Input: sentelic - fix left/right horizontal scroll mapping
authorTai-hwa Liang <avatar@sentelic.com>
Wed, 13 Jan 2010 08:25:35 +0000 (00:25 -0800)
committerDmitry Torokhov <dmitry.torokhov@gmail.com>
Wed, 13 Jan 2010 08:28:18 +0000 (00:28 -0800)
Signed-off-by: Tai-hwa Liang <avatar@sentelic.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
drivers/input/mouse/sentelic.c

index 77b9fd0..81a6b81 100644 (file)
@@ -2,7 +2,7 @@
  * Finger Sensing Pad PS/2 mouse driver.
  *
  * Copyright (C) 2005-2007 Asia Vital Components Co., Ltd.
  * Finger Sensing Pad PS/2 mouse driver.
  *
  * Copyright (C) 2005-2007 Asia Vital Components Co., Ltd.
- * Copyright (C) 2005-2009 Tai-hwa Liang, Sentelic Corporation.
+ * Copyright (C) 2005-2010 Tai-hwa Liang, Sentelic Corporation.
  *
  *   This program is free software; you can redistribute it and/or
  *   modify it under the terms of the GNU General Public License
  *
  *   This program is free software; you can redistribute it and/or
  *   modify it under the terms of the GNU General Public License
@@ -658,9 +658,9 @@ static psmouse_ret_t fsp_process_byte(struct psmouse *psmouse)
                        if (packet[3] & BIT(1))
                                button_status |= 0x0f;  /* wheel up */
                        if (packet[3] & BIT(2))
                        if (packet[3] & BIT(1))
                                button_status |= 0x0f;  /* wheel up */
                        if (packet[3] & BIT(2))
-                               button_status |= BIT(5);/* horizontal left */
+                               button_status |= BIT(4);/* horizontal left */
                        if (packet[3] & BIT(3))
                        if (packet[3] & BIT(3))
-                               button_status |= BIT(4);/* horizontal right */
+                               button_status |= BIT(5);/* horizontal right */
                        /* push back to packet queue */
                        if (button_status != 0)
                                packet[3] = button_status;
                        /* push back to packet queue */
                        if (button_status != 0)
                                packet[3] = button_status;