u32 lock_owner;
int lock_owner_depth;
} die = {
- .lock = SPIN_LOCK_UNLOCKED,
- .lock_owner = -1,
- .lock_owner_depth = 0
+ .lock = __SPIN_LOCK_UNLOCKED(die.lock),
+ .lock_owner = -1,
+ .lock_owner_depth = 0
};
static int die_counter;
int cpu = get_cpu();
bust_spinlocks(0);
die.lock_owner = -1;
+ add_taint(TAINT_DIE);
spin_unlock_irq(&die.lock);
if (panic_on_oops)
* Lower 4 bits are used as a count. Upper bits are a sequence
* number that is updated when count is reset. The cmpxchg will
* fail is seqno has changed. This minimizes mutiple cpus
- * reseting the count.
+ * resetting the count.
*/
if (current_jiffies > last.time)
(void) cmpxchg_acq(&last.count, count, 16 + (count & ~15));