#include <linux/linkage.h>
#include <linux/bitops.h>
#include <linux/lockdep.h>
+#include <linux/threads.h>
#include <asm/atomic.h>
struct workqueue_struct;
*/
#define work_data_bits(work) ((unsigned long *)(&(work)->data))
+enum {
+ WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */
+ WORK_STRUCT_LINKED_BIT = 1, /* next work is linked to this one */
+#ifdef CONFIG_DEBUG_OBJECTS_WORK
+ WORK_STRUCT_STATIC_BIT = 2, /* static initializer (debugobjects) */
+ WORK_STRUCT_COLOR_SHIFT = 3, /* color for workqueue flushing */
+#else
+ WORK_STRUCT_COLOR_SHIFT = 2, /* color for workqueue flushing */
+#endif
+
+ WORK_STRUCT_COLOR_BITS = 4,
+
+ WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
+ WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT,
+#ifdef CONFIG_DEBUG_OBJECTS_WORK
+ WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT,
+#else
+ WORK_STRUCT_STATIC = 0,
+#endif
+
+ /*
+ * The last color is no color used for works which don't
+ * participate in workqueue flushing.
+ */
+ WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1,
+ WORK_NO_COLOR = WORK_NR_COLORS,
+
+ /*
+ * Reserve 6 bits off of cwq pointer w/ debugobjects turned
+ * off. This makes cwqs aligned to 64 bytes which isn't too
+ * excessive while allowing 15 workqueue flush colors.
+ */
+ WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT +
+ WORK_STRUCT_COLOR_BITS,
+
+ WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1,
+ WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
+ WORK_STRUCT_NO_CPU = NR_CPUS << WORK_STRUCT_FLAG_BITS,
+};
+
struct work_struct {
atomic_long_t data;
-#define WORK_STRUCT_PENDING 0 /* T if work item pending execution */
-#define WORK_STRUCT_STATIC 1 /* static initializer (debugobjects) */
-#define WORK_STRUCT_FLAG_MASK (3UL)
-#define WORK_STRUCT_WQ_DATA_MASK (~WORK_STRUCT_FLAG_MASK)
struct list_head entry;
work_func_t func;
#ifdef CONFIG_LOCKDEP
#endif
};
-#define WORK_DATA_INIT() ATOMIC_LONG_INIT(0)
-#define WORK_DATA_STATIC_INIT() ATOMIC_LONG_INIT(2)
+#define WORK_DATA_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU)
+#define WORK_DATA_STATIC_INIT() \
+ ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU | WORK_STRUCT_STATIC)
struct delayed_work {
struct work_struct work;
#ifdef CONFIG_DEBUG_OBJECTS_WORK
extern void __init_work(struct work_struct *work, int onstack);
extern void destroy_work_on_stack(struct work_struct *work);
+static inline unsigned int work_static(struct work_struct *work)
+{
+ return *work_data_bits(work) & WORK_STRUCT_STATIC;
+}
#else
static inline void __init_work(struct work_struct *work, int onstack) { }
static inline void destroy_work_on_stack(struct work_struct *work) { }
+static inline unsigned int work_static(struct work_struct *work) { return 0; }
#endif
/*
* @work: The work item in question
*/
#define work_pending(work) \
- test_bit(WORK_STRUCT_PENDING, work_data_bits(work))
+ test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
/**
* delayed_work_pending - Find out whether a delayable work item is currently
* @work: The work item in question
*/
#define work_clear_pending(work) \
- clear_bit(WORK_STRUCT_PENDING, work_data_bits(work))
+ clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
+enum {
+ WQ_FREEZEABLE = 1 << 0, /* freeze during suspend */
+ WQ_SINGLE_CPU = 1 << 1, /* only single cpu at a time */
+ WQ_NON_REENTRANT = 1 << 2, /* guarantee non-reentrance */
+};
extern struct workqueue_struct *
-__create_workqueue_key(const char *name, int singlethread,
- int freezeable, int rt, struct lock_class_key *key,
- const char *lock_name);
+__create_workqueue_key(const char *name, unsigned int flags, int max_active,
+ struct lock_class_key *key, const char *lock_name);
#ifdef CONFIG_LOCKDEP
-#define __create_workqueue(name, singlethread, freezeable, rt) \
+#define __create_workqueue(name, flags, max_active) \
({ \
static struct lock_class_key __key; \
const char *__lock_name; \
else \
__lock_name = #name; \
\
- __create_workqueue_key((name), (singlethread), \
- (freezeable), (rt), &__key, \
- __lock_name); \
+ __create_workqueue_key((name), (flags), (max_active), \
+ &__key, __lock_name); \
})
#else
-#define __create_workqueue(name, singlethread, freezeable, rt) \
- __create_workqueue_key((name), (singlethread), (freezeable), (rt), \
- NULL, NULL)
+#define __create_workqueue(name, flags, max_active) \
+ __create_workqueue_key((name), (flags), (max_active), NULL, NULL)
#endif
-#define create_workqueue(name) __create_workqueue((name), 0, 0, 0)
-#define create_rt_workqueue(name) __create_workqueue((name), 0, 0, 1)
-#define create_freezeable_workqueue(name) __create_workqueue((name), 1, 1, 0)
-#define create_singlethread_workqueue(name) __create_workqueue((name), 1, 0, 0)
+#define create_workqueue(name) \
+ __create_workqueue((name), 0, 1)
+#define create_freezeable_workqueue(name) \
+ __create_workqueue((name), WQ_FREEZEABLE | WQ_SINGLE_CPU, 1)
+#define create_singlethread_workqueue(name) \
+ __create_workqueue((name), WQ_SINGLE_CPU, 1)
extern void destroy_workqueue(struct workqueue_struct *wq);
#else
long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg);
#endif /* CONFIG_SMP */
+
+#ifdef CONFIG_FREEZER
+extern void freeze_workqueues_begin(void);
+extern bool freeze_workqueues_busy(void);
+extern void thaw_workqueues(void);
+#endif /* CONFIG_FREEZER */
+
#endif