desty += src.h;
+ rtext = TTF_RenderText_Blended ( g_detailtext_font, "START or B to run app", c -> fontcolor );
+ dest -> x = cell_offset_x;
+ dest -> y = desty;
+ SDL_BlitSurface ( rtext, &src, sdl_realscreen, dest );
+ SDL_FreeSurface ( rtext );
+ dest++;
+ desty += src.h;
+
+ rtext = TTF_RenderText_Blended ( g_detailtext_font, "SPACE for app menu", c -> fontcolor );
+ dest -> x = cell_offset_x;
+ dest -> y = desty;
+ SDL_BlitSurface ( rtext, &src, sdl_realscreen, dest );
+ SDL_FreeSurface ( rtext );
+ dest++;
+ desty += src.h;
+
+ rtext = TTF_RenderText_Blended ( g_detailtext_font, "A to toggle details", c -> fontcolor );
+ dest -> x = cell_offset_x;
+ dest -> y = desty;
+ SDL_BlitSurface ( rtext, &src, sdl_realscreen, dest );
+ SDL_FreeSurface ( rtext );
+ dest++;
+ desty += src.h;
+
} // r_detail && selected?
} // r_detail