aoe: reserve enough headroom on skbs
authorEric Dumazet <edumazet@google.com>
Wed, 27 Mar 2013 18:28:41 +0000 (18:28 +0000)
committerBen Hutchings <ben@decadent.org.uk>
Wed, 10 Apr 2013 02:20:13 +0000 (03:20 +0100)
[ Upstream commit 91c5746425aed8f7188a351f1224a26aa232e4b3 ]

Some network drivers use a non default hard_header_len

Transmitted skb should take into account dev->hard_header_len, or risk
crashes or expensive reallocations.

In the case of aoe, lets reserve MAX_HEADER bytes.

David reported a crash in defxx driver, solved by this patch.

Reported-by: David Oostdyk <daveo@ll.mit.edu>
Tested-by: David Oostdyk <daveo@ll.mit.edu>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Cc: Ed Cashin <ecashin@coraid.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Ben Hutchings <ben@decadent.org.uk>
drivers/block/aoe/aoecmd.c

index 887f68f..db30542 100644 (file)
@@ -30,8 +30,9 @@ new_skb(ulong len)
 {
        struct sk_buff *skb;
 
-       skb = alloc_skb(len, GFP_ATOMIC);
+       skb = alloc_skb(len + MAX_HEADER, GFP_ATOMIC);
        if (skb) {
+               skb_reserve(skb, MAX_HEADER);
                skb_reset_mac_header(skb);
                skb_reset_network_header(skb);
                skb->protocol = __constant_htons(ETH_P_AOE);