return_UINT32(0);
}
- if (ACPI_GET_OBJECT_TYPE(obj_desc) == ACPI_TYPE_BUFFER_FIELD) {
+ if (obj_desc->common.type == ACPI_TYPE_BUFFER_FIELD) {
/*
* buffer_field access can be on any byte boundary, so the
* byte_alignment is always 1 byte -- regardless of any byte_alignment