#include <linux/types.h>
#include <linux/socket.h>
#include <linux/ip.h>
+#include <linux/gfp.h>
#include <net/sock.h>
#include <net/sctp/sctp.h>
#include <net/sctp/sm.h>
}
+/* Sent the next ASCONF packet currently stored in the association.
+ * This happens after the ASCONF_ACK was succeffully processed.
+ */
+static void sctp_cmd_send_asconf(struct sctp_association *asoc)
+{
+ /* Send the next asconf chunk from the addip chunk
+ * queue.
+ */
+ if (!list_empty(&asoc->addip_chunk_list)) {
+ struct list_head *entry = asoc->addip_chunk_list.next;
+ struct sctp_chunk *asconf = list_entry(entry,
+ struct sctp_chunk, list);
+ list_del_init(entry);
+
+ /* Hold the chunk until an ASCONF_ACK is received. */
+ sctp_chunk_hold(asconf);
+ if (sctp_primitive_ASCONF(asoc, asconf))
+ sctp_chunk_free(asconf);
+ else
+ asoc->addip_last_asconf = asconf;
+ }
+}
+
/* These three macros allow us to pull the debugging code out of the
* main flow of sctp_do_sm() to keep attention focused on the real
}
error = sctp_cmd_send_msg(asoc, cmd->obj.msg);
break;
+ case SCTP_CMD_SEND_NEXT_ASCONF:
+ sctp_cmd_send_asconf(asoc);
+ break;
default:
printk(KERN_WARNING "Impossible command: %u, %p\n",
cmd->verb, cmd->obj.ptr);