int pressure_max;
int distance_max;
int type;
+ int x_resolution;
+ int y_resolution;
int device_type;
int x_phy;
int y_phy;
struct wacom_shared {
bool stylus_in_proximity;
+ bool touch_down;
};
struct wacom_wac {
char name[64];
unsigned char *data;
- int tool[3];
- int id[3];
+ int tool[2];
+ int id[2];
__u32 serial[2];
- int last_finger;
struct wacom_features features;
struct wacom_shared *shared;
struct input_dev *input;