1 : 0;
}
+/*
+ * Look up the variable from the default environment
+ */
+char *getenv_default(const char *name)
+{
+ char *ret_val;
+ unsigned long really_valid = gd->env_valid;
+ unsigned long real_gd_flags = gd->flags;
+
+ /* Pretend that the image is bad. */
+ gd->flags &= ~GD_FLG_ENV_READY;
+ gd->env_valid = 0;
+ ret_val = getenv(name);
+ gd->env_valid = really_valid;
+ gd->flags = real_gd_flags;
+ return ret_val;
+}
+
void set_default_env(const char *s)
{
int flags = 0;