if (!object) {
ACPI_ERROR((AE_INFO,
- "Null Object! Obj=%p State=%p Num=%X",
+ "Null Object! Obj=%p State=%p Num=%u",
object, walk_state, walk_state->result_count));
return (AE_BAD_PARAMETER);
}
if (((u32) walk_state->result_size + ACPI_RESULTS_FRAME_OBJ_NUM) >
ACPI_RESULTS_OBJ_NUM_MAX) {
- ACPI_ERROR((AE_INFO, "Result stack overflow: State=%p Num=%X",
+ ACPI_ERROR((AE_INFO, "Result stack overflow: State=%p Num=%u",
walk_state, walk_state->result_size));
return (AE_STACK_OVERFLOW);
}
if (walk_state->num_operands >= ACPI_OBJ_NUM_OPERANDS) {
ACPI_ERROR((AE_INFO,
- "Object stack overflow! Obj=%p State=%p #Ops=%X",
+ "Object stack overflow! Obj=%p State=%p #Ops=%u",
object, walk_state, walk_state->num_operands));
return (AE_STACK_OVERFLOW);
}
if (walk_state->num_operands == 0) {
ACPI_ERROR((AE_INFO,
- "Object stack underflow! Count=%X State=%p #Ops=%X",
+ "Object stack underflow! Count=%X State=%p #Ops=%u",
pop_count, walk_state,
walk_state->num_operands));
return (AE_STACK_UNDERFLOW);
walk_state->operands[walk_state->num_operands] = NULL;
}
- ACPI_DEBUG_PRINT((ACPI_DB_EXEC, "Count=%X State=%p #Ops=%X\n",
+ ACPI_DEBUG_PRINT((ACPI_DB_EXEC, "Count=%X State=%p #Ops=%u\n",
pop_count, walk_state, walk_state->num_operands));
return (AE_OK);