#define BUILD_BUG_ON_ZERO(e) (0)
#define BUILD_BUG_ON_NULL(e) ((void*)0)
#define BUILD_BUG_ON(condition)
+#define BUILD_BUG() (0)
#else /* __CHECKER__ */
/* Force a compilation error if a constant expression is not a power of 2 */
if (condition) __build_bug_on_failed = 1; \
} while(0)
#endif
+
+/**
+ * BUILD_BUG - break compile if used.
+ *
+ * If you have some code that you expect the compiler to eliminate at
+ * build time, you should use BUILD_BUG to detect if it is
+ * unexpectedly used.
+ */
+#define BUILD_BUG() \
+ do { \
+ extern void __build_bug_failed(void) \
+ __linktime_error("BUILD_BUG failed"); \
+ __build_bug_failed(); \
+ } while (0)
+
#endif /* __CHECKER__ */
/* Trap pasters of __FUNCTION__ at compile-time */