* to generate slightly worse code. So use a simple one-line #define
* for node_isset(), instead of wrapping an inline inside a macro, the
* way we do the other calls.
+ *
+ * NODEMASK_SCRATCH
+ * When doing above logical AND, OR, XOR, Remap operations the callers tend to
+ * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
+ * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper
+ * for such situations. See below and CPUMASK_ALLOC also.
*/
#include <linux/kernel.h>
#define for_each_node(node) for_each_node_state(node, N_POSSIBLE)
#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
+/*
+ * For nodemask scrach area.(See CPUMASK_ALLOC() in cpumask.h)
+ */
+
+#if NODES_SHIFT > 8 /* nodemask_t > 64 bytes */
+#define NODEMASK_ALLOC(x, m) struct x *m = kmalloc(sizeof(*m), GFP_KERNEL)
+#define NODEMASK_FREE(m) kfree(m)
+#else
+#define NODEMASK_ALLOC(x, m) struct x _m, *m = &_m
+#define NODEMASK_FREE(m)
+#endif
+
+/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
+struct nodemask_scratch {
+ nodemask_t mask1;
+ nodemask_t mask2;
+};
+
+#define NODEMASK_SCRATCH(x) NODEMASK_ALLOC(nodemask_scratch, x)
+#define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x)
+
+
#endif /* __LINUX_NODEMASK_H */