enum {
WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */
- WORK_STRUCT_CWQ_BIT = 1, /* data points to cwq */
- WORK_STRUCT_LINKED_BIT = 2, /* next work is linked to this one */
+ WORK_STRUCT_DELAYED_BIT = 1, /* work item is delayed */
+ WORK_STRUCT_CWQ_BIT = 2, /* data points to cwq */
+ WORK_STRUCT_LINKED_BIT = 3, /* next work is linked to this one */
#ifdef CONFIG_DEBUG_OBJECTS_WORK
- WORK_STRUCT_STATIC_BIT = 3, /* static initializer (debugobjects) */
- WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */
+ WORK_STRUCT_STATIC_BIT = 4, /* static initializer (debugobjects) */
+ WORK_STRUCT_COLOR_SHIFT = 5, /* color for workqueue flushing */
#else
- WORK_STRUCT_COLOR_SHIFT = 3, /* color for workqueue flushing */
+ WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */
#endif
WORK_STRUCT_COLOR_BITS = 4,
WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
+ WORK_STRUCT_DELAYED = 1 << WORK_STRUCT_DELAYED_BIT,
WORK_STRUCT_CWQ = 1 << WORK_STRUCT_CWQ_BIT,
WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT,
#ifdef CONFIG_DEBUG_OBJECTS_WORK
/*
* Reserve 7 bits off of cwq pointer w/ debugobjects turned
- * off. This makes cwqs aligned to 128 bytes which isn't too
- * excessive while allowing 15 workqueue flush colors.
+ * off. This makes cwqs aligned to 256 bytes and allows 15
+ * workqueue flush colors.
*/
WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT +
WORK_STRUCT_COLOR_BITS,
WQ_HIGHPRI = 1 << 4, /* high priority */
WQ_CPU_INTENSIVE = 1 << 5, /* cpu instensive workqueue */
+ WQ_DYING = 1 << 6, /* internal: workqueue is dying */
+
WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */
WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */
WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2,