#include <asm/ia32.h>
#include <asm/idle.h>
#include <asm/syscalls.h>
-#include <asm/ds.h>
#include <asm/debugreg.h>
asmlinkage extern void ret_from_fork(void);
set_tsk_thread_flag(p, TIF_FORK);
- p->thread.fs = me->thread.fs;
- p->thread.gs = me->thread.gs;
p->thread.io_bitmap_ptr = NULL;
savesegment(gs, p->thread.gsindex);
+ p->thread.gs = p->thread.gsindex ? 0 : me->thread.gs;
savesegment(fs, p->thread.fsindex);
+ p->thread.fs = p->thread.fsindex ? 0 : me->thread.fs;
savesegment(es, p->thread.es);
savesegment(ds, p->thread.ds);
if (err)
goto out;
}
-
- clear_tsk_thread_flag(p, TIF_DS_AREA_MSR);
- p->thread.ds_ctx = NULL;
-
- clear_tsk_thread_flag(p, TIF_DEBUGCTLMSR);
- p->thread.debugctlmsr = 0;
-
err = 0;
out:
if (err && p->thread.io_bitmap_ptr) {
/* we're going to use this soon, after a few expensive things */
if (preload_fpu)
- prefetch(next->xstate);
+ prefetch(next->fpu.state);
/*
* Reload esp0, LDT and the page table pointer: