#define BITMAP_H 1
#define BITMAP_MAJOR 3
-#define BITMAP_MINOR 38
+#define BITMAP_MINOR 39
/*
* in-memory bitmap:
__u32 state; /* 48 bitmap state information */
__u32 chunksize; /* 52 the bitmap chunk size in bytes */
__u32 daemon_sleep; /* 56 seconds between disk flushes */
+ __u32 write_behind; /* 60 number of outstanding write-behind writes */
- __u8 pad[256 - 60]; /* set to zero */
+ __u8 pad[256 - 64]; /* set to zero */
} bitmap_super_t;
/* notes:
unsigned long flags;
+ unsigned long max_write_behind; /* write-behind mode */
+ atomic_t behind_writes;
+
/*
* the bitmap daemon - periodically wakes up and sweeps the bitmap
* file, cleaning up bits and flushing out pages to disk as necessary
/* these are used only by md/bitmap */
int bitmap_create(mddev_t *mddev);
+void bitmap_flush(mddev_t *mddev);
void bitmap_destroy(mddev_t *mddev);
int bitmap_active(struct bitmap *bitmap);
void bitmap_write_all(struct bitmap *bitmap);
/* these are exported */
-int bitmap_startwrite(struct bitmap *bitmap, sector_t offset, unsigned long sectors);
-void bitmap_endwrite(struct bitmap *bitmap, sector_t offset, unsigned long sectors,
- int success);
-int bitmap_start_sync(struct bitmap *bitmap, sector_t offset, int *blocks);
+int bitmap_startwrite(struct bitmap *bitmap, sector_t offset,
+ unsigned long sectors, int behind);
+void bitmap_endwrite(struct bitmap *bitmap, sector_t offset,
+ unsigned long sectors, int success, int behind);
+int bitmap_start_sync(struct bitmap *bitmap, sector_t offset, int *blocks, int degraded);
void bitmap_end_sync(struct bitmap *bitmap, sector_t offset, int *blocks, int aborted);
void bitmap_close_sync(struct bitmap *bitmap);