struct inode;
struct cgroup;
struct css_id;
+struct eventfd_ctx;
extern int cgroup_init_early(void);
extern int cgroup_init(void);
struct cgroup *parent; /* my parent */
struct dentry *dentry; /* cgroup fs entry, RCU protected */
+ /*
+ * Monotonically increasing unique serial number which defines a
+ * uniform order among all cgroups. It's guaranteed that all
+ * ->children lists are in the ascending order of ->serial_nr.
+ * It's used to allow interrupting and resuming iterations.
+ */
+ u64 serial_nr;
+
/*
* This is a copy of dentry->d_name, and it's needed because
* we can't use dentry->d_name in cgroup_path().
*
* - Remount is disallowed.
*
+ * - cpuset: tasks will be kept in empty cpusets when hotplug happens
+ * and take masks of ancestors with non-empty cpus/mems, instead of
+ * being moved to an ancestor.
+ *
+ * - cpuset: a task can be moved into an empty cpuset, and again it
+ * takes masks of ancestors.
+ *
* - memcg: use_hierarchy is on by default and the cgroup file for
* the flag is not created.
*
int cgroup_add_cftypes(struct cgroup_subsys *ss, struct cftype *cfts);
int cgroup_rm_cftypes(struct cgroup_subsys *ss, struct cftype *cfts);
-int cgroup_is_removed(const struct cgroup *cgrp);
bool cgroup_is_descendant(struct cgroup *cgrp, struct cgroup *ancestor);
int cgroup_path(const struct cgroup *cgrp, char *buf, int buflen);
+int task_cgroup_path_from_hierarchy(struct task_struct *task, int hierarchy_id,
+ char *buf, size_t buflen);
int cgroup_task_count(const struct cgroup *cgrp);
return task_subsys_state(task, subsys_id)->cgroup;
}
+struct cgroup *cgroup_next_sibling(struct cgroup *pos);
+
/**
* cgroup_for_each_child - iterate through children of a cgroup
* @pos: the cgroup * to use as the loop cursor
- * @cgroup: cgroup whose children to walk
+ * @cgrp: cgroup whose children to walk
*
- * Walk @cgroup's children. Must be called under rcu_read_lock(). A child
+ * Walk @cgrp's children. Must be called under rcu_read_lock(). A child
* cgroup which hasn't finished ->css_online() or already has finished
* ->css_offline() may show up during traversal and it's each subsystem's
* responsibility to verify that each @pos is alive.
* If a subsystem synchronizes against the parent in its ->css_online() and
* before starting iterating, a cgroup which finished ->css_online() is
* guaranteed to be visible in the future iterations.
+ *
+ * It is allowed to temporarily drop RCU read lock during iteration. The
+ * caller is responsible for ensuring that @pos remains accessible until
+ * the start of the next iteration by, for example, bumping the css refcnt.
*/
-#define cgroup_for_each_child(pos, cgroup) \
- list_for_each_entry_rcu(pos, &(cgroup)->children, sibling)
+#define cgroup_for_each_child(pos, cgrp) \
+ for ((pos) = list_first_or_null_rcu(&(cgrp)->children, \
+ struct cgroup, sibling); \
+ (pos); (pos) = cgroup_next_sibling((pos)))
struct cgroup *cgroup_next_descendant_pre(struct cgroup *pos,
struct cgroup *cgroup);
*
* If a subsystem synchronizes against the parent in its ->css_online() and
* before starting iterating, and synchronizes against @pos on each
- * iteration, any descendant cgroup which finished ->css_offline() is
+ * iteration, any descendant cgroup which finished ->css_online() is
* guaranteed to be visible in the future iterations.
*
* In other words, the following guarantees that a descendant can't escape
* Alternatively, a subsystem may choose to use a single global lock to
* synchronize ->css_online() and ->css_offline() against tree-walking
* operations.
+ *
+ * It is allowed to temporarily drop RCU read lock during iteration. The
+ * caller is responsible for ensuring that @pos remains accessible until
+ * the start of the next iteration by, for example, bumping the css refcnt.
*/
#define cgroup_for_each_descendant_pre(pos, cgroup) \
for (pos = cgroup_next_descendant_pre(NULL, (cgroup)); (pos); \
static inline void cgroup_post_fork(struct task_struct *p) {}
static inline void cgroup_exit(struct task_struct *p, int callbacks) {}
-static inline void cgroup_lock(void) {}
-static inline void cgroup_unlock(void) {}
static inline int cgroupstats_build(struct cgroupstats *stats,
struct dentry *dentry)
{