err = create_workqueue_thread(cwq, singlethread_cpu);
start_workqueue_thread(cwq, -1);
} else {
- get_online_cpus();
+ cpu_maps_update_begin();
spin_lock(&workqueue_lock);
list_add(&wq->list, &workqueues);
spin_unlock(&workqueue_lock);
err = create_workqueue_thread(cwq, cpu);
start_workqueue_thread(cwq, cpu);
}
- put_online_cpus();
+ cpu_maps_update_done();
}
if (err) {
static void cleanup_workqueue_thread(struct cpu_workqueue_struct *cwq)
{
/*
- * Our caller is either destroy_workqueue() or CPU_DEAD,
- * get_online_cpus() protects cwq->thread.
+ * Our caller is either destroy_workqueue() or CPU_POST_DEAD,
+ * cpu_add_remove_lock protects cwq->thread.
*/
if (cwq->thread == NULL)
return;
flush_cpu_workqueue(cwq);
/*
- * If the caller is CPU_DEAD and cwq->worklist was not empty,
+ * If the caller is CPU_POST_DEAD and cwq->worklist was not empty,
* a concurrent flush_workqueue() can insert a barrier after us.
* However, in that case run_workqueue() won't return and check
* kthread_should_stop() until it flushes all work_struct's.
const cpumask_t *cpu_map = wq_cpu_map(wq);
int cpu;
- get_online_cpus();
+ cpu_maps_update_begin();
spin_lock(&workqueue_lock);
list_del(&wq->list);
spin_unlock(&workqueue_lock);
for_each_cpu_mask_nr(cpu, *cpu_map)
cleanup_workqueue_thread(per_cpu_ptr(wq->cpu_wq, cpu));
- put_online_cpus();
+ cpu_maps_update_done();
free_percpu(wq->cpu_wq);
kfree(wq);
case CPU_UP_CANCELED:
start_workqueue_thread(cwq, -1);
- case CPU_DEAD:
+ case CPU_POST_DEAD:
cleanup_workqueue_thread(cwq);
break;
}
switch (action) {
case CPU_UP_CANCELED:
- case CPU_DEAD:
+ case CPU_POST_DEAD:
cpu_clear(cpu, cpu_populated_map);
}