struct vmw_master {
struct ttm_lock lock;
+ struct mutex fb_surf_mutex;
+ struct list_head fb_surf;
};
struct vmw_vga_topology_state {
bool stealth;
bool is_opened;
+ bool enable_fb;
/**
* Master management.
struct vmw_master *active_master;
struct vmw_master fbdev_master;
struct notifier_block pm_nb;
+ bool suspended;
+
+ struct mutex release_mutex;
+ uint32_t num_3d_resources;
};
static inline struct vmw_private *vmw_priv(struct drm_device *dev)
return val;
}
+int vmw_3d_resource_inc(struct vmw_private *dev_priv);
+void vmw_3d_resource_dec(struct vmw_private *dev_priv);
+
/**
* GMR utilities - vmwgfx_gmr.c
*/
unsigned bbp, unsigned depth);
int vmw_kms_update_layout_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
+void vmw_kms_idle_workqueues(struct vmw_master *vmaster);
+bool vmw_kms_validate_mode_vram(struct vmw_private *dev_priv,
+ uint32_t pitch,
+ uint32_t height);
+u32 vmw_get_vblank_counter(struct drm_device *dev, int crtc);
/**
* Overlay control - vmwgfx_overlay.c