/* Disable *all* interrupts */
for (i = 0; i < RADEON_NUM_RINGS; i++)
atomic_set(&rdev->irq.ring_int[i], 0);
- rdev->irq.gui_idle = false;
for (i = 0; i < RADEON_MAX_HPD_PINS; i++)
rdev->irq.hpd[i] = false;
for (i = 0; i < RADEON_MAX_CRTCS; i++) {
/* Disable *all* interrupts */
for (i = 0; i < RADEON_NUM_RINGS; i++)
atomic_set(&rdev->irq.ring_int[i], 0);
- rdev->irq.gui_idle = false;
for (i = 0; i < RADEON_MAX_HPD_PINS; i++)
rdev->irq.hpd[i] = false;
for (i = 0; i < RADEON_MAX_CRTCS; i++) {
(rdev->pdev->subsystem_device == 0x01fd))
return true;
+ /* Gateway RS690 only seems to work with MSIs. */
+ if ((rdev->pdev->device == 0x791f) &&
+ (rdev->pdev->subsystem_vendor == 0x107b) &&
+ (rdev->pdev->subsystem_device == 0x0185))
+ return true;
+
/* RV515 seems to have MSI issues where it loses
* MSI rearms occasionally. This leads to lockups and freezes.
* disable it by default.
spin_unlock_irqrestore(&rdev->irq.lock, irqflags);
}
-/**
- * radeon_irq_kms_wait_gui_idle - waits for drawing engine to be idle
- *
- * @rdev: radeon device pointer
- *
- * Enabled the GUI idle interrupt and waits for it to fire (r6xx+).
- * This is currently used to make sure the 3D engine is idle for power
- * management, but should be replaces with proper fence waits.
- * GUI idle interrupts don't work very well on pre-r6xx hw and it also
- * does not take into account other aspects of the chip that may be busy.
- * DO NOT USE GOING FORWARD.
- */
-int radeon_irq_kms_wait_gui_idle(struct radeon_device *rdev)
-{
- unsigned long irqflags;
- int r;
-
- spin_lock_irqsave(&rdev->irq.lock, irqflags);
- rdev->irq.gui_idle = true;
- radeon_irq_set(rdev);
- spin_unlock_irqrestore(&rdev->irq.lock, irqflags);
-
- r = wait_event_timeout(rdev->irq.idle_queue, radeon_gui_idle(rdev),
- msecs_to_jiffies(RADEON_WAIT_IDLE_TIMEOUT));
-
- spin_lock_irqsave(&rdev->irq.lock, irqflags);
- rdev->irq.gui_idle = false;
- radeon_irq_set(rdev);
- spin_unlock_irqrestore(&rdev->irq.lock, irqflags);
- return r;
-}