[media] solo6x10: implement the motion detection event
authorHans Verkuil <hans.verkuil@cisco.com>
Mon, 27 Jan 2014 14:16:05 +0000 (11:16 -0300)
committerMauro Carvalho Chehab <m.chehab@samsung.com>
Thu, 17 Jul 2014 14:57:31 +0000 (11:57 -0300)
Use the new motion detection event.

Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
drivers/staging/media/solo6x10/solo6x10-v4l2-enc.c
drivers/staging/media/solo6x10/solo6x10.h

index f7ec94c..6078aeb 100644 (file)
@@ -243,6 +243,8 @@ static int solo_enc_on(struct solo_enc_dev *solo_enc)
        if (solo_enc->bw_weight > solo_dev->enc_bw_remain)
                return -EBUSY;
        solo_enc->sequence = 0;
+       solo_enc->motion_last_state = false;
+       solo_enc->frames_since_last_motion = 0;
        solo_dev->enc_bw_remain -= solo_enc->bw_weight;
 
        if (solo_enc->type == SOLO_ENC_TYPE_EXT)
@@ -544,15 +546,6 @@ static int solo_enc_fillbuf(struct solo_enc_dev *solo_enc,
        const vop_header *vh = enc_buf->vh;
        int ret;
 
-       /* Check for motion flags */
-       vb->v4l2_buf.flags &= ~(V4L2_BUF_FLAG_MOTION_ON |
-                               V4L2_BUF_FLAG_MOTION_DETECTED);
-       if (solo_is_motion_on(solo_enc)) {
-               vb->v4l2_buf.flags |= V4L2_BUF_FLAG_MOTION_ON;
-               if (enc_buf->motion)
-                       vb->v4l2_buf.flags |= V4L2_BUF_FLAG_MOTION_DETECTED;
-       }
-
        switch (solo_enc->fmt) {
        case V4L2_PIX_FMT_MPEG4:
        case V4L2_PIX_FMT_H264:
@@ -564,9 +557,49 @@ static int solo_enc_fillbuf(struct solo_enc_dev *solo_enc,
        }
 
        if (!ret) {
+               bool send_event = false;
+
                vb->v4l2_buf.sequence = solo_enc->sequence++;
                vb->v4l2_buf.timestamp.tv_sec = vop_sec(vh);
                vb->v4l2_buf.timestamp.tv_usec = vop_usec(vh);
+
+               /* Check for motion flags */
+               if (solo_is_motion_on(solo_enc)) {
+                       /* It takes a few frames for the hardware to detect
+                        * motion. Once it does it clears the motion detection
+                        * register and it takes again a few frames before
+                        * motion is seen. This means in practice that when the
+                        * motion field is 1, it will go back to 0 for the next
+                        * frame. This leads to motion detection event being
+                        * sent all the time, which is not what we want.
+                        * Instead wait a few frames before deciding that the
+                        * motion has halted. After some experimentation it
+                        * turns out that waiting for 5 frames works well.
+                        */
+                       if (enc_buf->motion == 0 &&
+                           solo_enc->motion_last_state &&
+                           solo_enc->frames_since_last_motion++ > 5)
+                               send_event = true;
+                       else if (enc_buf->motion) {
+                               solo_enc->frames_since_last_motion = 0;
+                               send_event = !solo_enc->motion_last_state;
+                       }
+               }
+
+               if (send_event) {
+                       struct v4l2_event ev = {
+                               .type = V4L2_EVENT_MOTION_DET,
+                               .u.motion_det = {
+                                       .flags = V4L2_EVENT_MD_FL_HAVE_FRAME_SEQ,
+                                       .frame_sequence = vb->v4l2_buf.sequence,
+                                       .region_mask = enc_buf->motion ? 1 : 0,
+                               },
+                       };
+
+                       solo_enc->motion_last_state = enc_buf->motion;
+                       solo_enc->frames_since_last_motion = 0;
+                       v4l2_event_queue(solo_enc->vfd, &ev);
+               }
        }
 
        vb2_buffer_done(vb, ret ? VB2_BUF_STATE_ERROR : VB2_BUF_STATE_DONE);
@@ -1121,6 +1154,21 @@ static int solo_s_ctrl(struct v4l2_ctrl *ctrl)
        return 0;
 }
 
+static int solo_subscribe_event(struct v4l2_fh *fh,
+                               const struct v4l2_event_subscription *sub)
+{
+
+       switch (sub->type) {
+       case V4L2_EVENT_CTRL:
+               return v4l2_ctrl_subscribe_event(fh, sub);
+       case V4L2_EVENT_MOTION_DET:
+               /* Allow for up to 30 events (1 second for NTSC) to be
+                * stored. */
+               return v4l2_event_subscribe(fh, sub, 30, NULL);
+       }
+       return -EINVAL;
+}
+
 static const struct v4l2_file_operations solo_enc_fops = {
        .owner                  = THIS_MODULE,
        .open                   = v4l2_fh_open,
@@ -1159,7 +1207,7 @@ static const struct v4l2_ioctl_ops solo_enc_ioctl_ops = {
        .vidioc_g_parm                  = solo_g_parm,
        /* Logging and events */
        .vidioc_log_status              = v4l2_ctrl_log_status,
-       .vidioc_subscribe_event         = v4l2_ctrl_subscribe_event,
+       .vidioc_subscribe_event         = solo_subscribe_event,
        .vidioc_unsubscribe_event       = v4l2_event_unsubscribe,
 };
 
index 19cb56b..35f9486 100644 (file)
 
 #define SOLO_DEFAULT_QP                        3
 
-#ifndef V4L2_BUF_FLAG_MOTION_ON
-#define V4L2_BUF_FLAG_MOTION_ON                0x10000
-#define V4L2_BUF_FLAG_MOTION_DETECTED  0x20000
-#endif
-
 #define SOLO_CID_CUSTOM_BASE           (V4L2_CID_USER_BASE | 0xf000)
 #define V4L2_CID_MOTION_TRACE          (SOLO_CID_CUSTOM_BASE+2)
 #define V4L2_CID_OSD_TEXT              (SOLO_CID_CUSTOM_BASE+3)
@@ -168,6 +163,8 @@ struct solo_enc_dev {
        u16                     motion_thresh;
        bool                    motion_global;
        bool                    motion_enabled;
+       bool                    motion_last_state;
+       u8                      frames_since_last_motion;
        u16                     width;
        u16                     height;