struct rpc_wait {
struct list_head list; /* wait queue links */
struct list_head links; /* Links to related tasks */
- struct rpc_wait_queue * rpc_waitq; /* RPC wait queue we're on */
};
/*
struct workqueue_struct *tk_workqueue; /* Normally rpciod, but could
* be any workqueue
*/
+ struct rpc_wait_queue *tk_waitqueue; /* RPC wait queue we're on */
union {
struct work_struct tk_work; /* Async task work queue */
struct rpc_wait tk_wait; /* RPC wait */
const struct rpc_message *rpc_message;
const struct rpc_call_ops *callback_ops;
void *callback_data;
+ struct workqueue_struct *workqueue;
unsigned short flags;
signed char priority;
};
#define RPC_TASK_DYNAMIC 0x0080 /* task was kmalloc'ed */
#define RPC_TASK_KILLED 0x0100 /* task was killed */
#define RPC_TASK_SOFT 0x0200 /* Use soft timeouts */
-#define RPC_TASK_NOINTR 0x0400 /* uninterruptible task */
#define RPC_IS_ASYNC(t) ((t)->tk_flags & RPC_TASK_ASYNC)
#define RPC_IS_SWAPPER(t) ((t)->tk_flags & RPC_TASK_SWAPPER)
#define RPC_ASSASSINATED(t) ((t)->tk_flags & RPC_TASK_KILLED)
#define RPC_DO_CALLBACK(t) ((t)->tk_callback != NULL)
#define RPC_IS_SOFT(t) ((t)->tk_flags & RPC_TASK_SOFT)
-#define RPC_TASK_UNINTERRUPTIBLE(t) ((t)->tk_flags & RPC_TASK_NOINTR)
#define RPC_TASK_RUNNING 0
#define RPC_TASK_QUEUED 1
void rpc_sleep_on(struct rpc_wait_queue *, struct rpc_task *,
rpc_action action, rpc_action timer);
void rpc_wake_up_task(struct rpc_task *);
+void rpc_wake_up_queued_task(struct rpc_wait_queue *,
+ struct rpc_task *);
void rpc_wake_up(struct rpc_wait_queue *);
struct rpc_task *rpc_wake_up_next(struct rpc_wait_queue *);
void rpc_wake_up_status(struct rpc_wait_queue *, int);