drm/vmwgfx: Reemit context bindings when necessary v2
[pandora-kernel.git] / drivers / gpu / drm / vmwgfx / vmwgfx_execbuf.c
1 /**************************************************************************
2  *
3  * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24  * USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27
28 #include "vmwgfx_drv.h"
29 #include "vmwgfx_reg.h"
30 #include <drm/ttm/ttm_bo_api.h>
31 #include <drm/ttm/ttm_placement.h>
32
33 #define VMW_RES_HT_ORDER 12
34
35 /**
36  * struct vmw_resource_relocation - Relocation info for resources
37  *
38  * @head: List head for the software context's relocation list.
39  * @res: Non-ref-counted pointer to the resource.
40  * @offset: Offset of 4 byte entries into the command buffer where the
41  * id that needs fixup is located.
42  */
43 struct vmw_resource_relocation {
44         struct list_head head;
45         const struct vmw_resource *res;
46         unsigned long offset;
47 };
48
49 /**
50  * struct vmw_resource_val_node - Validation info for resources
51  *
52  * @head: List head for the software context's resource list.
53  * @hash: Hash entry for quick resouce to val_node lookup.
54  * @res: Ref-counted pointer to the resource.
55  * @switch_backup: Boolean whether to switch backup buffer on unreserve.
56  * @new_backup: Refcounted pointer to the new backup buffer.
57  * @staged_bindings: If @res is a context, tracks bindings set up during
58  * the command batch. Otherwise NULL.
59  * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
60  * @first_usage: Set to true the first time the resource is referenced in
61  * the command stream.
62  * @no_buffer_needed: Resources do not need to allocate buffer backup on
63  * reservation. The command stream will provide one.
64  */
65 struct vmw_resource_val_node {
66         struct list_head head;
67         struct drm_hash_item hash;
68         struct vmw_resource *res;
69         struct vmw_dma_buffer *new_backup;
70         struct vmw_ctx_binding_state *staged_bindings;
71         unsigned long new_backup_offset;
72         bool first_usage;
73         bool no_buffer_needed;
74 };
75
76 /**
77  * struct vmw_cmd_entry - Describe a command for the verifier
78  *
79  * @user_allow: Whether allowed from the execbuf ioctl.
80  * @gb_disable: Whether disabled if guest-backed objects are available.
81  * @gb_enable: Whether enabled iff guest-backed objects are available.
82  */
83 struct vmw_cmd_entry {
84         int (*func) (struct vmw_private *, struct vmw_sw_context *,
85                      SVGA3dCmdHeader *);
86         bool user_allow;
87         bool gb_disable;
88         bool gb_enable;
89 };
90
91 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)  \
92         [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
93                                        (_gb_disable), (_gb_enable)}
94
95 /**
96  * vmw_resource_unreserve - unreserve resources previously reserved for
97  * command submission.
98  *
99  * @list_head: list of resources to unreserve.
100  * @backoff: Whether command submission failed.
101  */
102 static void vmw_resource_list_unreserve(struct list_head *list,
103                                         bool backoff)
104 {
105         struct vmw_resource_val_node *val;
106
107         list_for_each_entry(val, list, head) {
108                 struct vmw_resource *res = val->res;
109                 struct vmw_dma_buffer *new_backup =
110                         backoff ? NULL : val->new_backup;
111
112                 /*
113                  * Transfer staged context bindings to the
114                  * persistent context binding tracker.
115                  */
116                 if (unlikely(val->staged_bindings)) {
117                         if (!backoff) {
118                                 vmw_context_binding_state_transfer
119                                         (val->res, val->staged_bindings);
120                         }
121                         kfree(val->staged_bindings);
122                         val->staged_bindings = NULL;
123                 }
124                 vmw_resource_unreserve(res, new_backup,
125                         val->new_backup_offset);
126                 vmw_dmabuf_unreference(&val->new_backup);
127         }
128 }
129
130
131 /**
132  * vmw_resource_val_add - Add a resource to the software context's
133  * resource list if it's not already on it.
134  *
135  * @sw_context: Pointer to the software context.
136  * @res: Pointer to the resource.
137  * @p_node On successful return points to a valid pointer to a
138  * struct vmw_resource_val_node, if non-NULL on entry.
139  */
140 static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
141                                 struct vmw_resource *res,
142                                 struct vmw_resource_val_node **p_node)
143 {
144         struct vmw_resource_val_node *node;
145         struct drm_hash_item *hash;
146         int ret;
147
148         if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
149                                     &hash) == 0)) {
150                 node = container_of(hash, struct vmw_resource_val_node, hash);
151                 node->first_usage = false;
152                 if (unlikely(p_node != NULL))
153                         *p_node = node;
154                 return 0;
155         }
156
157         node = kzalloc(sizeof(*node), GFP_KERNEL);
158         if (unlikely(node == NULL)) {
159                 DRM_ERROR("Failed to allocate a resource validation "
160                           "entry.\n");
161                 return -ENOMEM;
162         }
163
164         node->hash.key = (unsigned long) res;
165         ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
166         if (unlikely(ret != 0)) {
167                 DRM_ERROR("Failed to initialize a resource validation "
168                           "entry.\n");
169                 kfree(node);
170                 return ret;
171         }
172         list_add_tail(&node->head, &sw_context->resource_list);
173         node->res = vmw_resource_reference(res);
174         node->first_usage = true;
175
176         if (unlikely(p_node != NULL))
177                 *p_node = node;
178
179         return 0;
180 }
181
182 /**
183  * vmw_resource_context_res_add - Put resources previously bound to a context on
184  * the validation list
185  *
186  * @dev_priv: Pointer to a device private structure
187  * @sw_context: Pointer to a software context used for this command submission
188  * @ctx: Pointer to the context resource
189  *
190  * This function puts all resources that were previously bound to @ctx on
191  * the resource validation list. This is part of the context state reemission
192  */
193 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
194                                         struct vmw_sw_context *sw_context,
195                                         struct vmw_resource *ctx)
196 {
197         struct list_head *binding_list;
198         struct vmw_ctx_binding *entry;
199         int ret = 0;
200         struct vmw_resource *res;
201
202         mutex_lock(&dev_priv->binding_mutex);
203         binding_list = vmw_context_binding_list(ctx);
204
205         list_for_each_entry(entry, binding_list, ctx_list) {
206                 res = vmw_resource_reference_unless_doomed(entry->bi.res);
207                 if (unlikely(res == NULL))
208                         continue;
209
210                 ret = vmw_resource_val_add(sw_context, entry->bi.res, NULL);
211                 vmw_resource_unreference(&res);
212                 if (unlikely(ret != 0))
213                         break;
214         }
215
216         mutex_unlock(&dev_priv->binding_mutex);
217         return ret;
218 }
219
220 /**
221  * vmw_resource_relocation_add - Add a relocation to the relocation list
222  *
223  * @list: Pointer to head of relocation list.
224  * @res: The resource.
225  * @offset: Offset into the command buffer currently being parsed where the
226  * id that needs fixup is located. Granularity is 4 bytes.
227  */
228 static int vmw_resource_relocation_add(struct list_head *list,
229                                        const struct vmw_resource *res,
230                                        unsigned long offset)
231 {
232         struct vmw_resource_relocation *rel;
233
234         rel = kmalloc(sizeof(*rel), GFP_KERNEL);
235         if (unlikely(rel == NULL)) {
236                 DRM_ERROR("Failed to allocate a resource relocation.\n");
237                 return -ENOMEM;
238         }
239
240         rel->res = res;
241         rel->offset = offset;
242         list_add_tail(&rel->head, list);
243
244         return 0;
245 }
246
247 /**
248  * vmw_resource_relocations_free - Free all relocations on a list
249  *
250  * @list: Pointer to the head of the relocation list.
251  */
252 static void vmw_resource_relocations_free(struct list_head *list)
253 {
254         struct vmw_resource_relocation *rel, *n;
255
256         list_for_each_entry_safe(rel, n, list, head) {
257                 list_del(&rel->head);
258                 kfree(rel);
259         }
260 }
261
262 /**
263  * vmw_resource_relocations_apply - Apply all relocations on a list
264  *
265  * @cb: Pointer to the start of the command buffer bein patch. This need
266  * not be the same buffer as the one being parsed when the relocation
267  * list was built, but the contents must be the same modulo the
268  * resource ids.
269  * @list: Pointer to the head of the relocation list.
270  */
271 static void vmw_resource_relocations_apply(uint32_t *cb,
272                                            struct list_head *list)
273 {
274         struct vmw_resource_relocation *rel;
275
276         list_for_each_entry(rel, list, head) {
277                 if (likely(rel->res != NULL))
278                         cb[rel->offset] = rel->res->id;
279                 else
280                         cb[rel->offset] = SVGA_3D_CMD_NOP;
281         }
282 }
283
284 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
285                            struct vmw_sw_context *sw_context,
286                            SVGA3dCmdHeader *header)
287 {
288         return capable(CAP_SYS_ADMIN) ? : -EINVAL;
289 }
290
291 static int vmw_cmd_ok(struct vmw_private *dev_priv,
292                       struct vmw_sw_context *sw_context,
293                       SVGA3dCmdHeader *header)
294 {
295         return 0;
296 }
297
298 /**
299  * vmw_bo_to_validate_list - add a bo to a validate list
300  *
301  * @sw_context: The software context used for this command submission batch.
302  * @bo: The buffer object to add.
303  * @validate_as_mob: Validate this buffer as a MOB.
304  * @p_val_node: If non-NULL Will be updated with the validate node number
305  * on return.
306  *
307  * Returns -EINVAL if the limit of number of buffer objects per command
308  * submission is reached.
309  */
310 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
311                                    struct ttm_buffer_object *bo,
312                                    bool validate_as_mob,
313                                    uint32_t *p_val_node)
314 {
315         uint32_t val_node;
316         struct vmw_validate_buffer *vval_buf;
317         struct ttm_validate_buffer *val_buf;
318         struct drm_hash_item *hash;
319         int ret;
320
321         if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) bo,
322                                     &hash) == 0)) {
323                 vval_buf = container_of(hash, struct vmw_validate_buffer,
324                                         hash);
325                 if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
326                         DRM_ERROR("Inconsistent buffer usage.\n");
327                         return -EINVAL;
328                 }
329                 val_buf = &vval_buf->base;
330                 val_node = vval_buf - sw_context->val_bufs;
331         } else {
332                 val_node = sw_context->cur_val_buf;
333                 if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
334                         DRM_ERROR("Max number of DMA buffers per submission "
335                                   "exceeded.\n");
336                         return -EINVAL;
337                 }
338                 vval_buf = &sw_context->val_bufs[val_node];
339                 vval_buf->hash.key = (unsigned long) bo;
340                 ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
341                 if (unlikely(ret != 0)) {
342                         DRM_ERROR("Failed to initialize a buffer validation "
343                                   "entry.\n");
344                         return ret;
345                 }
346                 ++sw_context->cur_val_buf;
347                 val_buf = &vval_buf->base;
348                 val_buf->bo = ttm_bo_reference(bo);
349                 val_buf->reserved = false;
350                 list_add_tail(&val_buf->head, &sw_context->validate_nodes);
351                 vval_buf->validate_as_mob = validate_as_mob;
352         }
353
354         sw_context->fence_flags |= DRM_VMW_FENCE_FLAG_EXEC;
355
356         if (p_val_node)
357                 *p_val_node = val_node;
358
359         return 0;
360 }
361
362 /**
363  * vmw_resources_reserve - Reserve all resources on the sw_context's
364  * resource list.
365  *
366  * @sw_context: Pointer to the software context.
367  *
368  * Note that since vmware's command submission currently is protected by
369  * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
370  * since only a single thread at once will attempt this.
371  */
372 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
373 {
374         struct vmw_resource_val_node *val;
375         int ret;
376
377         list_for_each_entry(val, &sw_context->resource_list, head) {
378                 struct vmw_resource *res = val->res;
379
380                 ret = vmw_resource_reserve(res, val->no_buffer_needed);
381                 if (unlikely(ret != 0))
382                         return ret;
383
384                 if (res->backup) {
385                         struct ttm_buffer_object *bo = &res->backup->base;
386
387                         ret = vmw_bo_to_validate_list
388                                 (sw_context, bo,
389                                  vmw_resource_needs_backup(res), NULL);
390
391                         if (unlikely(ret != 0))
392                                 return ret;
393                 }
394         }
395         return 0;
396 }
397
398 /**
399  * vmw_resources_validate - Validate all resources on the sw_context's
400  * resource list.
401  *
402  * @sw_context: Pointer to the software context.
403  *
404  * Before this function is called, all resource backup buffers must have
405  * been validated.
406  */
407 static int vmw_resources_validate(struct vmw_sw_context *sw_context)
408 {
409         struct vmw_resource_val_node *val;
410         int ret;
411
412         list_for_each_entry(val, &sw_context->resource_list, head) {
413                 struct vmw_resource *res = val->res;
414
415                 ret = vmw_resource_validate(res);
416                 if (unlikely(ret != 0)) {
417                         if (ret != -ERESTARTSYS)
418                                 DRM_ERROR("Failed to validate resource.\n");
419                         return ret;
420                 }
421         }
422         return 0;
423 }
424
425 /**
426  * vmw_cmd_compat_res_check - Check that a resource is present and if so, put it
427  * on the resource validate list unless it's already there.
428  *
429  * @dev_priv: Pointer to a device private structure.
430  * @sw_context: Pointer to the software context.
431  * @res_type: Resource type.
432  * @converter: User-space visisble type specific information.
433  * @id: user-space resource id handle.
434  * @id_loc: Pointer to the location in the command buffer currently being
435  * parsed from where the user-space resource id handle is located.
436  * @p_val: Pointer to pointer to resource validalidation node. Populated
437  * on exit.
438  */
439 static int
440 vmw_cmd_compat_res_check(struct vmw_private *dev_priv,
441                          struct vmw_sw_context *sw_context,
442                          enum vmw_res_type res_type,
443                          const struct vmw_user_resource_conv *converter,
444                          uint32_t id,
445                          uint32_t *id_loc,
446                          struct vmw_resource_val_node **p_val)
447 {
448         struct vmw_res_cache_entry *rcache =
449                 &sw_context->res_cache[res_type];
450         struct vmw_resource *res;
451         struct vmw_resource_val_node *node;
452         int ret;
453
454         if (id == SVGA3D_INVALID_ID) {
455                 if (p_val)
456                         *p_val = NULL;
457                 if (res_type == vmw_res_context) {
458                         DRM_ERROR("Illegal context invalid id.\n");
459                         return -EINVAL;
460                 }
461                 return 0;
462         }
463
464         /*
465          * Fastpath in case of repeated commands referencing the same
466          * resource
467          */
468
469         if (likely(rcache->valid && id == rcache->handle)) {
470                 const struct vmw_resource *res = rcache->res;
471
472                 rcache->node->first_usage = false;
473                 if (p_val)
474                         *p_val = rcache->node;
475
476                 return vmw_resource_relocation_add
477                         (&sw_context->res_relocations, res,
478                          id_loc - sw_context->buf_start);
479         }
480
481         ret = vmw_user_resource_lookup_handle(dev_priv,
482                                               sw_context->fp->tfile,
483                                               id,
484                                               converter,
485                                               &res);
486         if (unlikely(ret != 0)) {
487                 DRM_ERROR("Could not find or use resource 0x%08x.\n",
488                           (unsigned) id);
489                 dump_stack();
490                 return ret;
491         }
492
493         rcache->valid = true;
494         rcache->res = res;
495         rcache->handle = id;
496
497         ret = vmw_resource_relocation_add(&sw_context->res_relocations,
498                                           res,
499                                           id_loc - sw_context->buf_start);
500         if (unlikely(ret != 0))
501                 goto out_no_reloc;
502
503         ret = vmw_resource_val_add(sw_context, res, &node);
504         if (unlikely(ret != 0))
505                 goto out_no_reloc;
506
507         rcache->node = node;
508         if (p_val)
509                 *p_val = node;
510
511         if (dev_priv->has_mob && node->first_usage &&
512             res_type == vmw_res_context) {
513                 ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
514                 if (unlikely(ret != 0))
515                         goto out_no_reloc;
516                 node->staged_bindings =
517                         kzalloc(sizeof(*node->staged_bindings), GFP_KERNEL);
518                 if (node->staged_bindings == NULL) {
519                         DRM_ERROR("Failed to allocate context binding "
520                                   "information.\n");
521                         goto out_no_reloc;
522                 }
523                 INIT_LIST_HEAD(&node->staged_bindings->list);
524         }
525
526         vmw_resource_unreference(&res);
527         return 0;
528
529 out_no_reloc:
530         BUG_ON(sw_context->error_resource != NULL);
531         sw_context->error_resource = res;
532
533         return ret;
534 }
535
536 /**
537  * vmw_cmd_res_check - Check that a resource is present and if so, put it
538  * on the resource validate list unless it's already there.
539  *
540  * @dev_priv: Pointer to a device private structure.
541  * @sw_context: Pointer to the software context.
542  * @res_type: Resource type.
543  * @converter: User-space visisble type specific information.
544  * @id_loc: Pointer to the location in the command buffer currently being
545  * parsed from where the user-space resource id handle is located.
546  * @p_val: Pointer to pointer to resource validalidation node. Populated
547  * on exit.
548  */
549 static int
550 vmw_cmd_res_check(struct vmw_private *dev_priv,
551                   struct vmw_sw_context *sw_context,
552                   enum vmw_res_type res_type,
553                   const struct vmw_user_resource_conv *converter,
554                   uint32_t *id_loc,
555                   struct vmw_resource_val_node **p_val)
556 {
557         return vmw_cmd_compat_res_check(dev_priv, sw_context, res_type,
558                                         converter, *id_loc, id_loc, p_val);
559 }
560
561 /**
562  * vmw_rebind_contexts - Rebind all resources previously bound to
563  * referenced contexts.
564  *
565  * @sw_context: Pointer to the software context.
566  *
567  * Rebind context binding points that have been scrubbed because of eviction.
568  */
569 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
570 {
571         struct vmw_resource_val_node *val;
572         int ret;
573
574         list_for_each_entry(val, &sw_context->resource_list, head) {
575                 if (likely(!val->staged_bindings))
576                         continue;
577
578                 ret = vmw_context_rebind_all(val->res);
579                 if (unlikely(ret != 0)) {
580                         if (ret != -ERESTARTSYS)
581                                 DRM_ERROR("Failed to rebind context.\n");
582                         return ret;
583                 }
584         }
585
586         return 0;
587 }
588
589 /**
590  * vmw_cmd_cid_check - Check a command header for valid context information.
591  *
592  * @dev_priv: Pointer to a device private structure.
593  * @sw_context: Pointer to the software context.
594  * @header: A command header with an embedded user-space context handle.
595  *
596  * Convenience function: Call vmw_cmd_res_check with the user-space context
597  * handle embedded in @header.
598  */
599 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
600                              struct vmw_sw_context *sw_context,
601                              SVGA3dCmdHeader *header)
602 {
603         struct vmw_cid_cmd {
604                 SVGA3dCmdHeader header;
605                 __le32 cid;
606         } *cmd;
607
608         cmd = container_of(header, struct vmw_cid_cmd, header);
609         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
610                                  user_context_converter, &cmd->cid, NULL);
611 }
612
613 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
614                                            struct vmw_sw_context *sw_context,
615                                            SVGA3dCmdHeader *header)
616 {
617         struct vmw_sid_cmd {
618                 SVGA3dCmdHeader header;
619                 SVGA3dCmdSetRenderTarget body;
620         } *cmd;
621         struct vmw_resource_val_node *ctx_node;
622         struct vmw_resource_val_node *res_node;
623         int ret;
624
625         cmd = container_of(header, struct vmw_sid_cmd, header);
626
627         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
628                                 user_context_converter, &cmd->body.cid,
629                                 &ctx_node);
630         if (unlikely(ret != 0))
631                 return ret;
632
633         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
634                                 user_surface_converter,
635                                 &cmd->body.target.sid, &res_node);
636         if (unlikely(ret != 0))
637                 return ret;
638
639         if (dev_priv->has_mob) {
640                 struct vmw_ctx_bindinfo bi;
641
642                 bi.ctx = ctx_node->res;
643                 bi.res = res_node ? res_node->res : NULL;
644                 bi.bt = vmw_ctx_binding_rt;
645                 bi.i1.rt_type = cmd->body.type;
646                 return vmw_context_binding_add(ctx_node->staged_bindings, &bi);
647         }
648
649         return 0;
650 }
651
652 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
653                                       struct vmw_sw_context *sw_context,
654                                       SVGA3dCmdHeader *header)
655 {
656         struct vmw_sid_cmd {
657                 SVGA3dCmdHeader header;
658                 SVGA3dCmdSurfaceCopy body;
659         } *cmd;
660         int ret;
661
662         cmd = container_of(header, struct vmw_sid_cmd, header);
663         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
664                                 user_surface_converter,
665                                 &cmd->body.src.sid, NULL);
666         if (unlikely(ret != 0))
667                 return ret;
668         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
669                                  user_surface_converter,
670                                  &cmd->body.dest.sid, NULL);
671 }
672
673 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
674                                      struct vmw_sw_context *sw_context,
675                                      SVGA3dCmdHeader *header)
676 {
677         struct vmw_sid_cmd {
678                 SVGA3dCmdHeader header;
679                 SVGA3dCmdSurfaceStretchBlt body;
680         } *cmd;
681         int ret;
682
683         cmd = container_of(header, struct vmw_sid_cmd, header);
684         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
685                                 user_surface_converter,
686                                 &cmd->body.src.sid, NULL);
687         if (unlikely(ret != 0))
688                 return ret;
689         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
690                                  user_surface_converter,
691                                  &cmd->body.dest.sid, NULL);
692 }
693
694 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
695                                          struct vmw_sw_context *sw_context,
696                                          SVGA3dCmdHeader *header)
697 {
698         struct vmw_sid_cmd {
699                 SVGA3dCmdHeader header;
700                 SVGA3dCmdBlitSurfaceToScreen body;
701         } *cmd;
702
703         cmd = container_of(header, struct vmw_sid_cmd, header);
704
705         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
706                                  user_surface_converter,
707                                  &cmd->body.srcImage.sid, NULL);
708 }
709
710 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
711                                  struct vmw_sw_context *sw_context,
712                                  SVGA3dCmdHeader *header)
713 {
714         struct vmw_sid_cmd {
715                 SVGA3dCmdHeader header;
716                 SVGA3dCmdPresent body;
717         } *cmd;
718
719
720         cmd = container_of(header, struct vmw_sid_cmd, header);
721
722         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
723                                  user_surface_converter, &cmd->body.sid,
724                                  NULL);
725 }
726
727 /**
728  * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
729  *
730  * @dev_priv: The device private structure.
731  * @new_query_bo: The new buffer holding query results.
732  * @sw_context: The software context used for this command submission.
733  *
734  * This function checks whether @new_query_bo is suitable for holding
735  * query results, and if another buffer currently is pinned for query
736  * results. If so, the function prepares the state of @sw_context for
737  * switching pinned buffers after successful submission of the current
738  * command batch.
739  */
740 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
741                                        struct ttm_buffer_object *new_query_bo,
742                                        struct vmw_sw_context *sw_context)
743 {
744         struct vmw_res_cache_entry *ctx_entry =
745                 &sw_context->res_cache[vmw_res_context];
746         int ret;
747
748         BUG_ON(!ctx_entry->valid);
749         sw_context->last_query_ctx = ctx_entry->res;
750
751         if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
752
753                 if (unlikely(new_query_bo->num_pages > 4)) {
754                         DRM_ERROR("Query buffer too large.\n");
755                         return -EINVAL;
756                 }
757
758                 if (unlikely(sw_context->cur_query_bo != NULL)) {
759                         sw_context->needs_post_query_barrier = true;
760                         ret = vmw_bo_to_validate_list(sw_context,
761                                                       sw_context->cur_query_bo,
762                                                       dev_priv->has_mob, NULL);
763                         if (unlikely(ret != 0))
764                                 return ret;
765                 }
766                 sw_context->cur_query_bo = new_query_bo;
767
768                 ret = vmw_bo_to_validate_list(sw_context,
769                                               dev_priv->dummy_query_bo,
770                                               dev_priv->has_mob, NULL);
771                 if (unlikely(ret != 0))
772                         return ret;
773
774         }
775
776         return 0;
777 }
778
779
780 /**
781  * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
782  *
783  * @dev_priv: The device private structure.
784  * @sw_context: The software context used for this command submission batch.
785  *
786  * This function will check if we're switching query buffers, and will then,
787  * issue a dummy occlusion query wait used as a query barrier. When the fence
788  * object following that query wait has signaled, we are sure that all
789  * preceding queries have finished, and the old query buffer can be unpinned.
790  * However, since both the new query buffer and the old one are fenced with
791  * that fence, we can do an asynchronus unpin now, and be sure that the
792  * old query buffer won't be moved until the fence has signaled.
793  *
794  * As mentioned above, both the new - and old query buffers need to be fenced
795  * using a sequence emitted *after* calling this function.
796  */
797 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
798                                      struct vmw_sw_context *sw_context)
799 {
800         /*
801          * The validate list should still hold references to all
802          * contexts here.
803          */
804
805         if (sw_context->needs_post_query_barrier) {
806                 struct vmw_res_cache_entry *ctx_entry =
807                         &sw_context->res_cache[vmw_res_context];
808                 struct vmw_resource *ctx;
809                 int ret;
810
811                 BUG_ON(!ctx_entry->valid);
812                 ctx = ctx_entry->res;
813
814                 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
815
816                 if (unlikely(ret != 0))
817                         DRM_ERROR("Out of fifo space for dummy query.\n");
818         }
819
820         if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
821                 if (dev_priv->pinned_bo) {
822                         vmw_bo_pin(dev_priv->pinned_bo, false);
823                         ttm_bo_unref(&dev_priv->pinned_bo);
824                 }
825
826                 if (!sw_context->needs_post_query_barrier) {
827                         vmw_bo_pin(sw_context->cur_query_bo, true);
828
829                         /*
830                          * We pin also the dummy_query_bo buffer so that we
831                          * don't need to validate it when emitting
832                          * dummy queries in context destroy paths.
833                          */
834
835                         vmw_bo_pin(dev_priv->dummy_query_bo, true);
836                         dev_priv->dummy_query_bo_pinned = true;
837
838                         BUG_ON(sw_context->last_query_ctx == NULL);
839                         dev_priv->query_cid = sw_context->last_query_ctx->id;
840                         dev_priv->query_cid_valid = true;
841                         dev_priv->pinned_bo =
842                                 ttm_bo_reference(sw_context->cur_query_bo);
843                 }
844         }
845 }
846
847 /**
848  * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
849  * handle to a MOB id.
850  *
851  * @dev_priv: Pointer to a device private structure.
852  * @sw_context: The software context used for this command batch validation.
853  * @id: Pointer to the user-space handle to be translated.
854  * @vmw_bo_p: Points to a location that, on successful return will carry
855  * a reference-counted pointer to the DMA buffer identified by the
856  * user-space handle in @id.
857  *
858  * This function saves information needed to translate a user-space buffer
859  * handle to a MOB id. The translation does not take place immediately, but
860  * during a call to vmw_apply_relocations(). This function builds a relocation
861  * list and a list of buffers to validate. The former needs to be freed using
862  * either vmw_apply_relocations() or vmw_free_relocations(). The latter
863  * needs to be freed using vmw_clear_validations.
864  */
865 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
866                                  struct vmw_sw_context *sw_context,
867                                  SVGAMobId *id,
868                                  struct vmw_dma_buffer **vmw_bo_p)
869 {
870         struct vmw_dma_buffer *vmw_bo = NULL;
871         struct ttm_buffer_object *bo;
872         uint32_t handle = *id;
873         struct vmw_relocation *reloc;
874         int ret;
875
876         ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
877         if (unlikely(ret != 0)) {
878                 DRM_ERROR("Could not find or use MOB buffer.\n");
879                 return -EINVAL;
880         }
881         bo = &vmw_bo->base;
882
883         if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
884                 DRM_ERROR("Max number relocations per submission"
885                           " exceeded\n");
886                 ret = -EINVAL;
887                 goto out_no_reloc;
888         }
889
890         reloc = &sw_context->relocs[sw_context->cur_reloc++];
891         reloc->mob_loc = id;
892         reloc->location = NULL;
893
894         ret = vmw_bo_to_validate_list(sw_context, bo, true, &reloc->index);
895         if (unlikely(ret != 0))
896                 goto out_no_reloc;
897
898         *vmw_bo_p = vmw_bo;
899         return 0;
900
901 out_no_reloc:
902         vmw_dmabuf_unreference(&vmw_bo);
903         vmw_bo_p = NULL;
904         return ret;
905 }
906
907 /**
908  * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
909  * handle to a valid SVGAGuestPtr
910  *
911  * @dev_priv: Pointer to a device private structure.
912  * @sw_context: The software context used for this command batch validation.
913  * @ptr: Pointer to the user-space handle to be translated.
914  * @vmw_bo_p: Points to a location that, on successful return will carry
915  * a reference-counted pointer to the DMA buffer identified by the
916  * user-space handle in @id.
917  *
918  * This function saves information needed to translate a user-space buffer
919  * handle to a valid SVGAGuestPtr. The translation does not take place
920  * immediately, but during a call to vmw_apply_relocations().
921  * This function builds a relocation list and a list of buffers to validate.
922  * The former needs to be freed using either vmw_apply_relocations() or
923  * vmw_free_relocations(). The latter needs to be freed using
924  * vmw_clear_validations.
925  */
926 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
927                                    struct vmw_sw_context *sw_context,
928                                    SVGAGuestPtr *ptr,
929                                    struct vmw_dma_buffer **vmw_bo_p)
930 {
931         struct vmw_dma_buffer *vmw_bo = NULL;
932         struct ttm_buffer_object *bo;
933         uint32_t handle = ptr->gmrId;
934         struct vmw_relocation *reloc;
935         int ret;
936
937         ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
938         if (unlikely(ret != 0)) {
939                 DRM_ERROR("Could not find or use GMR region.\n");
940                 return -EINVAL;
941         }
942         bo = &vmw_bo->base;
943
944         if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
945                 DRM_ERROR("Max number relocations per submission"
946                           " exceeded\n");
947                 ret = -EINVAL;
948                 goto out_no_reloc;
949         }
950
951         reloc = &sw_context->relocs[sw_context->cur_reloc++];
952         reloc->location = ptr;
953
954         ret = vmw_bo_to_validate_list(sw_context, bo, false, &reloc->index);
955         if (unlikely(ret != 0))
956                 goto out_no_reloc;
957
958         *vmw_bo_p = vmw_bo;
959         return 0;
960
961 out_no_reloc:
962         vmw_dmabuf_unreference(&vmw_bo);
963         vmw_bo_p = NULL;
964         return ret;
965 }
966
967 /**
968  * vmw_cmd_begin_gb_query - validate a  SVGA_3D_CMD_BEGIN_GB_QUERY command.
969  *
970  * @dev_priv: Pointer to a device private struct.
971  * @sw_context: The software context used for this command submission.
972  * @header: Pointer to the command header in the command stream.
973  */
974 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
975                                   struct vmw_sw_context *sw_context,
976                                   SVGA3dCmdHeader *header)
977 {
978         struct vmw_begin_gb_query_cmd {
979                 SVGA3dCmdHeader header;
980                 SVGA3dCmdBeginGBQuery q;
981         } *cmd;
982
983         cmd = container_of(header, struct vmw_begin_gb_query_cmd,
984                            header);
985
986         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
987                                  user_context_converter, &cmd->q.cid,
988                                  NULL);
989 }
990
991 /**
992  * vmw_cmd_begin_query - validate a  SVGA_3D_CMD_BEGIN_QUERY command.
993  *
994  * @dev_priv: Pointer to a device private struct.
995  * @sw_context: The software context used for this command submission.
996  * @header: Pointer to the command header in the command stream.
997  */
998 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
999                                struct vmw_sw_context *sw_context,
1000                                SVGA3dCmdHeader *header)
1001 {
1002         struct vmw_begin_query_cmd {
1003                 SVGA3dCmdHeader header;
1004                 SVGA3dCmdBeginQuery q;
1005         } *cmd;
1006
1007         cmd = container_of(header, struct vmw_begin_query_cmd,
1008                            header);
1009
1010         if (unlikely(dev_priv->has_mob)) {
1011                 struct {
1012                         SVGA3dCmdHeader header;
1013                         SVGA3dCmdBeginGBQuery q;
1014                 } gb_cmd;
1015
1016                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1017
1018                 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1019                 gb_cmd.header.size = cmd->header.size;
1020                 gb_cmd.q.cid = cmd->q.cid;
1021                 gb_cmd.q.type = cmd->q.type;
1022
1023                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1024                 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1025         }
1026
1027         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1028                                  user_context_converter, &cmd->q.cid,
1029                                  NULL);
1030 }
1031
1032 /**
1033  * vmw_cmd_end_gb_query - validate a  SVGA_3D_CMD_END_GB_QUERY command.
1034  *
1035  * @dev_priv: Pointer to a device private struct.
1036  * @sw_context: The software context used for this command submission.
1037  * @header: Pointer to the command header in the command stream.
1038  */
1039 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1040                                 struct vmw_sw_context *sw_context,
1041                                 SVGA3dCmdHeader *header)
1042 {
1043         struct vmw_dma_buffer *vmw_bo;
1044         struct vmw_query_cmd {
1045                 SVGA3dCmdHeader header;
1046                 SVGA3dCmdEndGBQuery q;
1047         } *cmd;
1048         int ret;
1049
1050         cmd = container_of(header, struct vmw_query_cmd, header);
1051         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1052         if (unlikely(ret != 0))
1053                 return ret;
1054
1055         ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1056                                     &cmd->q.mobid,
1057                                     &vmw_bo);
1058         if (unlikely(ret != 0))
1059                 return ret;
1060
1061         ret = vmw_query_bo_switch_prepare(dev_priv, &vmw_bo->base, sw_context);
1062
1063         vmw_dmabuf_unreference(&vmw_bo);
1064         return ret;
1065 }
1066
1067 /**
1068  * vmw_cmd_end_query - validate a  SVGA_3D_CMD_END_QUERY command.
1069  *
1070  * @dev_priv: Pointer to a device private struct.
1071  * @sw_context: The software context used for this command submission.
1072  * @header: Pointer to the command header in the command stream.
1073  */
1074 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1075                              struct vmw_sw_context *sw_context,
1076                              SVGA3dCmdHeader *header)
1077 {
1078         struct vmw_dma_buffer *vmw_bo;
1079         struct vmw_query_cmd {
1080                 SVGA3dCmdHeader header;
1081                 SVGA3dCmdEndQuery q;
1082         } *cmd;
1083         int ret;
1084
1085         cmd = container_of(header, struct vmw_query_cmd, header);
1086         if (dev_priv->has_mob) {
1087                 struct {
1088                         SVGA3dCmdHeader header;
1089                         SVGA3dCmdEndGBQuery q;
1090                 } gb_cmd;
1091
1092                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1093
1094                 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1095                 gb_cmd.header.size = cmd->header.size;
1096                 gb_cmd.q.cid = cmd->q.cid;
1097                 gb_cmd.q.type = cmd->q.type;
1098                 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1099                 gb_cmd.q.offset = cmd->q.guestResult.offset;
1100
1101                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1102                 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1103         }
1104
1105         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1106         if (unlikely(ret != 0))
1107                 return ret;
1108
1109         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1110                                       &cmd->q.guestResult,
1111                                       &vmw_bo);
1112         if (unlikely(ret != 0))
1113                 return ret;
1114
1115         ret = vmw_query_bo_switch_prepare(dev_priv, &vmw_bo->base, sw_context);
1116
1117         vmw_dmabuf_unreference(&vmw_bo);
1118         return ret;
1119 }
1120
1121 /**
1122  * vmw_cmd_wait_gb_query - validate a  SVGA_3D_CMD_WAIT_GB_QUERY command.
1123  *
1124  * @dev_priv: Pointer to a device private struct.
1125  * @sw_context: The software context used for this command submission.
1126  * @header: Pointer to the command header in the command stream.
1127  */
1128 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1129                                  struct vmw_sw_context *sw_context,
1130                                  SVGA3dCmdHeader *header)
1131 {
1132         struct vmw_dma_buffer *vmw_bo;
1133         struct vmw_query_cmd {
1134                 SVGA3dCmdHeader header;
1135                 SVGA3dCmdWaitForGBQuery q;
1136         } *cmd;
1137         int ret;
1138
1139         cmd = container_of(header, struct vmw_query_cmd, header);
1140         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1141         if (unlikely(ret != 0))
1142                 return ret;
1143
1144         ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1145                                     &cmd->q.mobid,
1146                                     &vmw_bo);
1147         if (unlikely(ret != 0))
1148                 return ret;
1149
1150         vmw_dmabuf_unreference(&vmw_bo);
1151         return 0;
1152 }
1153
1154 /**
1155  * vmw_cmd_wait_query - validate a  SVGA_3D_CMD_WAIT_QUERY command.
1156  *
1157  * @dev_priv: Pointer to a device private struct.
1158  * @sw_context: The software context used for this command submission.
1159  * @header: Pointer to the command header in the command stream.
1160  */
1161 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1162                               struct vmw_sw_context *sw_context,
1163                               SVGA3dCmdHeader *header)
1164 {
1165         struct vmw_dma_buffer *vmw_bo;
1166         struct vmw_query_cmd {
1167                 SVGA3dCmdHeader header;
1168                 SVGA3dCmdWaitForQuery q;
1169         } *cmd;
1170         int ret;
1171
1172         cmd = container_of(header, struct vmw_query_cmd, header);
1173         if (dev_priv->has_mob) {
1174                 struct {
1175                         SVGA3dCmdHeader header;
1176                         SVGA3dCmdWaitForGBQuery q;
1177                 } gb_cmd;
1178
1179                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1180
1181                 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1182                 gb_cmd.header.size = cmd->header.size;
1183                 gb_cmd.q.cid = cmd->q.cid;
1184                 gb_cmd.q.type = cmd->q.type;
1185                 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1186                 gb_cmd.q.offset = cmd->q.guestResult.offset;
1187
1188                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1189                 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1190         }
1191
1192         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1193         if (unlikely(ret != 0))
1194                 return ret;
1195
1196         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1197                                       &cmd->q.guestResult,
1198                                       &vmw_bo);
1199         if (unlikely(ret != 0))
1200                 return ret;
1201
1202         vmw_dmabuf_unreference(&vmw_bo);
1203         return 0;
1204 }
1205
1206 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1207                        struct vmw_sw_context *sw_context,
1208                        SVGA3dCmdHeader *header)
1209 {
1210         struct vmw_dma_buffer *vmw_bo = NULL;
1211         struct vmw_surface *srf = NULL;
1212         struct vmw_dma_cmd {
1213                 SVGA3dCmdHeader header;
1214                 SVGA3dCmdSurfaceDMA dma;
1215         } *cmd;
1216         int ret;
1217
1218         cmd = container_of(header, struct vmw_dma_cmd, header);
1219         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1220                                       &cmd->dma.guest.ptr,
1221                                       &vmw_bo);
1222         if (unlikely(ret != 0))
1223                 return ret;
1224
1225         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1226                                 user_surface_converter, &cmd->dma.host.sid,
1227                                 NULL);
1228         if (unlikely(ret != 0)) {
1229                 if (unlikely(ret != -ERESTARTSYS))
1230                         DRM_ERROR("could not find surface for DMA.\n");
1231                 goto out_no_surface;
1232         }
1233
1234         srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1235
1236         vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1237                              header);
1238
1239 out_no_surface:
1240         vmw_dmabuf_unreference(&vmw_bo);
1241         return ret;
1242 }
1243
1244 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1245                         struct vmw_sw_context *sw_context,
1246                         SVGA3dCmdHeader *header)
1247 {
1248         struct vmw_draw_cmd {
1249                 SVGA3dCmdHeader header;
1250                 SVGA3dCmdDrawPrimitives body;
1251         } *cmd;
1252         SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1253                 (unsigned long)header + sizeof(*cmd));
1254         SVGA3dPrimitiveRange *range;
1255         uint32_t i;
1256         uint32_t maxnum;
1257         int ret;
1258
1259         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1260         if (unlikely(ret != 0))
1261                 return ret;
1262
1263         cmd = container_of(header, struct vmw_draw_cmd, header);
1264         maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1265
1266         if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1267                 DRM_ERROR("Illegal number of vertex declarations.\n");
1268                 return -EINVAL;
1269         }
1270
1271         for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1272                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1273                                         user_surface_converter,
1274                                         &decl->array.surfaceId, NULL);
1275                 if (unlikely(ret != 0))
1276                         return ret;
1277         }
1278
1279         maxnum = (header->size - sizeof(cmd->body) -
1280                   cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1281         if (unlikely(cmd->body.numRanges > maxnum)) {
1282                 DRM_ERROR("Illegal number of index ranges.\n");
1283                 return -EINVAL;
1284         }
1285
1286         range = (SVGA3dPrimitiveRange *) decl;
1287         for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1288                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1289                                         user_surface_converter,
1290                                         &range->indexArray.surfaceId, NULL);
1291                 if (unlikely(ret != 0))
1292                         return ret;
1293         }
1294         return 0;
1295 }
1296
1297
1298 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1299                              struct vmw_sw_context *sw_context,
1300                              SVGA3dCmdHeader *header)
1301 {
1302         struct vmw_tex_state_cmd {
1303                 SVGA3dCmdHeader header;
1304                 SVGA3dCmdSetTextureState state;
1305         } *cmd;
1306
1307         SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1308           ((unsigned long) header + header->size + sizeof(header));
1309         SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1310                 ((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1311         struct vmw_resource_val_node *ctx_node;
1312         struct vmw_resource_val_node *res_node;
1313         int ret;
1314
1315         cmd = container_of(header, struct vmw_tex_state_cmd,
1316                            header);
1317
1318         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1319                                 user_context_converter, &cmd->state.cid,
1320                                 &ctx_node);
1321         if (unlikely(ret != 0))
1322                 return ret;
1323
1324         for (; cur_state < last_state; ++cur_state) {
1325                 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1326                         continue;
1327
1328                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1329                                         user_surface_converter,
1330                                         &cur_state->value, &res_node);
1331                 if (unlikely(ret != 0))
1332                         return ret;
1333
1334                 if (dev_priv->has_mob) {
1335                         struct vmw_ctx_bindinfo bi;
1336
1337                         bi.ctx = ctx_node->res;
1338                         bi.res = res_node ? res_node->res : NULL;
1339                         bi.bt = vmw_ctx_binding_tex;
1340                         bi.i1.texture_stage = cur_state->stage;
1341                         vmw_context_binding_add(ctx_node->staged_bindings,
1342                                                 &bi);
1343                 }
1344         }
1345
1346         return 0;
1347 }
1348
1349 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1350                                       struct vmw_sw_context *sw_context,
1351                                       void *buf)
1352 {
1353         struct vmw_dma_buffer *vmw_bo;
1354         int ret;
1355
1356         struct {
1357                 uint32_t header;
1358                 SVGAFifoCmdDefineGMRFB body;
1359         } *cmd = buf;
1360
1361         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1362                                       &cmd->body.ptr,
1363                                       &vmw_bo);
1364         if (unlikely(ret != 0))
1365                 return ret;
1366
1367         vmw_dmabuf_unreference(&vmw_bo);
1368
1369         return ret;
1370 }
1371
1372 /**
1373  * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1374  *
1375  * @dev_priv: Pointer to a device private struct.
1376  * @sw_context: The software context being used for this batch.
1377  * @res_type: The resource type.
1378  * @converter: Information about user-space binding for this resource type.
1379  * @res_id: Pointer to the user-space resource handle in the command stream.
1380  * @buf_id: Pointer to the user-space backup buffer handle in the command
1381  * stream.
1382  * @backup_offset: Offset of backup into MOB.
1383  *
1384  * This function prepares for registering a switch of backup buffers
1385  * in the resource metadata just prior to unreserving.
1386  */
1387 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1388                                  struct vmw_sw_context *sw_context,
1389                                  enum vmw_res_type res_type,
1390                                  const struct vmw_user_resource_conv
1391                                  *converter,
1392                                  uint32_t *res_id,
1393                                  uint32_t *buf_id,
1394                                  unsigned long backup_offset)
1395 {
1396         int ret;
1397         struct vmw_dma_buffer *dma_buf;
1398         struct vmw_resource_val_node *val_node;
1399
1400         ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1401                                 converter, res_id, &val_node);
1402         if (unlikely(ret != 0))
1403                 return ret;
1404
1405         ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1406         if (unlikely(ret != 0))
1407                 return ret;
1408
1409         if (val_node->first_usage)
1410                 val_node->no_buffer_needed = true;
1411
1412         vmw_dmabuf_unreference(&val_node->new_backup);
1413         val_node->new_backup = dma_buf;
1414         val_node->new_backup_offset = backup_offset;
1415
1416         return 0;
1417 }
1418
1419 /**
1420  * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1421  * command
1422  *
1423  * @dev_priv: Pointer to a device private struct.
1424  * @sw_context: The software context being used for this batch.
1425  * @header: Pointer to the command header in the command stream.
1426  */
1427 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1428                                    struct vmw_sw_context *sw_context,
1429                                    SVGA3dCmdHeader *header)
1430 {
1431         struct vmw_bind_gb_surface_cmd {
1432                 SVGA3dCmdHeader header;
1433                 SVGA3dCmdBindGBSurface body;
1434         } *cmd;
1435
1436         cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
1437
1438         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1439                                      user_surface_converter,
1440                                      &cmd->body.sid, &cmd->body.mobid,
1441                                      0);
1442 }
1443
1444 /**
1445  * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
1446  * command
1447  *
1448  * @dev_priv: Pointer to a device private struct.
1449  * @sw_context: The software context being used for this batch.
1450  * @header: Pointer to the command header in the command stream.
1451  */
1452 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1453                                    struct vmw_sw_context *sw_context,
1454                                    SVGA3dCmdHeader *header)
1455 {
1456         struct vmw_gb_surface_cmd {
1457                 SVGA3dCmdHeader header;
1458                 SVGA3dCmdUpdateGBImage body;
1459         } *cmd;
1460
1461         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1462
1463         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1464                                  user_surface_converter,
1465                                  &cmd->body.image.sid, NULL);
1466 }
1467
1468 /**
1469  * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
1470  * command
1471  *
1472  * @dev_priv: Pointer to a device private struct.
1473  * @sw_context: The software context being used for this batch.
1474  * @header: Pointer to the command header in the command stream.
1475  */
1476 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1477                                      struct vmw_sw_context *sw_context,
1478                                      SVGA3dCmdHeader *header)
1479 {
1480         struct vmw_gb_surface_cmd {
1481                 SVGA3dCmdHeader header;
1482                 SVGA3dCmdUpdateGBSurface body;
1483         } *cmd;
1484
1485         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1486
1487         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1488                                  user_surface_converter,
1489                                  &cmd->body.sid, NULL);
1490 }
1491
1492 /**
1493  * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
1494  * command
1495  *
1496  * @dev_priv: Pointer to a device private struct.
1497  * @sw_context: The software context being used for this batch.
1498  * @header: Pointer to the command header in the command stream.
1499  */
1500 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1501                                      struct vmw_sw_context *sw_context,
1502                                      SVGA3dCmdHeader *header)
1503 {
1504         struct vmw_gb_surface_cmd {
1505                 SVGA3dCmdHeader header;
1506                 SVGA3dCmdReadbackGBImage body;
1507         } *cmd;
1508
1509         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1510
1511         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1512                                  user_surface_converter,
1513                                  &cmd->body.image.sid, NULL);
1514 }
1515
1516 /**
1517  * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
1518  * command
1519  *
1520  * @dev_priv: Pointer to a device private struct.
1521  * @sw_context: The software context being used for this batch.
1522  * @header: Pointer to the command header in the command stream.
1523  */
1524 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1525                                        struct vmw_sw_context *sw_context,
1526                                        SVGA3dCmdHeader *header)
1527 {
1528         struct vmw_gb_surface_cmd {
1529                 SVGA3dCmdHeader header;
1530                 SVGA3dCmdReadbackGBSurface body;
1531         } *cmd;
1532
1533         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1534
1535         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1536                                  user_surface_converter,
1537                                  &cmd->body.sid, NULL);
1538 }
1539
1540 /**
1541  * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1542  * command
1543  *
1544  * @dev_priv: Pointer to a device private struct.
1545  * @sw_context: The software context being used for this batch.
1546  * @header: Pointer to the command header in the command stream.
1547  */
1548 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1549                                        struct vmw_sw_context *sw_context,
1550                                        SVGA3dCmdHeader *header)
1551 {
1552         struct vmw_gb_surface_cmd {
1553                 SVGA3dCmdHeader header;
1554                 SVGA3dCmdInvalidateGBImage body;
1555         } *cmd;
1556
1557         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1558
1559         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1560                                  user_surface_converter,
1561                                  &cmd->body.image.sid, NULL);
1562 }
1563
1564 /**
1565  * vmw_cmd_invalidate_gb_surface - Validate an
1566  * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
1567  *
1568  * @dev_priv: Pointer to a device private struct.
1569  * @sw_context: The software context being used for this batch.
1570  * @header: Pointer to the command header in the command stream.
1571  */
1572 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1573                                          struct vmw_sw_context *sw_context,
1574                                          SVGA3dCmdHeader *header)
1575 {
1576         struct vmw_gb_surface_cmd {
1577                 SVGA3dCmdHeader header;
1578                 SVGA3dCmdInvalidateGBSurface body;
1579         } *cmd;
1580
1581         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1582
1583         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1584                                  user_surface_converter,
1585                                  &cmd->body.sid, NULL);
1586 }
1587
1588
1589 /**
1590  * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
1591  * command
1592  *
1593  * @dev_priv: Pointer to a device private struct.
1594  * @sw_context: The software context being used for this batch.
1595  * @header: Pointer to the command header in the command stream.
1596  */
1597 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1598                                  struct vmw_sw_context *sw_context,
1599                                  SVGA3dCmdHeader *header)
1600 {
1601         struct vmw_shader_define_cmd {
1602                 SVGA3dCmdHeader header;
1603                 SVGA3dCmdDefineShader body;
1604         } *cmd;
1605         int ret;
1606         size_t size;
1607
1608         cmd = container_of(header, struct vmw_shader_define_cmd,
1609                            header);
1610
1611         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1612                                 user_context_converter, &cmd->body.cid,
1613                                 NULL);
1614         if (unlikely(ret != 0))
1615                 return ret;
1616
1617         if (unlikely(!dev_priv->has_mob))
1618                 return 0;
1619
1620         size = cmd->header.size - sizeof(cmd->body);
1621         ret = vmw_compat_shader_add(sw_context->fp->shman,
1622                                     cmd->body.shid, cmd + 1,
1623                                     cmd->body.type, size,
1624                                     sw_context->fp->tfile,
1625                                     &sw_context->staged_shaders);
1626         if (unlikely(ret != 0))
1627                 return ret;
1628
1629         return vmw_resource_relocation_add(&sw_context->res_relocations,
1630                                            NULL, &cmd->header.id -
1631                                            sw_context->buf_start);
1632
1633         return 0;
1634 }
1635
1636 /**
1637  * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
1638  * command
1639  *
1640  * @dev_priv: Pointer to a device private struct.
1641  * @sw_context: The software context being used for this batch.
1642  * @header: Pointer to the command header in the command stream.
1643  */
1644 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1645                                   struct vmw_sw_context *sw_context,
1646                                   SVGA3dCmdHeader *header)
1647 {
1648         struct vmw_shader_destroy_cmd {
1649                 SVGA3dCmdHeader header;
1650                 SVGA3dCmdDestroyShader body;
1651         } *cmd;
1652         int ret;
1653
1654         cmd = container_of(header, struct vmw_shader_destroy_cmd,
1655                            header);
1656
1657         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1658                                 user_context_converter, &cmd->body.cid,
1659                                 NULL);
1660         if (unlikely(ret != 0))
1661                 return ret;
1662
1663         if (unlikely(!dev_priv->has_mob))
1664                 return 0;
1665
1666         ret = vmw_compat_shader_remove(sw_context->fp->shman,
1667                                        cmd->body.shid,
1668                                        cmd->body.type,
1669                                        &sw_context->staged_shaders);
1670         if (unlikely(ret != 0))
1671                 return ret;
1672
1673         return vmw_resource_relocation_add(&sw_context->res_relocations,
1674                                            NULL, &cmd->header.id -
1675                                            sw_context->buf_start);
1676
1677         return 0;
1678 }
1679
1680 /**
1681  * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
1682  * command
1683  *
1684  * @dev_priv: Pointer to a device private struct.
1685  * @sw_context: The software context being used for this batch.
1686  * @header: Pointer to the command header in the command stream.
1687  */
1688 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1689                               struct vmw_sw_context *sw_context,
1690                               SVGA3dCmdHeader *header)
1691 {
1692         struct vmw_set_shader_cmd {
1693                 SVGA3dCmdHeader header;
1694                 SVGA3dCmdSetShader body;
1695         } *cmd;
1696         struct vmw_resource_val_node *ctx_node;
1697         int ret;
1698
1699         cmd = container_of(header, struct vmw_set_shader_cmd,
1700                            header);
1701
1702         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1703                                 user_context_converter, &cmd->body.cid,
1704                                 &ctx_node);
1705         if (unlikely(ret != 0))
1706                 return ret;
1707
1708         if (dev_priv->has_mob) {
1709                 struct vmw_ctx_bindinfo bi;
1710                 struct vmw_resource_val_node *res_node;
1711                 u32 shid = cmd->body.shid;
1712
1713                 if (shid != SVGA3D_INVALID_ID)
1714                         (void) vmw_compat_shader_lookup(sw_context->fp->shman,
1715                                                         cmd->body.type,
1716                                                         &shid);
1717
1718                 ret = vmw_cmd_compat_res_check(dev_priv, sw_context,
1719                                                vmw_res_shader,
1720                                                user_shader_converter,
1721                                                shid,
1722                                                &cmd->body.shid, &res_node);
1723                 if (unlikely(ret != 0))
1724                         return ret;
1725
1726                 bi.ctx = ctx_node->res;
1727                 bi.res = res_node ? res_node->res : NULL;
1728                 bi.bt = vmw_ctx_binding_shader;
1729                 bi.i1.shader_type = cmd->body.type;
1730                 return vmw_context_binding_add(ctx_node->staged_bindings, &bi);
1731         }
1732
1733         return 0;
1734 }
1735
1736 /**
1737  * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
1738  * command
1739  *
1740  * @dev_priv: Pointer to a device private struct.
1741  * @sw_context: The software context being used for this batch.
1742  * @header: Pointer to the command header in the command stream.
1743  */
1744 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
1745                                     struct vmw_sw_context *sw_context,
1746                                     SVGA3dCmdHeader *header)
1747 {
1748         struct vmw_set_shader_const_cmd {
1749                 SVGA3dCmdHeader header;
1750                 SVGA3dCmdSetShaderConst body;
1751         } *cmd;
1752         int ret;
1753
1754         cmd = container_of(header, struct vmw_set_shader_const_cmd,
1755                            header);
1756
1757         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1758                                 user_context_converter, &cmd->body.cid,
1759                                 NULL);
1760         if (unlikely(ret != 0))
1761                 return ret;
1762
1763         if (dev_priv->has_mob)
1764                 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
1765
1766         return 0;
1767 }
1768
1769 /**
1770  * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
1771  * command
1772  *
1773  * @dev_priv: Pointer to a device private struct.
1774  * @sw_context: The software context being used for this batch.
1775  * @header: Pointer to the command header in the command stream.
1776  */
1777 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
1778                                   struct vmw_sw_context *sw_context,
1779                                   SVGA3dCmdHeader *header)
1780 {
1781         struct vmw_bind_gb_shader_cmd {
1782                 SVGA3dCmdHeader header;
1783                 SVGA3dCmdBindGBShader body;
1784         } *cmd;
1785
1786         cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
1787                            header);
1788
1789         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
1790                                      user_shader_converter,
1791                                      &cmd->body.shid, &cmd->body.mobid,
1792                                      cmd->body.offsetInBytes);
1793 }
1794
1795 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
1796                                 struct vmw_sw_context *sw_context,
1797                                 void *buf, uint32_t *size)
1798 {
1799         uint32_t size_remaining = *size;
1800         uint32_t cmd_id;
1801
1802         cmd_id = le32_to_cpu(((uint32_t *)buf)[0]);
1803         switch (cmd_id) {
1804         case SVGA_CMD_UPDATE:
1805                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
1806                 break;
1807         case SVGA_CMD_DEFINE_GMRFB:
1808                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
1809                 break;
1810         case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
1811                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
1812                 break;
1813         case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
1814                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
1815                 break;
1816         default:
1817                 DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
1818                 return -EINVAL;
1819         }
1820
1821         if (*size > size_remaining) {
1822                 DRM_ERROR("Invalid SVGA command (size mismatch):"
1823                           " %u.\n", cmd_id);
1824                 return -EINVAL;
1825         }
1826
1827         if (unlikely(!sw_context->kernel)) {
1828                 DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
1829                 return -EPERM;
1830         }
1831
1832         if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
1833                 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
1834
1835         return 0;
1836 }
1837
1838 static const struct vmw_cmd_entry const vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
1839         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
1840                     false, false, false),
1841         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
1842                     false, false, false),
1843         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
1844                     true, false, false),
1845         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
1846                     true, false, false),
1847         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
1848                     true, false, false),
1849         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
1850                     false, false, false),
1851         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
1852                     false, false, false),
1853         VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
1854                     true, false, false),
1855         VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
1856                     true, false, false),
1857         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
1858                     true, false, false),
1859         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
1860                     &vmw_cmd_set_render_target_check, true, false, false),
1861         VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
1862                     true, false, false),
1863         VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
1864                     true, false, false),
1865         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
1866                     true, false, false),
1867         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
1868                     true, false, false),
1869         VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
1870                     true, false, false),
1871         VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
1872                     true, false, false),
1873         VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
1874                     true, false, false),
1875         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
1876                     false, false, false),
1877         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
1878                     true, false, false),
1879         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
1880                     true, false, false),
1881         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
1882                     true, false, false),
1883         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
1884                     true, false, false),
1885         VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
1886                     true, false, false),
1887         VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
1888                     true, false, false),
1889         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
1890                     true, false, false),
1891         VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
1892                     true, false, false),
1893         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
1894                     true, false, false),
1895         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
1896                     true, false, false),
1897         VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
1898                     &vmw_cmd_blt_surf_screen_check, false, false, false),
1899         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
1900                     false, false, false),
1901         VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
1902                     false, false, false),
1903         VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
1904                     false, false, false),
1905         VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
1906                     false, false, false),
1907         VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
1908                     false, false, false),
1909         VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
1910                     false, false, false),
1911         VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
1912                     false, false, false),
1913         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
1914                     false, false, false),
1915         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
1916                     false, false, false),
1917         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
1918                     false, false, false),
1919         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
1920                     false, false, false),
1921         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
1922                     false, false, false),
1923         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
1924                     false, false, false),
1925         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
1926                     false, false, true),
1927         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
1928                     false, false, true),
1929         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
1930                     false, false, true),
1931         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
1932                     false, false, true),
1933         VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB, &vmw_cmd_invalid,
1934                     false, false, true),
1935         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
1936                     false, false, true),
1937         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
1938                     false, false, true),
1939         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
1940                     false, false, true),
1941         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
1942                     true, false, true),
1943         VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
1944                     false, false, true),
1945         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
1946                     true, false, true),
1947         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
1948                     &vmw_cmd_update_gb_surface, true, false, true),
1949         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
1950                     &vmw_cmd_readback_gb_image, true, false, true),
1951         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
1952                     &vmw_cmd_readback_gb_surface, true, false, true),
1953         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
1954                     &vmw_cmd_invalidate_gb_image, true, false, true),
1955         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
1956                     &vmw_cmd_invalidate_gb_surface, true, false, true),
1957         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
1958                     false, false, true),
1959         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
1960                     false, false, true),
1961         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
1962                     false, false, true),
1963         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
1964                     false, false, true),
1965         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
1966                     false, false, true),
1967         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
1968                     false, false, true),
1969         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
1970                     true, false, true),
1971         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
1972                     false, false, true),
1973         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
1974                     false, false, false),
1975         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
1976                     true, false, true),
1977         VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
1978                     true, false, true),
1979         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
1980                     true, false, true),
1981         VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
1982                     true, false, true),
1983         VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
1984                     false, false, true),
1985         VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
1986                     false, false, true),
1987         VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
1988                     false, false, true),
1989         VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
1990                     false, false, true),
1991         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
1992                     false, false, true),
1993         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
1994                     false, false, true),
1995         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
1996                     false, false, true),
1997         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
1998                     false, false, true),
1999         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
2000                     false, false, true),
2001         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
2002                     false, false, true),
2003         VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
2004                     true, false, true)
2005 };
2006
2007 static int vmw_cmd_check(struct vmw_private *dev_priv,
2008                          struct vmw_sw_context *sw_context,
2009                          void *buf, uint32_t *size)
2010 {
2011         uint32_t cmd_id;
2012         uint32_t size_remaining = *size;
2013         SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
2014         int ret;
2015         const struct vmw_cmd_entry *entry;
2016         bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
2017
2018         cmd_id = le32_to_cpu(((uint32_t *)buf)[0]);
2019         /* Handle any none 3D commands */
2020         if (unlikely(cmd_id < SVGA_CMD_MAX))
2021                 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
2022
2023
2024         cmd_id = le32_to_cpu(header->id);
2025         *size = le32_to_cpu(header->size) + sizeof(SVGA3dCmdHeader);
2026
2027         cmd_id -= SVGA_3D_CMD_BASE;
2028         if (unlikely(*size > size_remaining))
2029                 goto out_invalid;
2030
2031         if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
2032                 goto out_invalid;
2033
2034         entry = &vmw_cmd_entries[cmd_id];
2035         if (unlikely(!entry->user_allow && !sw_context->kernel))
2036                 goto out_privileged;
2037
2038         if (unlikely(entry->gb_disable && gb))
2039                 goto out_old;
2040
2041         if (unlikely(entry->gb_enable && !gb))
2042                 goto out_new;
2043
2044         ret = entry->func(dev_priv, sw_context, header);
2045         if (unlikely(ret != 0))
2046                 goto out_invalid;
2047
2048         return 0;
2049 out_invalid:
2050         DRM_ERROR("Invalid SVGA3D command: %d\n",
2051                   cmd_id + SVGA_3D_CMD_BASE);
2052         return -EINVAL;
2053 out_privileged:
2054         DRM_ERROR("Privileged SVGA3D command: %d\n",
2055                   cmd_id + SVGA_3D_CMD_BASE);
2056         return -EPERM;
2057 out_old:
2058         DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
2059                   cmd_id + SVGA_3D_CMD_BASE);
2060         return -EINVAL;
2061 out_new:
2062         DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
2063                   cmd_id + SVGA_3D_CMD_BASE);
2064         return -EINVAL;
2065 }
2066
2067 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
2068                              struct vmw_sw_context *sw_context,
2069                              void *buf,
2070                              uint32_t size)
2071 {
2072         int32_t cur_size = size;
2073         int ret;
2074
2075         sw_context->buf_start = buf;
2076
2077         while (cur_size > 0) {
2078                 size = cur_size;
2079                 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
2080                 if (unlikely(ret != 0))
2081                         return ret;
2082                 buf = (void *)((unsigned long) buf + size);
2083                 cur_size -= size;
2084         }
2085
2086         if (unlikely(cur_size != 0)) {
2087                 DRM_ERROR("Command verifier out of sync.\n");
2088                 return -EINVAL;
2089         }
2090
2091         return 0;
2092 }
2093
2094 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
2095 {
2096         sw_context->cur_reloc = 0;
2097 }
2098
2099 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
2100 {
2101         uint32_t i;
2102         struct vmw_relocation *reloc;
2103         struct ttm_validate_buffer *validate;
2104         struct ttm_buffer_object *bo;
2105
2106         for (i = 0; i < sw_context->cur_reloc; ++i) {
2107                 reloc = &sw_context->relocs[i];
2108                 validate = &sw_context->val_bufs[reloc->index].base;
2109                 bo = validate->bo;
2110                 switch (bo->mem.mem_type) {
2111                 case TTM_PL_VRAM:
2112                         reloc->location->offset += bo->offset;
2113                         reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
2114                         break;
2115                 case VMW_PL_GMR:
2116                         reloc->location->gmrId = bo->mem.start;
2117                         break;
2118                 case VMW_PL_MOB:
2119                         *reloc->mob_loc = bo->mem.start;
2120                         break;
2121                 default:
2122                         BUG();
2123                 }
2124         }
2125         vmw_free_relocations(sw_context);
2126 }
2127
2128 /**
2129  * vmw_resource_list_unrefererence - Free up a resource list and unreference
2130  * all resources referenced by it.
2131  *
2132  * @list: The resource list.
2133  */
2134 static void vmw_resource_list_unreference(struct list_head *list)
2135 {
2136         struct vmw_resource_val_node *val, *val_next;
2137
2138         /*
2139          * Drop references to resources held during command submission.
2140          */
2141
2142         list_for_each_entry_safe(val, val_next, list, head) {
2143                 list_del_init(&val->head);
2144                 vmw_resource_unreference(&val->res);
2145                 if (unlikely(val->staged_bindings))
2146                         kfree(val->staged_bindings);
2147                 kfree(val);
2148         }
2149 }
2150
2151 static void vmw_clear_validations(struct vmw_sw_context *sw_context)
2152 {
2153         struct vmw_validate_buffer *entry, *next;
2154         struct vmw_resource_val_node *val;
2155
2156         /*
2157          * Drop references to DMA buffers held during command submission.
2158          */
2159         list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
2160                                  base.head) {
2161                 list_del(&entry->base.head);
2162                 ttm_bo_unref(&entry->base.bo);
2163                 (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
2164                 sw_context->cur_val_buf--;
2165         }
2166         BUG_ON(sw_context->cur_val_buf != 0);
2167
2168         list_for_each_entry(val, &sw_context->resource_list, head)
2169                 (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
2170 }
2171
2172 static int vmw_validate_single_buffer(struct vmw_private *dev_priv,
2173                                       struct ttm_buffer_object *bo,
2174                                       bool validate_as_mob)
2175 {
2176         int ret;
2177
2178
2179         /*
2180          * Don't validate pinned buffers.
2181          */
2182
2183         if (bo == dev_priv->pinned_bo ||
2184             (bo == dev_priv->dummy_query_bo &&
2185              dev_priv->dummy_query_bo_pinned))
2186                 return 0;
2187
2188         if (validate_as_mob)
2189                 return ttm_bo_validate(bo, &vmw_mob_placement, true, false);
2190
2191         /**
2192          * Put BO in VRAM if there is space, otherwise as a GMR.
2193          * If there is no space in VRAM and GMR ids are all used up,
2194          * start evicting GMRs to make room. If the DMA buffer can't be
2195          * used as a GMR, this will return -ENOMEM.
2196          */
2197
2198         ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, true, false);
2199         if (likely(ret == 0 || ret == -ERESTARTSYS))
2200                 return ret;
2201
2202         /**
2203          * If that failed, try VRAM again, this time evicting
2204          * previous contents.
2205          */
2206
2207         DRM_INFO("Falling through to VRAM.\n");
2208         ret = ttm_bo_validate(bo, &vmw_vram_placement, true, false);
2209         return ret;
2210 }
2211
2212 static int vmw_validate_buffers(struct vmw_private *dev_priv,
2213                                 struct vmw_sw_context *sw_context)
2214 {
2215         struct vmw_validate_buffer *entry;
2216         int ret;
2217
2218         list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
2219                 ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
2220                                                  entry->validate_as_mob);
2221                 if (unlikely(ret != 0))
2222                         return ret;
2223         }
2224         return 0;
2225 }
2226
2227 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
2228                                  uint32_t size)
2229 {
2230         if (likely(sw_context->cmd_bounce_size >= size))
2231                 return 0;
2232
2233         if (sw_context->cmd_bounce_size == 0)
2234                 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
2235
2236         while (sw_context->cmd_bounce_size < size) {
2237                 sw_context->cmd_bounce_size =
2238                         PAGE_ALIGN(sw_context->cmd_bounce_size +
2239                                    (sw_context->cmd_bounce_size >> 1));
2240         }
2241
2242         if (sw_context->cmd_bounce != NULL)
2243                 vfree(sw_context->cmd_bounce);
2244
2245         sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
2246
2247         if (sw_context->cmd_bounce == NULL) {
2248                 DRM_ERROR("Failed to allocate command bounce buffer.\n");
2249                 sw_context->cmd_bounce_size = 0;
2250                 return -ENOMEM;
2251         }
2252
2253         return 0;
2254 }
2255
2256 /**
2257  * vmw_execbuf_fence_commands - create and submit a command stream fence
2258  *
2259  * Creates a fence object and submits a command stream marker.
2260  * If this fails for some reason, We sync the fifo and return NULL.
2261  * It is then safe to fence buffers with a NULL pointer.
2262  *
2263  * If @p_handle is not NULL @file_priv must also not be NULL. Creates
2264  * a userspace handle if @p_handle is not NULL, otherwise not.
2265  */
2266
2267 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
2268                                struct vmw_private *dev_priv,
2269                                struct vmw_fence_obj **p_fence,
2270                                uint32_t *p_handle)
2271 {
2272         uint32_t sequence;
2273         int ret;
2274         bool synced = false;
2275
2276         /* p_handle implies file_priv. */
2277         BUG_ON(p_handle != NULL && file_priv == NULL);
2278
2279         ret = vmw_fifo_send_fence(dev_priv, &sequence);
2280         if (unlikely(ret != 0)) {
2281                 DRM_ERROR("Fence submission error. Syncing.\n");
2282                 synced = true;
2283         }
2284
2285         if (p_handle != NULL)
2286                 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
2287                                             sequence,
2288                                             DRM_VMW_FENCE_FLAG_EXEC,
2289                                             p_fence, p_handle);
2290         else
2291                 ret = vmw_fence_create(dev_priv->fman, sequence,
2292                                        DRM_VMW_FENCE_FLAG_EXEC,
2293                                        p_fence);
2294
2295         if (unlikely(ret != 0 && !synced)) {
2296                 (void) vmw_fallback_wait(dev_priv, false, false,
2297                                          sequence, false,
2298                                          VMW_FENCE_WAIT_TIMEOUT);
2299                 *p_fence = NULL;
2300         }
2301
2302         return 0;
2303 }
2304
2305 /**
2306  * vmw_execbuf_copy_fence_user - copy fence object information to
2307  * user-space.
2308  *
2309  * @dev_priv: Pointer to a vmw_private struct.
2310  * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
2311  * @ret: Return value from fence object creation.
2312  * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
2313  * which the information should be copied.
2314  * @fence: Pointer to the fenc object.
2315  * @fence_handle: User-space fence handle.
2316  *
2317  * This function copies fence information to user-space. If copying fails,
2318  * The user-space struct drm_vmw_fence_rep::error member is hopefully
2319  * left untouched, and if it's preloaded with an -EFAULT by user-space,
2320  * the error will hopefully be detected.
2321  * Also if copying fails, user-space will be unable to signal the fence
2322  * object so we wait for it immediately, and then unreference the
2323  * user-space reference.
2324  */
2325 void
2326 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
2327                             struct vmw_fpriv *vmw_fp,
2328                             int ret,
2329                             struct drm_vmw_fence_rep __user *user_fence_rep,
2330                             struct vmw_fence_obj *fence,
2331                             uint32_t fence_handle)
2332 {
2333         struct drm_vmw_fence_rep fence_rep;
2334
2335         if (user_fence_rep == NULL)
2336                 return;
2337
2338         memset(&fence_rep, 0, sizeof(fence_rep));
2339
2340         fence_rep.error = ret;
2341         if (ret == 0) {
2342                 BUG_ON(fence == NULL);
2343
2344                 fence_rep.handle = fence_handle;
2345                 fence_rep.seqno = fence->seqno;
2346                 vmw_update_seqno(dev_priv, &dev_priv->fifo);
2347                 fence_rep.passed_seqno = dev_priv->last_read_seqno;
2348         }
2349
2350         /*
2351          * copy_to_user errors will be detected by user space not
2352          * seeing fence_rep::error filled in. Typically
2353          * user-space would have pre-set that member to -EFAULT.
2354          */
2355         ret = copy_to_user(user_fence_rep, &fence_rep,
2356                            sizeof(fence_rep));
2357
2358         /*
2359          * User-space lost the fence object. We need to sync
2360          * and unreference the handle.
2361          */
2362         if (unlikely(ret != 0) && (fence_rep.error == 0)) {
2363                 ttm_ref_object_base_unref(vmw_fp->tfile,
2364                                           fence_handle, TTM_REF_USAGE);
2365                 DRM_ERROR("Fence copy error. Syncing.\n");
2366                 (void) vmw_fence_obj_wait(fence, fence->signal_mask,
2367                                           false, false,
2368                                           VMW_FENCE_WAIT_TIMEOUT);
2369         }
2370 }
2371
2372 int vmw_execbuf_process(struct drm_file *file_priv,
2373                         struct vmw_private *dev_priv,
2374                         void __user *user_commands,
2375                         void *kernel_commands,
2376                         uint32_t command_size,
2377                         uint64_t throttle_us,
2378                         struct drm_vmw_fence_rep __user *user_fence_rep,
2379                         struct vmw_fence_obj **out_fence)
2380 {
2381         struct vmw_sw_context *sw_context = &dev_priv->ctx;
2382         struct vmw_fence_obj *fence = NULL;
2383         struct vmw_resource *error_resource;
2384         struct list_head resource_list;
2385         struct ww_acquire_ctx ticket;
2386         uint32_t handle;
2387         void *cmd;
2388         int ret;
2389
2390         ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
2391         if (unlikely(ret != 0))
2392                 return -ERESTARTSYS;
2393
2394         if (kernel_commands == NULL) {
2395                 sw_context->kernel = false;
2396
2397                 ret = vmw_resize_cmd_bounce(sw_context, command_size);
2398                 if (unlikely(ret != 0))
2399                         goto out_unlock;
2400
2401
2402                 ret = copy_from_user(sw_context->cmd_bounce,
2403                                      user_commands, command_size);
2404
2405                 if (unlikely(ret != 0)) {
2406                         ret = -EFAULT;
2407                         DRM_ERROR("Failed copying commands.\n");
2408                         goto out_unlock;
2409                 }
2410                 kernel_commands = sw_context->cmd_bounce;
2411         } else
2412                 sw_context->kernel = true;
2413
2414         sw_context->fp = vmw_fpriv(file_priv);
2415         sw_context->cur_reloc = 0;
2416         sw_context->cur_val_buf = 0;
2417         sw_context->fence_flags = 0;
2418         INIT_LIST_HEAD(&sw_context->resource_list);
2419         sw_context->cur_query_bo = dev_priv->pinned_bo;
2420         sw_context->last_query_ctx = NULL;
2421         sw_context->needs_post_query_barrier = false;
2422         memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
2423         INIT_LIST_HEAD(&sw_context->validate_nodes);
2424         INIT_LIST_HEAD(&sw_context->res_relocations);
2425         if (!sw_context->res_ht_initialized) {
2426                 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
2427                 if (unlikely(ret != 0))
2428                         goto out_unlock;
2429                 sw_context->res_ht_initialized = true;
2430         }
2431         INIT_LIST_HEAD(&sw_context->staged_shaders);
2432
2433         INIT_LIST_HEAD(&resource_list);
2434         ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
2435                                 command_size);
2436         if (unlikely(ret != 0))
2437                 goto out_err_nores;
2438
2439         ret = vmw_resources_reserve(sw_context);
2440         if (unlikely(ret != 0))
2441                 goto out_err_nores;
2442
2443         ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes);
2444         if (unlikely(ret != 0))
2445                 goto out_err;
2446
2447         ret = vmw_validate_buffers(dev_priv, sw_context);
2448         if (unlikely(ret != 0))
2449                 goto out_err;
2450
2451         ret = vmw_resources_validate(sw_context);
2452         if (unlikely(ret != 0))
2453                 goto out_err;
2454
2455         if (throttle_us) {
2456                 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
2457                                    throttle_us);
2458
2459                 if (unlikely(ret != 0))
2460                         goto out_err;
2461         }
2462
2463         ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
2464         if (unlikely(ret != 0)) {
2465                 ret = -ERESTARTSYS;
2466                 goto out_err;
2467         }
2468
2469         if (dev_priv->has_mob) {
2470                 ret = vmw_rebind_contexts(sw_context);
2471                 if (unlikely(ret != 0))
2472                         goto out_err;
2473         }
2474
2475         cmd = vmw_fifo_reserve(dev_priv, command_size);
2476         if (unlikely(cmd == NULL)) {
2477                 DRM_ERROR("Failed reserving fifo space for commands.\n");
2478                 ret = -ENOMEM;
2479                 goto out_unlock_binding;
2480         }
2481
2482         vmw_apply_relocations(sw_context);
2483         memcpy(cmd, kernel_commands, command_size);
2484
2485         vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
2486         vmw_resource_relocations_free(&sw_context->res_relocations);
2487
2488         vmw_fifo_commit(dev_priv, command_size);
2489
2490         vmw_query_bo_switch_commit(dev_priv, sw_context);
2491         ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
2492                                          &fence,
2493                                          (user_fence_rep) ? &handle : NULL);
2494         /*
2495          * This error is harmless, because if fence submission fails,
2496          * vmw_fifo_send_fence will sync. The error will be propagated to
2497          * user-space in @fence_rep
2498          */
2499
2500         if (ret != 0)
2501                 DRM_ERROR("Fence submission error. Syncing.\n");
2502
2503         vmw_resource_list_unreserve(&sw_context->resource_list, false);
2504         mutex_unlock(&dev_priv->binding_mutex);
2505
2506         ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
2507                                     (void *) fence);
2508
2509         if (unlikely(dev_priv->pinned_bo != NULL &&
2510                      !dev_priv->query_cid_valid))
2511                 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
2512
2513         vmw_clear_validations(sw_context);
2514         vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
2515                                     user_fence_rep, fence, handle);
2516
2517         /* Don't unreference when handing fence out */
2518         if (unlikely(out_fence != NULL)) {
2519                 *out_fence = fence;
2520                 fence = NULL;
2521         } else if (likely(fence != NULL)) {
2522                 vmw_fence_obj_unreference(&fence);
2523         }
2524
2525         list_splice_init(&sw_context->resource_list, &resource_list);
2526         vmw_compat_shaders_commit(sw_context->fp->shman,
2527                                   &sw_context->staged_shaders);
2528         mutex_unlock(&dev_priv->cmdbuf_mutex);
2529
2530         /*
2531          * Unreference resources outside of the cmdbuf_mutex to
2532          * avoid deadlocks in resource destruction paths.
2533          */
2534         vmw_resource_list_unreference(&resource_list);
2535
2536         return 0;
2537
2538 out_unlock_binding:
2539         mutex_unlock(&dev_priv->binding_mutex);
2540 out_err:
2541         ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
2542 out_err_nores:
2543         vmw_resource_list_unreserve(&sw_context->resource_list, true);
2544         vmw_resource_relocations_free(&sw_context->res_relocations);
2545         vmw_free_relocations(sw_context);
2546         vmw_clear_validations(sw_context);
2547         if (unlikely(dev_priv->pinned_bo != NULL &&
2548                      !dev_priv->query_cid_valid))
2549                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
2550 out_unlock:
2551         list_splice_init(&sw_context->resource_list, &resource_list);
2552         error_resource = sw_context->error_resource;
2553         sw_context->error_resource = NULL;
2554         vmw_compat_shaders_revert(sw_context->fp->shman,
2555                                   &sw_context->staged_shaders);
2556         mutex_unlock(&dev_priv->cmdbuf_mutex);
2557
2558         /*
2559          * Unreference resources outside of the cmdbuf_mutex to
2560          * avoid deadlocks in resource destruction paths.
2561          */
2562         vmw_resource_list_unreference(&resource_list);
2563         if (unlikely(error_resource != NULL))
2564                 vmw_resource_unreference(&error_resource);
2565
2566         return ret;
2567 }
2568
2569 /**
2570  * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
2571  *
2572  * @dev_priv: The device private structure.
2573  *
2574  * This function is called to idle the fifo and unpin the query buffer
2575  * if the normal way to do this hits an error, which should typically be
2576  * extremely rare.
2577  */
2578 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
2579 {
2580         DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
2581
2582         (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
2583         vmw_bo_pin(dev_priv->pinned_bo, false);
2584         vmw_bo_pin(dev_priv->dummy_query_bo, false);
2585         dev_priv->dummy_query_bo_pinned = false;
2586 }
2587
2588
2589 /**
2590  * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
2591  * query bo.
2592  *
2593  * @dev_priv: The device private structure.
2594  * @fence: If non-NULL should point to a struct vmw_fence_obj issued
2595  * _after_ a query barrier that flushes all queries touching the current
2596  * buffer pointed to by @dev_priv->pinned_bo
2597  *
2598  * This function should be used to unpin the pinned query bo, or
2599  * as a query barrier when we need to make sure that all queries have
2600  * finished before the next fifo command. (For example on hardware
2601  * context destructions where the hardware may otherwise leak unfinished
2602  * queries).
2603  *
2604  * This function does not return any failure codes, but make attempts
2605  * to do safe unpinning in case of errors.
2606  *
2607  * The function will synchronize on the previous query barrier, and will
2608  * thus not finish until that barrier has executed.
2609  *
2610  * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
2611  * before calling this function.
2612  */
2613 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
2614                                      struct vmw_fence_obj *fence)
2615 {
2616         int ret = 0;
2617         struct list_head validate_list;
2618         struct ttm_validate_buffer pinned_val, query_val;
2619         struct vmw_fence_obj *lfence = NULL;
2620         struct ww_acquire_ctx ticket;
2621
2622         if (dev_priv->pinned_bo == NULL)
2623                 goto out_unlock;
2624
2625         INIT_LIST_HEAD(&validate_list);
2626
2627         pinned_val.bo = ttm_bo_reference(dev_priv->pinned_bo);
2628         list_add_tail(&pinned_val.head, &validate_list);
2629
2630         query_val.bo = ttm_bo_reference(dev_priv->dummy_query_bo);
2631         list_add_tail(&query_val.head, &validate_list);
2632
2633         do {
2634                 ret = ttm_eu_reserve_buffers(&ticket, &validate_list);
2635         } while (ret == -ERESTARTSYS);
2636
2637         if (unlikely(ret != 0)) {
2638                 vmw_execbuf_unpin_panic(dev_priv);
2639                 goto out_no_reserve;
2640         }
2641
2642         if (dev_priv->query_cid_valid) {
2643                 BUG_ON(fence != NULL);
2644                 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
2645                 if (unlikely(ret != 0)) {
2646                         vmw_execbuf_unpin_panic(dev_priv);
2647                         goto out_no_emit;
2648                 }
2649                 dev_priv->query_cid_valid = false;
2650         }
2651
2652         vmw_bo_pin(dev_priv->pinned_bo, false);
2653         vmw_bo_pin(dev_priv->dummy_query_bo, false);
2654         dev_priv->dummy_query_bo_pinned = false;
2655
2656         if (fence == NULL) {
2657                 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
2658                                                   NULL);
2659                 fence = lfence;
2660         }
2661         ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
2662         if (lfence != NULL)
2663                 vmw_fence_obj_unreference(&lfence);
2664
2665         ttm_bo_unref(&query_val.bo);
2666         ttm_bo_unref(&pinned_val.bo);
2667         ttm_bo_unref(&dev_priv->pinned_bo);
2668
2669 out_unlock:
2670         return;
2671
2672 out_no_emit:
2673         ttm_eu_backoff_reservation(&ticket, &validate_list);
2674 out_no_reserve:
2675         ttm_bo_unref(&query_val.bo);
2676         ttm_bo_unref(&pinned_val.bo);
2677         ttm_bo_unref(&dev_priv->pinned_bo);
2678 }
2679
2680 /**
2681  * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
2682  * query bo.
2683  *
2684  * @dev_priv: The device private structure.
2685  *
2686  * This function should be used to unpin the pinned query bo, or
2687  * as a query barrier when we need to make sure that all queries have
2688  * finished before the next fifo command. (For example on hardware
2689  * context destructions where the hardware may otherwise leak unfinished
2690  * queries).
2691  *
2692  * This function does not return any failure codes, but make attempts
2693  * to do safe unpinning in case of errors.
2694  *
2695  * The function will synchronize on the previous query barrier, and will
2696  * thus not finish until that barrier has executed.
2697  */
2698 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
2699 {
2700         mutex_lock(&dev_priv->cmdbuf_mutex);
2701         if (dev_priv->query_cid_valid)
2702                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
2703         mutex_unlock(&dev_priv->cmdbuf_mutex);
2704 }
2705
2706
2707 int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
2708                       struct drm_file *file_priv)
2709 {
2710         struct vmw_private *dev_priv = vmw_priv(dev);
2711         struct drm_vmw_execbuf_arg *arg = (struct drm_vmw_execbuf_arg *)data;
2712         struct vmw_master *vmaster = vmw_master(file_priv->master);
2713         int ret;
2714
2715         /*
2716          * This will allow us to extend the ioctl argument while
2717          * maintaining backwards compatibility:
2718          * We take different code paths depending on the value of
2719          * arg->version.
2720          */
2721
2722         if (unlikely(arg->version != DRM_VMW_EXECBUF_VERSION)) {
2723                 DRM_ERROR("Incorrect execbuf version.\n");
2724                 DRM_ERROR("You're running outdated experimental "
2725                           "vmwgfx user-space drivers.");
2726                 return -EINVAL;
2727         }
2728
2729         ret = ttm_read_lock(&vmaster->lock, true);
2730         if (unlikely(ret != 0))
2731                 return ret;
2732
2733         ret = vmw_execbuf_process(file_priv, dev_priv,
2734                                   (void __user *)(unsigned long)arg->commands,
2735                                   NULL, arg->command_size, arg->throttle_us,
2736                                   (void __user *)(unsigned long)arg->fence_rep,
2737                                   NULL);
2738
2739         if (unlikely(ret != 0))
2740                 goto out_unlock;
2741
2742         vmw_kms_cursor_post_execbuf(dev_priv);
2743
2744 out_unlock:
2745         ttm_read_unlock(&vmaster->lock);
2746         return ret;
2747 }