return i2c->msg_ptr >= i2c->msg->len;
}
-/* i2s_s3c_irq_nextbyte
+/* i2c_s3c_irq_nextbyte
*
* process an interrupt and work out what to do
*/
-static int i2s_s3c_irq_nextbyte(struct s3c24xx_i2c *i2c, unsigned long iicstat)
+static int i2c_s3c_irq_nextbyte(struct s3c24xx_i2c *i2c, unsigned long iicstat)
{
unsigned long tmp;
unsigned char byte;
case STATE_IDLE:
dev_err(i2c->dev, "%s: called in STATE_IDLE\n", __func__);
goto out;
- break;
case STATE_STOP:
dev_err(i2c->dev, "%s: called in STATE_STOP\n", __func__);
/* pretty much this leaves us with the fact that we've
* transmitted or received whatever byte we last sent */
- i2s_s3c_irq_nextbyte(i2c, status);
+ i2c_s3c_irq_nextbyte(i2c, status);
out:
return IRQ_HANDLED;