num_shader_engines = 1;
if (num_shader_engines > rdev->config.cayman.max_shader_engines)
num_shader_engines = rdev->config.cayman.max_shader_engines;
- if (num_backends_per_asic > num_shader_engines)
+ if (num_backends_per_asic < num_shader_engines)
num_backends_per_asic = num_shader_engines;
if (num_backends_per_asic > (rdev->config.cayman.max_backends_per_se * num_shader_engines))
num_backends_per_asic = rdev->config.cayman.max_backends_per_se * num_shader_engines;