif_carrier_on(nesvnic->netdev);
2542 if (wide_ppm_offset &&
2543 (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_CX4) &&
2544 (nesadapter->hw_rev != NE020_REV)) {
2545 cdr_ctrl = nes_read_indexed(nesdev,
2546 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2548 nes_write_indexed(nesdev,
2549 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2551 cdr_ctrl & 0xFFF0FFFF);
2553 nesadapter->mac_link_down[mac_index] = 1;
2554 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2555 nes_debug(NES_DBG_PHY, "The Link is Down!!. linkup was %d\n",
2557 if (nesvnic->linkup == 1) {
2558 printk(PFX "The Link is now down for port %s, netdev %p.\n",
2559 nesvnic->netdev->name, nesvnic->netdev);
2560 if (!(netif_queue_stopped(nesvnic->netdev)))
2561 netif_stop_queue(nesvnic->netdev);
2562 nesvnic->linkup = 0;
2563 netif_carrier_off(nesvnic->netdev);
2569 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_IDLE;
2574 static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
2576 struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
2578 napi_schedule(&nesvnic->napi);
2582 /* The MAX_RQES_TO_PROCESS defines how many max read requests to complete before
2583 * getting out of nic_ce_handler
2585 #define MAX_RQES_TO_PROCESS 384
2588 * nes_nic_ce_handler
2590 void nes_nic_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
2593 dma_addr_t bus_address;
2594 struct nes_hw_nic *nesnic;
2595 struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
2596 struct nes_adapter *nesadapter = nesdev->nesadapter;
2597 struct nes_hw_nic_rq_wqe *nic_rqe;
2598 struct nes_hw_nic_sq_wqe *nic_sqe;
2599 struct sk_buff *skb;
2600 struct sk_buff *rx_skb;
2601 __le16 *wqe_fragment_length;
2608 u16 wqe_fragment_index = 1; /* first fragment (0) is used by copy buffer */
2611 u16 rqes_processed = 0;
2616 cq_size = cq->cq_size;
2617 cq->cqes_pending = 1;
2618 if (nesvnic->netdev->features & NETIF_F_LRO)
2621 if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]) &
2622 NES_NIC_CQE_VALID) {
2623 nesnic = &nesvnic->nic;
2624 cqe_misc = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]);
2625 if (cqe_misc & NES_NIC_CQE_SQ) {
2627 wqe_fragment_index = 1;
2628 nic_sqe = &nesnic->sq_vbase[nesnic->sq_tail];
2629 skb = nesnic->tx_skb[nesnic->sq_tail];
2630 wqe_fragment_length = (__le16 *)&nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX];
2631 /* bump past the vlan tag */
2632 wqe_fragment_length++;
2633 if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) {
2634 u64temp = (u64) le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX +
2635 wqe_fragment_index * 2]);
2636 u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX +
2637 wqe_fragment_index * 2])) << 32;
2638 bus_address = (dma_addr_t)u64temp;
2639 if (test_and_clear_bit(nesnic->sq_tail, nesnic->first_frag_overflow)) {
2640 pci_unmap_single(nesdev->pcidev,
2642 le16_to_cpu(wqe_fragment_length[wqe_fragment_index++]),
2645 for (; wqe_fragment_index < 5; wqe_fragment_index++) {
2646 if (wqe_fragment_length[wqe_fragment_index]) {
2647 u64temp = le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX +
2648 wqe_fragment_index * 2]);
2649 u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX
2650 + wqe_fragment_index * 2])) <<32;
2651 bus_address = (dma_addr_t)u64temp;
2652 pci_unmap_page(nesdev->pcidev,
2654 le16_to_cpu(wqe_fragment_length[wqe_fragment_index]),
2661 dev_kfree_skb_any(skb);
2663 nesnic->sq_tail &= nesnic->sq_size-1;
2664 if (sq_cqes > 128) {
2666 /* restart the queue if it had been stopped */
2667 if (netif_queue_stopped(nesvnic->netdev))
2668 netif_wake_queue(nesvnic->netdev);
2674 cq->rx_cqes_completed++;
2675 cq->rx_pkts_indicated++;
2676 rx_pkt_size = cqe_misc & 0x0000ffff;
2677 nic_rqe = &nesnic->rq_vbase[nesnic->rq_tail];
2679 rx_skb = nesnic->rx_skb[nesnic->rq_tail];
2680 nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_tail];
2681 bus_address = (dma_addr_t)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
2682 bus_address += ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32;
2683 pci_unmap_single(nesdev->pcidev, bus_address,
2684 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
2685 /* rx_skb->tail = rx_skb->data + rx_pkt_size; */
2686 /* rx_skb->len = rx_pkt_size; */
2687 rx_skb->len = 0; /* TODO: see if this is necessary */
2688 skb_put(rx_skb, rx_pkt_size);
2689 rx_skb->protocol = eth_type_trans(rx_skb, nesvnic->netdev);
2691 nesnic->rq_tail &= nesnic->rq_size - 1;
2693 atomic_inc(&nesvnic->rx_skbs_needed);
2694 if (atomic_read(&nesvnic->rx_skbs_needed) > (nesvnic->nic.rq_size>>1)) {
2695 nes_write32(nesdev->regs+NES_CQE_ALLOC,
2696 cq->cq_number | (cqe_count << 16));
2697 /* nesadapter->tune_timer.cq_count += cqe_count; */
2698 nesdev->currcq_count += cqe_count;
2700 nes_replenish_nic_rq(nesvnic);
2702 pkt_type = (u16)(le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX]));
2703 cqe_errv = (cqe_misc & NES_NIC_CQE_ERRV_MASK) >> NES_NIC_CQE_ERRV_SHIFT;
2704 rx_skb->ip_summed = CHECKSUM_NONE;
2706 if ((NES_PKT_TYPE_TCPV4_BITS == (pkt_type & NES_PKT_TYPE_TCPV4_MASK)) ||
2707 (NES_PKT_TYPE_UDPV4_BITS == (pkt_type & NES_PKT_TYPE_UDPV4_MASK))) {
2709 (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR |
2710 NES_NIC_ERRV_BITS_IPH_ERR | NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
2711 if (nesvnic->rx_checksum_disabled == 0) {
2712 rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
2715 nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
2716 " errv = 0x%X, pkt_type = 0x%X.\n",
2717 nesvnic->netdev->name, cqe_errv, pkt_type);
2719 } else if ((pkt_type & NES_PKT_TYPE_IPV4_MASK) == NES_PKT_TYPE_IPV4_BITS) {
2721 (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_IPH_ERR |
2722 NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
2723 if (nesvnic->rx_checksum_disabled == 0) {
2724 rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
2725 /* nes_debug(NES_DBG_CQ, "%s: Reporting successfully checksummed IPv4 packet.\n",
2726 nesvnic->netdev->name); */
2729 nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
2730 " errv = 0x%X, pkt_type = 0x%X.\n",
2731 nesvnic->netdev->name, cqe_errv, pkt_type);
2733 /* nes_debug(NES_DBG_CQ, "pkt_type=%x, APBVT_MASK=%x\n",
2734 pkt_type, (pkt_type & NES_PKT_TYPE_APBVT_MASK)); */
2736 if ((pkt_type & NES_PKT_TYPE_APBVT_MASK) == NES_PKT_TYPE_APBVT_BITS) {
2737 if (nes_cm_recv(rx_skb, nesvnic->netdev))
2741 goto skip_rx_indicate0;
2744 if ((cqe_misc & NES_NIC_CQE_TAG_VALID) &&
2745 (nesvnic->vlan_grp != NULL)) {
2746 vlan_tag = (u16)(le32_to_cpu(
2747 cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX])
2749 nes_debug(NES_DBG_CQ, "%s: Reporting stripped VLAN packet. Tag = 0x%04X\n",
2750 nesvnic->netdev->name, vlan_tag);
2752 lro_vlan_hwaccel_receive_skb(&nesvnic->lro_mgr, rx_skb,
2753 nesvnic->vlan_grp, vlan_tag, NULL);
2755 nes_vlan_rx(rx_skb, nesvnic->vlan_grp, vlan_tag);
2758 lro_receive_skb(&nesvnic->lro_mgr, rx_skb, NULL);
2760 nes_netif_rx(rx_skb);
2765 /* nesvnic->netstats.rx_packets++; */
2766 /* nesvnic->netstats.rx_bytes += rx_pkt_size; */
2769 cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX] = 0;
2772 if (++head >= cq_size)
2774 if (cqe_count == 255) {
2775 /* Replenish Nic CQ */
2776 nes_write32(nesdev->regs+NES_CQE_ALLOC,
2777 cq->cq_number | (cqe_count << 16));
2778 /* nesdev->nesadapter->tune_timer.cq_count += cqe_count; */
2779 nesdev->currcq_count += cqe_count;
2783 if (cq->rx_cqes_completed >= nesvnic->budget)
2786 cq->cqes_pending = 0;
2793 lro_flush_all(&nesvnic->lro_mgr);
2796 /* restart the queue if it had been stopped */
2797 if (netif_queue_stopped(nesvnic->netdev))
2798 netif_wake_queue(nesvnic->netdev);
2801 /* nes_debug(NES_DBG_CQ, "CQ%u Processed = %u cqes, new head = %u.\n",
2802 cq->cq_number, cqe_count, cq->cq_head); */
2803 cq->cqe_allocs_pending = cqe_count;
2804 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
2806 /* nesdev->nesadapter->tune_timer.cq_count += cqe_count; */
2807 nesdev->currcq_count += cqe_count;
2808 nes_nic_tune_timer(nesdev);
2810 if (atomic_read(&nesvnic->rx_skbs_needed))
2811 nes_replenish_nic_rq(nesvnic);
2816 * nes_cqp_ce_handler
2818 static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq)
2821 unsigned long flags;
2822 struct nes_hw_cqp *cqp = NULL;
2823 struct nes_cqp_request *cqp_request;
2824 struct nes_hw_cqp_wqe *cqp_wqe;
2832 cq_size = cq->cq_size;
2835 /* process the CQE */
2836 /* nes_debug(NES_DBG_CQP, "head=%u cqe_words=%08X\n", head,
2837 le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])); */
2839 if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX]) & NES_CQE_VALID) {
2840 u64temp = (((u64)(le32_to_cpu(cq->cq_vbase[head].
2841 cqe_words[NES_CQE_COMP_COMP_CTX_HIGH_IDX]))) << 32) |
2842 ((u64)(le32_to_cpu(cq->cq_vbase[head].
2843 cqe_words[NES_CQE_COMP_COMP_CTX_LOW_IDX])));
2844 cqp = *((struct nes_hw_cqp **)&u64temp);
2846 error_code = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_ERROR_CODE_IDX]);
2848 nes_debug(NES_DBG_CQP, "Bad Completion code for opcode 0x%02X from CQP,"
2849 " Major/Minor codes = 0x%04X:%04X.\n",
2850 le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])&0x3f,
2851 (u16)(error_code >> 16),
2853 nes_debug(NES_DBG_CQP, "cqp: qp_id=%u, sq_head=%u, sq_tail=%u\n",
2854 cqp->qp_id, cqp->sq_head, cqp->sq_tail);
2857 u64temp = (((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].
2858 wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX]))) << 32) |
2859 ((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail].
2860 wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX])));
2861 cqp_request = *((struct nes_cqp_request **)&u64temp);
2863 if (cqp_request->waiting) {
2864 /* nes_debug(NES_DBG_CQP, "%s: Waking up requestor\n"); */
2865 cqp_request->major_code = (u16)(error_code >> 16);
2866 cqp_request->minor_code = (u16)error_code;
2868 cqp_request->request_done = 1;
2869 wake_up(&cqp_request->waitq);
2870 nes_put_cqp_request(nesdev, cqp_request);
2872 if (cqp_request->callback)
2873 cqp_request->cqp_callback(nesdev, cqp_request);
2874 nes_free_cqp_request(nesdev, cqp_request);
2877 wake_up(&nesdev->cqp.waitq);
2880 cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX] = 0;
2881 nes_write32(nesdev->regs + NES_CQE_ALLOC, cq->cq_number | (1 << 16));
2882 if (++cqp->sq_tail >= cqp->sq_size)
2887 if (++head >= cq_size)
2895 spin_lock_irqsave(&nesdev->cqp.lock, flags);
2896 while ((!list_empty(&nesdev->cqp_pending_reqs)) &&
2897 ((((nesdev->cqp.sq_tail+nesdev->cqp.sq_size)-nesdev->cqp.sq_head) &
2898 (nesdev->cqp.sq_size - 1)) != 1)) {
2899 cqp_request = list_entry(nesdev->cqp_pending_reqs.next,
2900 struct nes_cqp_request, list);
2901 list_del_init(&cqp_request->list);
2902 head = nesdev->cqp.sq_head++;
2903 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
2904 cqp_wqe = &nesdev->cqp.sq_vbase[head];
2905 memcpy(cqp_wqe, &cqp_request->cqp_wqe, sizeof(*cqp_wqe));
2907 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] =
2908 cpu_to_le32((u32)((unsigned long)cqp_request));
2909 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] =
2910 cpu_to_le32((u32)(upper_32_bits((unsigned long)cqp_request)));
2911 nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) put on CQPs SQ wqe%u.\n",
2912 cqp_request, le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f, head);
2913 /* Ring doorbell (1 WQEs) */
2915 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
2917 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
2920 nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_NOTIFY_NEXT |
2922 nes_read32(nesdev->regs+NES_CQE_ALLOC);
2926 static u8 *locate_mpa(u8 *pkt, u32 aeq_info)
2930 if (aeq_info & NES_AEQE_Q2_DATA_ETHERNET) {
2931 /* skip over ethernet header */
2932 pkt_len = be16_to_cpu(*(u16 *)(pkt + ETH_HLEN - 2));
2935 /* Skip over IP and TCP headers */
2936 pkt += 4 * (pkt[0] & 0x0f);
2937 pkt += 4 * ((pkt[12] >> 4) & 0x0f);
2942 /* Determine if incoming error pkt is rdma layer */
2943 static u32 iwarp_opcode(struct nes_qp *nesqp, u32 aeq_info)
2947 u32 opcode = 0xffffffff;
2949 if (aeq_info & NES_AEQE_Q2_DATA_WRITTEN) {
2950 pkt = nesqp->hwqp.q2_vbase + BAD_FRAME_OFFSET;
2951 mpa = (u16 *)locate_mpa(pkt, aeq_info);
2952 opcode = be16_to_cpu(mpa[1]) & 0xf;
2958 /* Build iWARP terminate header */
2959 static int nes_bld_terminate_hdr(struct nes_qp *nesqp, u16 async_event_id, u32 aeq_info)
2961 u8 *pkt = nesqp->hwqp.q2_vbase + BAD_FRAME_OFFSET;
2966 struct nes_terminate_hdr *termhdr;
2968 termhdr = (struct nes_terminate_hdr *)nesqp->hwqp.q2_vbase;
2969 memset(termhdr, 0, 64);
2971 if (aeq_info & NES_AEQE_Q2_DATA_WRITTEN) {
2973 /* Use data from offending packet to fill in ddp & rdma hdrs */
2974 pkt = locate_mpa(pkt, aeq_info);
2975 ddp_seg_len = be16_to_cpu(*(u16 *)pkt);
2978 termhdr->hdrct = DDP_LEN_FLAG;
2979 if (pkt[2] & 0x80) {
2981 if (ddp_seg_len >= TERM_DDP_LEN_TAGGED) {
2982 copy_len += TERM_DDP_LEN_TAGGED;
2983 termhdr->hdrct |= DDP_HDR_FLAG;
2986 if (ddp_seg_len >= TERM_DDP_LEN_UNTAGGED) {
2987 copy_len += TERM_DDP_LEN_UNTAGGED;
2988 termhdr->hdrct |= DDP_HDR_FLAG;
2991 if (ddp_seg_len >= (TERM_DDP_LEN_UNTAGGED + TERM_RDMA_LEN)) {
2992 if ((pkt[3] & RDMA_OPCODE_MASK) == RDMA_READ_REQ_OPCODE) {
2993 copy_len += TERM_RDMA_LEN;
2994 termhdr->hdrct |= RDMA_HDR_FLAG;
3001 switch (async_event_id) {
3002 case NES_AEQE_AEID_AMP_UNALLOCATED_STAG:
3003 switch (iwarp_opcode(nesqp, aeq_info)) {
3004 case IWARP_OPCODE_WRITE:
3005 flush_code = IB_WC_LOC_PROT_ERR;
3006 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
3007 termhdr->error_code = DDP_TAGGED_INV_STAG;
3010 flush_code = IB_WC_REM_ACCESS_ERR;
3011 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3012 termhdr->error_code = RDMAP_INV_STAG;
3015 case NES_AEQE_AEID_AMP_INVALID_STAG:
3016 flush_code = IB_WC_REM_ACCESS_ERR;
3017 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3018 termhdr->error_code = RDMAP_INV_STAG;
3020 case NES_AEQE_AEID_AMP_BAD_QP:
3021 flush_code = IB_WC_LOC_QP_OP_ERR;
3022 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3023 termhdr->error_code = DDP_UNTAGGED_INV_QN;
3025 case NES_AEQE_AEID_AMP_BAD_STAG_KEY:
3026 case NES_AEQE_AEID_AMP_BAD_STAG_INDEX:
3027 switch (iwarp_opcode(nesqp, aeq_info)) {
3028 case IWARP_OPCODE_SEND_INV:
3029 case IWARP_OPCODE_SEND_SE_INV:
3030 flush_code = IB_WC_REM_OP_ERR;
3031 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
3032 termhdr->error_code = RDMAP_CANT_INV_STAG;
3035 flush_code = IB_WC_REM_ACCESS_ERR;
3036 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3037 termhdr->error_code = RDMAP_INV_STAG;
3040 case NES_AEQE_AEID_AMP_BOUNDS_VIOLATION:
3041 if (aeq_info & (NES_AEQE_Q2_DATA_ETHERNET | NES_AEQE_Q2_DATA_MPA)) {
3042 flush_code = IB_WC_LOC_PROT_ERR;
3043 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
3044 termhdr->error_code = DDP_TAGGED_BOUNDS;
3046 flush_code = IB_WC_REM_ACCESS_ERR;
3047 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3048 termhdr->error_code = RDMAP_INV_BOUNDS;
3051 case NES_AEQE_AEID_AMP_RIGHTS_VIOLATION:
3052 case NES_AEQE_AEID_AMP_INVALIDATE_NO_REMOTE_ACCESS_RIGHTS:
3053 case NES_AEQE_AEID_PRIV_OPERATION_DENIED:
3054 flush_code = IB_WC_REM_ACCESS_ERR;
3055 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3056 termhdr->error_code = RDMAP_ACCESS;
3058 case NES_AEQE_AEID_AMP_TO_WRAP:
3059 flush_code = IB_WC_REM_ACCESS_ERR;
3060 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3061 termhdr->error_code = RDMAP_TO_WRAP;
3063 case NES_AEQE_AEID_AMP_BAD_PD:
3064 switch (iwarp_opcode(nesqp, aeq_info)) {
3065 case IWARP_OPCODE_WRITE:
3066 flush_code = IB_WC_LOC_PROT_ERR;
3067 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
3068 termhdr->error_code = DDP_TAGGED_UNASSOC_STAG;
3070 case IWARP_OPCODE_SEND_INV:
3071 case IWARP_OPCODE_SEND_SE_INV:
3072 flush_code = IB_WC_REM_ACCESS_ERR;
3073 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3074 termhdr->error_code = RDMAP_CANT_INV_STAG;
3077 flush_code = IB_WC_REM_ACCESS_ERR;
3078 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3079 termhdr->error_code = RDMAP_UNASSOC_STAG;
3082 case NES_AEQE_AEID_LLP_RECEIVED_MARKER_AND_LENGTH_FIELDS_DONT_MATCH:
3083 flush_code = IB_WC_LOC_LEN_ERR;
3084 termhdr->layer_etype = (LAYER_MPA << 4) | DDP_LLP;
3085 termhdr->error_code = MPA_MARKER;
3087 case NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR:
3088 flush_code = IB_WC_GENERAL_ERR;
3089 termhdr->layer_etype = (LAYER_MPA << 4) | DDP_LLP;
3090 termhdr->error_code = MPA_CRC;
3092 case NES_AEQE_AEID_LLP_SEGMENT_TOO_LARGE:
3093 case NES_AEQE_AEID_LLP_SEGMENT_TOO_SMALL:
3094 flush_code = IB_WC_LOC_LEN_ERR;
3095 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_CATASTROPHIC;
3096 termhdr->error_code = DDP_CATASTROPHIC_LOCAL;
3098 case NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC:
3099 case NES_AEQE_AEID_DDP_NO_L_BIT:
3100 flush_code = IB_WC_FATAL_ERR;
3101 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_CATASTROPHIC;
3102 termhdr->error_code = DDP_CATASTROPHIC_LOCAL;
3104 case NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN:
3105 case NES_AEQE_AEID_DDP_INVALID_MSN_RANGE_IS_NOT_VALID:
3106 flush_code = IB_WC_GENERAL_ERR;
3107 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3108 termhdr->error_code = DDP_UNTAGGED_INV_MSN_RANGE;
3110 case NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER:
3111 flush_code = IB_WC_LOC_LEN_ERR;
3112 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3113 termhdr->error_code = DDP_UNTAGGED_INV_TOO_LONG;
3115 case NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION:
3116 flush_code = IB_WC_GENERAL_ERR;
3118 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
3119 termhdr->error_code = DDP_TAGGED_INV_DDP_VER;
3121 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3122 termhdr->error_code = DDP_UNTAGGED_INV_DDP_VER;
3125 case NES_AEQE_AEID_DDP_UBE_INVALID_MO:
3126 flush_code = IB_WC_GENERAL_ERR;
3127 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3128 termhdr->error_code = DDP_UNTAGGED_INV_MO;
3130 case NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE:
3131 flush_code = IB_WC_REM_OP_ERR;
3132 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3133 termhdr->error_code = DDP_UNTAGGED_INV_MSN_NO_BUF;
3135 case NES_AEQE_AEID_DDP_UBE_INVALID_QN:
3136 flush_code = IB_WC_GENERAL_ERR;
3137 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3138 termhdr->error_code = DDP_UNTAGGED_INV_QN;
3140 case NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION:
3141 flush_code = IB_WC_GENERAL_ERR;
3142 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
3143 termhdr->error_code = RDMAP_INV_RDMAP_VER;
3145 case NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE:
3146 flush_code = IB_WC_LOC_QP_OP_ERR;
3147 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
3148 termhdr->error_code = RDMAP_UNEXPECTED_OP;
3151 flush_code = IB_WC_FATAL_ERR;
3152 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
3153 termhdr->error_code = RDMAP_UNSPECIFIED;
3158 memcpy(termhdr + 1, pkt, copy_len);
3160 if ((flush_code) && ((NES_AEQE_INBOUND_RDMA & aeq_info) == 0)) {
3161 if (aeq_info & NES_AEQE_SQ)
3162 nesqp->term_sq_flush_code = flush_code;
3164 nesqp->term_rq_flush_code = flush_code;
3167 return sizeof(struct nes_terminate_hdr) + copy_len;
3170 static void nes_terminate_connection(struct nes_device *nesdev, struct nes_qp *nesqp,
3171 struct nes_hw_aeqe *aeqe, enum ib_event_type eventtype)
3174 unsigned long flags;
3180 u32 mod_qp_flags = NES_CQP_QP_IWARP_STATE_TERMINATE |
3181 NES_CQP_QP_TERM_DONT_SEND_FIN;
3182 struct nes_adapter *nesadapter = nesdev->nesadapter;
3184 if (nesqp->term_flags & NES_TERM_SENT)
3185 return; /* Sanity check */
3187 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
3188 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
3189 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
3190 async_event_id = (u16)aeq_info;
3192 context = (unsigned long)nesadapter->qp_table[le32_to_cpu(
3193 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]) - NES_FIRST_QPN];
3199 nesqp = (struct nes_qp *)(unsigned long)context;
3200 spin_lock_irqsave(&nesqp->lock, flags);
3201 nesqp->hw_iwarp_state = iwarp_state;
3202 nesqp->hw_tcp_state = tcp_state;
3203 nesqp->last_aeq = async_event_id;
3204 nesqp->terminate_eventtype = eventtype;
3205 spin_unlock_irqrestore(&nesqp->lock, flags);
3207 if (nesadapter->send_term_ok)
3208 termlen = nes_bld_terminate_hdr(nesqp, async_event_id, aeq_info);
3210 mod_qp_flags |= NES_CQP_QP_TERM_DONT_SEND_TERM_MSG;
3212 nes_terminate_start_timer(nesqp);
3213 nesqp->term_flags |= NES_TERM_SENT;
3214 nes_hw_modify_qp(nesdev, nesqp, mod_qp_flags, termlen, 0);
3217 static void nes_terminate_send_fin(struct nes_device *nesdev,
3218 struct nes_qp *nesqp, struct nes_hw_aeqe *aeqe)
3224 unsigned long flags;
3226 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
3227 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
3228 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
3229 async_event_id = (u16)aeq_info;
3231 spin_lock_irqsave(&nesqp->lock, flags);
3232 nesqp->hw_iwarp_state = iwarp_state;
3233 nesqp->hw_tcp_state = tcp_state;
3234 nesqp->last_aeq = async_event_id;
3235 spin_unlock_irqrestore(&nesqp->lock, flags);
3237 /* Send the fin only */
3238 nes_hw_modify_qp(nesdev, nesqp, NES_CQP_QP_IWARP_STATE_TERMINATE |
3239 NES_CQP_QP_TERM_DONT_SEND_TERM_MSG, 0, 0);
3242 /* Cleanup after a terminate sent or received */
3243 static void nes_terminate_done(struct nes_qp *nesqp, int timeout_occurred)
3245 u32 next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR;
3246 unsigned long flags;
3247 struct nes_vnic *nesvnic = to_nesvnic(nesqp->ibqp.device);
3248 struct nes_device *nesdev = nesvnic->nesdev;
3251 spin_lock_irqsave(&nesqp->lock, flags);
3252 if (nesqp->hte_added) {
3253 nesqp->hte_added = 0;
3254 next_iwarp_state |= NES_CQP_QP_DEL_HTE;
3257 first_time = (nesqp->term_flags & NES_TERM_DONE) == 0;
3258 nesqp->term_flags |= NES_TERM_DONE;
3259 spin_unlock_irqrestore(&nesqp->lock, flags);
3261 /* Make sure we go through this only once */
3263 if (timeout_occurred == 0)
3264 del_timer(&nesqp->terminate_timer);
3266 next_iwarp_state |= NES_CQP_QP_RESET;
3268 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0, 0);
3269 nes_cm_disconn(nesqp);
3273 static void nes_terminate_received(struct nes_device *nesdev,
3274 struct nes_qp *nesqp, struct nes_hw_aeqe *aeqe)
3283 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
3284 if (aeq_info & NES_AEQE_Q2_DATA_WRITTEN) {
3285 /* Terminate is not a performance path so the silicon */
3286 /* did not validate the frame - do it now */
3287 pkt = nesqp->hwqp.q2_vbase + BAD_FRAME_OFFSET;
3288 mpa = (u32 *)locate_mpa(pkt, aeq_info);
3289 ddp_ctl = (be32_to_cpu(mpa[0]) >> 8) & 0xff;
3290 rdma_ctl = be32_to_cpu(mpa[0]) & 0xff;
3291 if ((ddp_ctl & 0xc0) != 0x40)
3292 aeq_id = NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC;
3293 else if ((ddp_ctl & 0x03) != 1)
3294 aeq_id = NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION;
3295 else if (be32_to_cpu(mpa[2]) != 2)
3296 aeq_id = NES_AEQE_AEID_DDP_UBE_INVALID_QN;
3297 else if (be32_to_cpu(mpa[3]) != 1)
3298 aeq_id = NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN;
3299 else if (be32_to_cpu(mpa[4]) != 0)
3300 aeq_id = NES_AEQE_AEID_DDP_UBE_INVALID_MO;
3301 else if ((rdma_ctl & 0xc0) != 0x40)
3302 aeq_id = NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION;
3305 /* Bad terminate recvd - send back a terminate */
3306 aeq_info = (aeq_info & 0xffff0000) | aeq_id;
3307 aeqe->aeqe_words[NES_AEQE_MISC_IDX] = cpu_to_le32(aeq_info);
3308 nes_terminate_connection(nesdev, nesqp, aeqe, IB_EVENT_QP_FATAL);
3313 nesqp->term_flags |= NES_TERM_RCVD;
3314 nesqp->terminate_eventtype = IB_EVENT_QP_FATAL;
3315 nes_terminate_start_timer(nesqp);
3316 nes_terminate_send_fin(nesdev, nesqp, aeqe);
3319 /* Timeout routine in case terminate fails to complete */
3320 static void nes_terminate_timeout(unsigned long context)
3322 struct nes_qp *nesqp = (struct nes_qp *)(unsigned long)context;
3324 nes_terminate_done(nesqp, 1);
3327 /* Set a timer in case hw cannot complete the terminate sequence */
3328 static void nes_terminate_start_timer(struct nes_qp *nesqp)
3330 init_timer(&nesqp->terminate_timer);
3331 nesqp->terminate_timer.function = nes_terminate_timeout;
3332 nesqp->terminate_timer.expires = jiffies + HZ;
3333 nesqp->terminate_timer.data = (unsigned long)nesqp;
3334 add_timer(&nesqp->terminate_timer);
3338 * nes_process_iwarp_aeqe
3340 static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
3341 struct nes_hw_aeqe *aeqe)
3344 unsigned long flags;
3345 struct nes_qp *nesqp;
3346 struct nes_hw_cq *hw_cq;
3347 struct nes_cq *nescq;
3348 int resource_allocated;
3349 struct nes_adapter *nesadapter = nesdev->nesadapter;
3351 u32 next_iwarp_state = 0;
3355 int must_disconn = 1;
3356 int must_terminate = 0;
3357 struct ib_event ibevent;
3359 nes_debug(NES_DBG_AEQ, "\n");
3360 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
3361 if ((NES_AEQE_INBOUND_RDMA & aeq_info) || (!(NES_AEQE_QP & aeq_info))) {
3362 context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]);
3363 context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32;
3365 context = (unsigned long)nesadapter->qp_table[le32_to_cpu(
3366 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]) - NES_FIRST_QPN];
3370 async_event_id = (u16)aeq_info;
3371 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
3372 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
3373 nes_debug(NES_DBG_AEQ, "aeid = 0x%04X, qp-cq id = %d, aeqe = %p,"
3374 " Tcp state = %s, iWARP state = %s\n",
3376 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), aeqe,
3377 nes_tcp_state_str[tcp_state], nes_iwarp_state_str[iwarp_state]);
3379 switch (async_event_id) {
3380 case NES_AEQE_AEID_LLP_FIN_RECEIVED:
3381 nesqp = (struct nes_qp *)(unsigned long)context;
3383 if (nesqp->term_flags)
3384 return; /* Ignore it, wait for close complete */
3386 if (atomic_inc_return(&nesqp->close_timer_started) == 1) {
3387 nesqp->cm_id->add_ref(nesqp->cm_id);
3388 schedule_nes_timer(nesqp->cm_node, (struct sk_buff *)nesqp,
3389 NES_TIMER_TYPE_CLOSE, 1, 0);
3390 nes_debug(NES_DBG_AEQ, "QP%u Not decrementing QP refcount (%d),"
3391 " need ae to finish up, original_last_aeq = 0x%04X."
3392 " last_aeq = 0x%04X, scheduling timer. TCP state = %d\n",
3393 nesqp->hwqp.qp_id, atomic_read(&nesqp->refcount),
3394 async_event_id, nesqp->last_aeq, tcp_state);
3397 if ((tcp_state != NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
3398 (nesqp->ibqp_state != IB_QPS_RTS)) {
3399 /* FIN Received but tcp state or IB state moved on,
3400 should expect a close complete */
3404 case NES_AEQE_AEID_LLP_CLOSE_COMPLETE:
3405 nesqp = (struct nes_qp *)(unsigned long)context;
3406 if (nesqp->term_flags) {
3407 nes_terminate_done(nesqp, 0);
3411 case NES_AEQE_AEID_LLP_CONNECTION_RESET:
3412 case NES_AEQE_AEID_RESET_SENT:
3413 nesqp = (struct nes_qp *)(unsigned long)context;
3414 if (async_event_id == NES_AEQE_AEID_RESET_SENT) {
3415 tcp_state = NES_AEQE_TCP_STATE_CLOSED;
3417 spin_lock_irqsave(&nesqp->lock, flags);
3418 nesqp->hw_iwarp_state = iwarp_state;
3419 nesqp->hw_tcp_state = tcp_state;
3420 nesqp->last_aeq = async_event_id;
3422 if ((tcp_state == NES_AEQE_TCP_STATE_CLOSED) ||
3423 (tcp_state == NES_AEQE_TCP_STATE_TIME_WAIT)) {
3424 nesqp->hte_added = 0;
3425 next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_DEL_HTE;
3428 if ((nesqp->ibqp_state == IB_QPS_RTS) &&
3429 ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) ||
3430 (async_event_id == NES_AEQE_AEID_LLP_CONNECTION_RESET))) {
3431 switch (nesqp->hw_iwarp_state) {
3432 case NES_AEQE_IWARP_STATE_RTS:
3433 next_iwarp_state = NES_CQP_QP_IWARP_STATE_CLOSING;
3434 nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_CLOSING;
3436 case NES_AEQE_IWARP_STATE_TERMINATE:
3437 must_disconn = 0; /* terminate path takes care of disconn */
3438 if (nesqp->term_flags == 0)
3443 if (async_event_id == NES_AEQE_AEID_LLP_FIN_RECEIVED) {
3444 /* FIN Received but ib state not RTS,
3445 close complete will be on its way */
3449 spin_unlock_irqrestore(&nesqp->lock, flags);
3452 nes_terminate_connection(nesdev, nesqp, aeqe, IB_EVENT_QP_FATAL);
3453 else if (must_disconn) {
3454 if (next_iwarp_state) {
3455 nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u. next state = 0x%08X\n",
3456 nesqp->hwqp.qp_id, next_iwarp_state);
3457 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0, 0);
3459 nes_cm_disconn(nesqp);
3463 case NES_AEQE_AEID_TERMINATE_SENT:
3464 nesqp = (struct nes_qp *)(unsigned long)context;
3465 nes_terminate_send_fin(nesdev, nesqp, aeqe);
3468 case NES_AEQE_AEID_LLP_TERMINATE_RECEIVED:
3469 nesqp = (struct nes_qp *)(unsigned long)context;
3470 nes_terminate_received(nesdev, nesqp, aeqe);
3473 case NES_AEQE_AEID_AMP_BAD_STAG_KEY:
3474 case NES_AEQE_AEID_AMP_BAD_STAG_INDEX:
3475 case NES_AEQE_AEID_AMP_UNALLOCATED_STAG:
3476 case NES_AEQE_AEID_AMP_INVALID_STAG:
3477 case NES_AEQE_AEID_AMP_RIGHTS_VIOLATION:
3478 case NES_AEQE_AEID_AMP_INVALIDATE_NO_REMOTE_ACCESS_RIGHTS:
3479 case NES_AEQE_AEID_PRIV_OPERATION_DENIED:
3480 case NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER:
3481 case NES_AEQE_AEID_AMP_BOUNDS_VIOLATION:
3482 case NES_AEQE_AEID_AMP_TO_WRAP:
3483 nesqp = (struct nes_qp *)(unsigned long)context;
3484 nes_terminate_connection(nesdev, nesqp, aeqe, IB_EVENT_QP_ACCESS_ERR);
3487 case NES_AEQE_AEID_LLP_SEGMENT_TOO_LARGE:
3488 case NES_AEQE_AEID_LLP_SEGMENT_TOO_SMALL:
3489 case NES_AEQE_AEID_DDP_UBE_INVALID_MO:
3490 case NES_AEQE_AEID_DDP_UBE_INVALID_QN:
3491 nesqp = (struct nes_qp *)(unsigned long)context;
3492 if (iwarp_opcode(nesqp, aeq_info) > IWARP_OPCODE_TERM) {
3493 aeq_info &= 0xffff0000;
3494 aeq_info |= NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE;
3495 aeqe->aeqe_words[NES_AEQE_MISC_IDX] = cpu_to_le32(aeq_info);
3498 case NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE:
3499 case NES_AEQE_AEID_LLP_TOO_MANY_RETRIES:
3500 case NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE:
3501 case NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR:
3502 case NES_AEQE_AEID_AMP_BAD_QP:
3503 case NES_AEQE_AEID_LLP_RECEIVED_MARKER_AND_LENGTH_FIELDS_DONT_MATCH:
3504 case NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC:
3505 case NES_AEQE_AEID_DDP_NO_L_BIT:
3506 case NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN:
3507 case NES_AEQE_AEID_DDP_INVALID_MSN_RANGE_IS_NOT_VALID:
3508 case NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION:
3509 case NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION:
3510 case NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE:
3511 case NES_AEQE_AEID_AMP_BAD_PD:
3512 case NES_AEQE_AEID_AMP_FASTREG_SHARED:
3513 case NES_AEQE_AEID_AMP_FASTREG_VALID_STAG:
3514 case NES_AEQE_AEID_AMP_FASTREG_MW_STAG:
3515 case NES_AEQE_AEID_AMP_FASTREG_INVALID_RIGHTS:
3516 case NES_AEQE_AEID_AMP_FASTREG_PBL_TABLE_OVERFLOW:
3517 case NES_AEQE_AEID_AMP_FASTREG_INVALID_LENGTH:
3518 case NES_AEQE_AEID_AMP_INVALIDATE_SHARED:
3519 case NES_AEQE_AEID_AMP_INVALIDATE_MR_WITH_BOUND_WINDOWS:
3520 case NES_AEQE_AEID_AMP_MWBIND_VALID_STAG:
3521 case NES_AEQE_AEID_AMP_MWBIND_OF_MR_STAG:
3522 case NES_AEQE_AEID_AMP_MWBIND_TO_ZERO_BASED_STAG:
3523 case NES_AEQE_AEID_AMP_MWBIND_TO_MW_STAG:
3524 case NES_AEQE_AEID_AMP_MWBIND_INVALID_RIGHTS:
3525 case NES_AEQE_AEID_AMP_MWBIND_INVALID_BOUNDS:
3526 case NES_AEQE_AEID_AMP_MWBIND_TO_INVALID_PARENT:
3527 case NES_AEQE_AEID_AMP_MWBIND_BIND_DISABLED:
3528 case NES_AEQE_AEID_BAD_CLOSE:
3529 case NES_AEQE_AEID_RDMA_READ_WHILE_ORD_ZERO:
3530 case NES_AEQE_AEID_STAG_ZERO_INVALID:
3531 case NES_AEQE_AEID_ROE_INVALID_RDMA_READ_REQUEST:
3532 case NES_AEQE_AEID_ROE_INVALID_RDMA_WRITE_OR_READ_RESP:
3533 nesqp = (struct nes_qp *)(unsigned long)context;
3534 nes_terminate_connection(nesdev, nesqp, aeqe, IB_EVENT_QP_FATAL);
3537 case NES_AEQE_AEID_CQ_OPERATION_ERROR:
3539 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u, %p\n",
3540 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), (void *)(unsigned long)context);
3541 resource_allocated = nes_is_resource_allocated(nesadapter, nesadapter->allocated_cqs,
3542 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
3543 if (resource_allocated) {
3544 printk(KERN_ERR PFX "%s: Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u\n",
3545 __func__, le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
3546 hw_cq = (struct nes_hw_cq *)(unsigned long)context;
3548 nescq = container_of(hw_cq, struct nes_cq, hw_cq);
3549 if (nescq->ibcq.event_handler) {
3550 ibevent.device = nescq->ibcq.device;
3551 ibevent.event = IB_EVENT_CQ_ERR;
3552 ibevent.element.cq = &nescq->ibcq;
3553 nescq->ibcq.event_handler(&ibevent, nescq->ibcq.cq_context);
3560 nes_debug(NES_DBG_AEQ, "Processing an iWARP related AE for QP, misc = 0x%04X\n",
3568 * nes_iwarp_ce_handler
3570 void nes_iwarp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *hw_cq)
3572 struct nes_cq *nescq = container_of(hw_cq, struct nes_cq, hw_cq);
3574 /* nes_debug(NES_DBG_CQ, "Processing completion event for iWARP CQ%u.\n",
3575 nescq->hw_cq.cq_number); */
3576 nes_write32(nesdev->regs+NES_CQ_ACK, nescq->hw_cq.cq_number);
3578 if (nescq->ibcq.comp_handler)
3579 nescq->ibcq.comp_handler(&nescq->ibcq, nescq->ibcq.cq_context);
3586 * nes_manage_apbvt()
3588 int nes_manage_apbvt(struct nes_vnic *nesvnic, u32 accel_local_port,
3589 u32 nic_index, u32 add_port)
3591 struct nes_device *nesdev = nesvnic->nesdev;
3592 struct nes_hw_cqp_wqe *cqp_wqe;
3593 struct nes_cqp_request *cqp_request;
3597 /* Send manage APBVT request to CQP */
3598 cqp_request = nes_get_cqp_request(nesdev);
3599 if (cqp_request == NULL) {
3600 nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
3603 cqp_request->waiting = 1;
3604 cqp_wqe = &cqp_request->cqp_wqe;
3606 nes_debug(NES_DBG_QP, "%s APBV for local port=%u(0x%04x), nic_index=%u\n",
3607 (add_port == NES_MANAGE_APBVT_ADD) ? "ADD" : "DEL",
3608 accel_local_port, accel_local_port, nic_index);
3610 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3611 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, (NES_CQP_MANAGE_APBVT |
3612 ((add_port == NES_MANAGE_APBVT_ADD) ? NES_CQP_APBVT_ADD : 0)));
3613 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
3614 ((nic_index << NES_CQP_APBVT_NIC_SHIFT) | accel_local_port));
3616 nes_debug(NES_DBG_QP, "Waiting for CQP completion for APBVT.\n");
3618 atomic_set(&cqp_request->refcount, 2);
3619 nes_post_cqp_request(nesdev, cqp_request);
3621 if (add_port == NES_MANAGE_APBVT_ADD)
3622 ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
3624 nes_debug(NES_DBG_QP, "Completed, ret=%u, CQP Major:Minor codes = 0x%04X:0x%04X\n",
3625 ret, cqp_request->major_code, cqp_request->minor_code);
3626 major_code = cqp_request->major_code;
3628 nes_put_cqp_request(nesdev, cqp_request);
3632 else if (major_code)
3640 * nes_manage_arp_cache
3642 void nes_manage_arp_cache(struct net_device *netdev, unsigned char *mac_addr,
3643 u32 ip_addr, u32 action)
3645 struct nes_hw_cqp_wqe *cqp_wqe;
3646 struct nes_vnic *nesvnic = netdev_priv(netdev);
3647 struct nes_device *nesdev;
3648 struct nes_cqp_request *cqp_request;
3651 nesdev = nesvnic->nesdev;
3652 arp_index = nes_arp_table(nesdev, ip_addr, mac_addr, action);
3653 if (arp_index == -1) {
3657 /* update the ARP entry */
3658 cqp_request = nes_get_cqp_request(nesdev);
3659 if (cqp_request == NULL) {
3660 nes_debug(NES_DBG_NETDEV, "Failed to get a cqp_request.\n");
3663 cqp_request->waiting = 0;
3664 cqp_wqe = &cqp_request->cqp_wqe;
3665 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3667 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
3668 NES_CQP_MANAGE_ARP_CACHE | NES_CQP_ARP_PERM);
3669 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(
3670 (u32)PCI_FUNC(nesdev->pcidev->devfn) << NES_CQP_ARP_AEQ_INDEX_SHIFT);
3671 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(arp_index);
3673 if (action == NES_ARP_ADD) {
3674 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(NES_CQP_ARP_VALID);
3675 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = cpu_to_le32(
3676 (((u32)mac_addr[2]) << 24) | (((u32)mac_addr[3]) << 16) |
3677 (((u32)mac_addr[4]) << 8) | (u32)mac_addr[5]);
3678 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = cpu_to_le32(
3679 (((u32)mac_addr[0]) << 16) | (u32)mac_addr[1]);
3681 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = 0;
3682 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = 0;
3685 nes_debug(NES_DBG_NETDEV, "Not waiting for CQP, cqp.sq_head=%u, cqp.sq_tail=%u\n",
3686 nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
3688 atomic_set(&cqp_request->refcount, 1);
3689 nes_post_cqp_request(nesdev, cqp_request);
3696 void flush_wqes(struct nes_device *nesdev, struct nes_qp *nesqp,
3697 u32 which_wq, u32 wait_completion)
3699 struct nes_cqp_request *cqp_request;
3700 struct nes_hw_cqp_wqe *cqp_wqe;
3701 u32 sq_code = (NES_IWARP_CQE_MAJOR_FLUSH << 16) | NES_IWARP_CQE_MINOR_FLUSH;
3702 u32 rq_code = (NES_IWARP_CQE_MAJOR_FLUSH << 16) | NES_IWARP_CQE_MINOR_FLUSH;
3705 cqp_request = nes_get_cqp_request(nesdev);
3706 if (cqp_request == NULL) {
3707 nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
3710 if (wait_completion) {
3711 cqp_request->waiting = 1;
3712 atomic_set(&cqp_request->refcount, 2);
3714 cqp_request->waiting = 0;
3716 cqp_wqe = &cqp_request->cqp_wqe;
3717 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3719 /* If wqe in error was identified, set code to be put into cqe */
3720 if ((nesqp->term_sq_flush_code) && (which_wq & NES_CQP_FLUSH_SQ)) {
3721 which_wq |= NES_CQP_FLUSH_MAJ_MIN;
3722 sq_code = (CQE_MAJOR_DRV << 16) | nesqp->term_sq_flush_code;
3723 nesqp->term_sq_flush_code = 0;
3726 if ((nesqp->term_rq_flush_code) && (which_wq & NES_CQP_FLUSH_RQ)) {
3727 which_wq |= NES_CQP_FLUSH_MAJ_MIN;
3728 rq_code = (CQE_MAJOR_DRV << 16) | nesqp->term_rq_flush_code;
3729 nesqp->term_rq_flush_code = 0;
3732 if (which_wq & NES_CQP_FLUSH_MAJ_MIN) {
3733 cqp_wqe->wqe_words[NES_CQP_QP_WQE_FLUSH_SQ_CODE] = cpu_to_le32(sq_code);
3734 cqp_wqe->wqe_words[NES_CQP_QP_WQE_FLUSH_RQ_CODE] = cpu_to_le32(rq_code);
3737 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] =
3738 cpu_to_le32(NES_CQP_FLUSH_WQES | which_wq);
3739 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesqp->hwqp.qp_id);
3741 nes_post_cqp_request(nesdev, cqp_request);
3743 if (wait_completion) {
3745 ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
3747 nes_debug(NES_DBG_QP, "Flush SQ QP WQEs completed, ret=%u,"
3748 " CQP Major:Minor codes = 0x%04X:0x%04X\n",
3749 ret, cqp_request->major_code, cqp_request->minor_code);
3750 nes_put_cqp_request(nesdev, cqp_request);