#define SECTOR_TO_BLOCK_SHIFT 3
/*
+ * For btree insert:
* 3 for btree insert +
* 2 for btree lookup used within space map
+ * For btree remove:
+ * 2 for shadow spine +
+ * 4 for rebalance 3 child node
*/
-#define THIN_MAX_CONCURRENT_LOCKS 5
+#define THIN_MAX_CONCURRENT_LOCKS 6
/* This should be plenty */
#define SPACE_MAP_ROOT_SIZE 128