*
* SGI UV MMR definitions
*
- * Copyright (C) 2007-2008 Silicon Graphics, Inc. All rights reserved.
+ * Copyright (C) 2007-2010 Silicon Graphics, Inc. All rights reserved.
*/
#ifndef _ASM_X86_UV_UV_MMRS_H
} s;
};
+/* ========================================================================= */
+/* UVH_LB_TARGET_PHYSICAL_APIC_ID_MASK */
+/* ========================================================================= */
+#define UVH_LB_TARGET_PHYSICAL_APIC_ID_MASK 0x320130UL
+#define UVH_LB_TARGET_PHYSICAL_APIC_ID_MASK_32 0x009f0
+
+#define UVH_LB_TARGET_PHYSICAL_APIC_ID_MASK_BIT_ENABLES_SHFT 0
+#define UVH_LB_TARGET_PHYSICAL_APIC_ID_MASK_BIT_ENABLES_MASK 0x00000000ffffffffUL
+
+union uvh_lb_target_physical_apic_id_mask_u {
+ unsigned long v;
+ struct uvh_lb_target_physical_apic_id_mask_s {
+ unsigned long bit_enables : 32; /* RW */
+ unsigned long rsvd_32_63 : 32; /* */
+ } s;
+};
+
/* ========================================================================= */
/* UVH_NODE_ID */
/* ========================================================================= */