}
static DEFINE_TIMER(beep_timer, cs_nosound, 0, 0);
-};
static void cs_mksound(unsigned int hz, unsigned int ticks)
{
}
-static struct file_operations mixer_fops =
+static const struct file_operations mixer_fops =
{
.owner = THIS_MODULE,
.llseek = sound_lseek,
int rc = 0;
if (sq.busy)
- rc = sq_fsync(file, file->f_dentry);
+ rc = sq_fsync(file, file->f_path.dentry);
sound.soft = sound.dsp;
sound.hard = sound.dsp;
sound_silence();
return 0;
case SNDCTL_DSP_POST:
case SNDCTL_DSP_SYNC:
- return sq_fsync(file, file->f_dentry);
+ return sq_fsync(file, file->f_path.dentry);
/* ++TeSche: before changing any of these it's
* probably wise to wait until sound playing has
* settled down. */
case SNDCTL_DSP_SPEED:
- sq_fsync(file, file->f_dentry);
+ sq_fsync(file, file->f_path.dentry);
IOCTL_IN(arg, data);
return IOCTL_OUT(arg, sound_set_speed(data));
case SNDCTL_DSP_STEREO:
- sq_fsync(file, file->f_dentry);
+ sq_fsync(file, file->f_path.dentry);
IOCTL_IN(arg, data);
return IOCTL_OUT(arg, sound_set_stereo(data));
case SOUND_PCM_WRITE_CHANNELS:
- sq_fsync(file, file->f_dentry);
+ sq_fsync(file, file->f_path.dentry);
IOCTL_IN(arg, data);
return IOCTL_OUT(arg, sound_set_stereo(data-1)+1);
case SNDCTL_DSP_SETFMT:
- sq_fsync(file, file->f_dentry);
+ sq_fsync(file, file->f_path.dentry);
IOCTL_IN(arg, data);
return IOCTL_OUT(arg, sound_set_format(data));
case SNDCTL_DSP_GETFMTS:
-static struct file_operations sq_fops =
+static const struct file_operations sq_fops =
{
.owner = THIS_MODULE,
.llseek = sound_lseek,
}
-static struct file_operations state_fops =
+static const struct file_operations state_fops =
{
.owner = THIS_MODULE,
.llseek = sound_lseek,
/* Initialize beep stuff */
orig_mksound = kd_mksound;
kd_mksound = cs_mksound;
- beep_buf = (short *) kmalloc(BEEP_BUFLEN * 4, GFP_KERNEL);
+ beep_buf = kmalloc(BEEP_BUFLEN * 4, GFP_KERNEL);
if (beep_buf == NULL)
printk(KERN_WARNING "dmasound: no memory for "
"beep buffer\n");