static int acpi_power_get_list_state(struct acpi_handle_list *list, int *state)
{
- int result = 0, state1;
- u32 i = 0;
-
+ int cur_state;
+ int i = 0;
if (!list || !state)
return -EINVAL;
/* The state of the list is 'on' IFF all resources are 'on'. */
-
+ cur_state = 0;
for (i = 0; i < list->count; i++) {
- /*
- * The state of the power resource can be obtained by
- * using the ACPI handle. In such case it is unnecessary to
- * get the Power resource first and then get its state again.
- */
- result = acpi_power_get_state(list->handles[i], &state1);
+ struct acpi_power_resource *resource;
+ acpi_handle handle = list->handles[i];
+ int result;
+
+ result = acpi_power_get_context(handle, &resource);
if (result)
return result;
- *state = state1;
+ mutex_lock(&resource->resource_lock);
+
+ result = acpi_power_get_state(handle, &cur_state);
+
+ mutex_unlock(&resource->resource_lock);
- if (*state != ACPI_POWER_RESOURCE_STATE_ON)
+ if (result)
+ return result;
+
+ if (cur_state != ACPI_POWER_RESOURCE_STATE_ON)
break;
}
ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Resource list is %s\n",
- *state ? "on" : "off"));
+ cur_state ? "on" : "off"));
- return result;
+ *state = cur_state;
+
+ return 0;
}
static int __acpi_power_on(struct acpi_power_resource *resource)
return result;
}
-static int acpi_power_off_device(acpi_handle handle)
+static int acpi_power_off(acpi_handle handle)
{
int result = 0;
acpi_status status = AE_OK;
int i;
for (i = num_res - 1; i >= 0 ; i--)
- acpi_power_off_device(list->handles[i]);
+ acpi_power_off(list->handles[i]);
}
static void acpi_power_off_list(struct acpi_handle_list *list)
/* Close power resource */
for (i = 0; i < dev->wakeup.resources.count; i++) {
- int ret = acpi_power_off_device(
- dev->wakeup.resources.handles[i]);
+ int ret = acpi_power_off(dev->wakeup.resources.handles[i]);
if (ret) {
printk(KERN_ERR PREFIX "Transition power state\n");
dev->wakeup.flags.valid = 0;