/* Keep track of how many bytes are in flight to the receiver. */
asoc->outqueue.outstanding_bytes += datasize;
- /* Update our view of the receiver's rwnd. Include sk_buff overhead
- * while updating peer.rwnd so that it reduces the chances of a
- * receiver running out of receive buffer space even when receive
- * window is still open. This can happen when a sender is sending
- * sending small messages.
- */
- datasize += sizeof(struct sk_buff);
+ /* Update our view of the receiver's rwnd. */
if (datasize < rwnd)
rwnd -= datasize;
else