#include <linux/init.h>
#include <linux/interrupt.h>
#include <linux/io.h>
+#include <linux/module.h>
#include <sound/asound.h>
#include <sound/control.h>
(0x0fUL << 12) |
(PS3_AUDIO_IOID);
- ret = lv1_gpu_attribute(0x100, 0x007, val, 0, 0);
+ ret = lv1_gpu_attribute(0x100, 0x007, val);
if (ret)
pr_info("%s: gpu_attribute failed %d\n", __func__,
ret);