- /* pin copy shader into vram */
- if (rdev->r600_blit.shader_obj) {
- r = radeon_bo_reserve(rdev->r600_blit.shader_obj, false);
- if (unlikely(r != 0))
- return r;
- r = radeon_bo_pin(rdev->r600_blit.shader_obj, RADEON_GEM_DOMAIN_VRAM,
- &rdev->r600_blit.shader_gpu_addr);
- radeon_bo_unreserve(rdev->r600_blit.shader_obj);
- if (r) {
- DRM_ERROR("failed to pin blit object %d\n", r);
- return r;
- }
- }