box_y = y + 2;
box_x = (width - box_width) / 2;
draw_box(dialog, y + 1, box_x - 1, 3, box_width + 2,
- dlg.border.atr, dlg.dialog.atr);
+ dlg.dialog.atr, dlg.border.atr);
print_buttons(dialog, height, width, 0);
case KEY_LEFT:
switch (button) {
case -1:
- button = 1; /* Indicates "Cancel" button is selected */
+ button = 1; /* Indicates "Help" button is selected */
print_buttons(dialog, height, width, 1);
break;
case 0:
print_buttons(dialog, height, width, 0);
break;
case 0:
- button = 1; /* Indicates "Cancel" button is selected */
+ button = 1; /* Indicates "Help" button is selected */
print_buttons(dialog, height, width, 1);
break;
case 1: