#endif
#if DEBUG_MIXER
-#define snd_azf3328_dbgmixer(format, args...) printk(format, ##args)
+#define snd_azf3328_dbgmixer(format, args...) printk(KERN_DEBUG format, ##args)
#else
#define snd_azf3328_dbgmixer(format, args...)
#endif
#if DEBUG_PLAY_REC
-#define snd_azf3328_dbgplay(format, args...) printk(KERN_ERR format, ##args)
+#define snd_azf3328_dbgplay(format, args...) printk(KERN_DEBUG format, ##args)
#else
#define snd_azf3328_dbgplay(format, args...)
#endif
#if DEBUG_MISC
-#define snd_azf3328_dbgtimer(format, args...) printk(KERN_ERR format, ##args)
+#define snd_azf3328_dbgtimer(format, args...) printk(KERN_DEBUG format, ##args)
#else
#define snd_azf3328_dbgtimer(format, args...)
#endif
#if DEBUG_GAME
-#define snd_azf3328_dbggame(format, args...) printk(KERN_ERR format, ##args)
+#define snd_azf3328_dbggame(format, args...) printk(KERN_DEBUG format, ##args)
#else
#define snd_azf3328_dbggame(format, args...)
#endif