if (cpumask_any_and(&p->cpus_allowed, vec->mask) >= nr_cpu_ids)
continue;
- if (lowest_mask)
+ if (lowest_mask) {
cpumask_and(lowest_mask, &p->cpus_allowed, vec->mask);
+
+ /*
+ * We have to ensure that we have at least one bit
+ * still set in the array, since the map could have
+ * been concurrently emptied between the first and
+ * second reads of vec->mask. If we hit this
+ * condition, simply act as though we never hit this
+ * priority level and continue on.
+ */
+ if (cpumask_any(lowest_mask) >= nr_cpu_ids)
+ continue;
+ }
+
return 1;
}