lower = src[off + k];
if (left && off + k == lim - 1)
lower &= mask;
- dst[k] = upper << (BITS_PER_LONG - rem) | lower >> rem;
+ dst[k] = lower >> rem;
+ if (rem)
+ dst[k] |= upper << (BITS_PER_LONG - rem);
if (left && k == lim - 1)
dst[k] &= mask;
}
upper = src[k];
if (left && k == lim - 1)
upper &= (1UL << left) - 1;
- dst[k + off] = lower >> (BITS_PER_LONG - rem) | upper << rem;
+ dst[k + off] = upper << rem;
+ if (rem)
+ dst[k + off] |= lower >> (BITS_PER_LONG - rem);
if (left && k + off == lim - 1)
dst[k + off] &= (1UL << left) - 1;
}
unsigned a, b;
int c, old_c, totaldigits;
const char __user __force *ubuf = (const char __user __force *)buf;
- int exp_digit, in_range;
+ int at_start, in_range;
totaldigits = c = 0;
bitmap_zero(maskp, nmaskbits);
do {
- exp_digit = 1;
+ at_start = 1;
in_range = 0;
a = b = 0;
break;
if (c == '-') {
- if (exp_digit || in_range)
+ if (at_start || in_range)
return -EINVAL;
b = 0;
in_range = 1;
- exp_digit = 1;
continue;
}
b = b * 10 + (c - '0');
if (!in_range)
a = b;
- exp_digit = 0;
+ at_start = 0;
totaldigits++;
}
if (!(a <= b))
return -EINVAL;
if (b >= nmaskbits)
return -ERANGE;
- while (a <= b) {
- set_bit(a, maskp);
- a++;
+ if (!at_start) {
+ while (a <= b) {
+ set_bit(a, maskp);
+ a++;
+ }
}
} while (buflen && c == ',');
return 0;