struct {
int element_size;
int total_nr_elements;
- struct flex_array_part *parts[0];
+ struct flex_array_part *parts[];
};
/*
* This little trick makes sure that
.total_nr_elements = (total), \
} } }
-struct flex_array *flex_array_alloc(int element_size, int total, gfp_t flags);
-int flex_array_prealloc(struct flex_array *fa, int start, int end, gfp_t flags);
+struct flex_array *flex_array_alloc(int element_size, unsigned int total,
+ gfp_t flags);
+int flex_array_prealloc(struct flex_array *fa, unsigned int start,
+ unsigned int end, gfp_t flags);
void flex_array_free(struct flex_array *fa);
void flex_array_free_parts(struct flex_array *fa);
-int flex_array_put(struct flex_array *fa, int element_nr, void *src,
+int flex_array_put(struct flex_array *fa, unsigned int element_nr, void *src,
gfp_t flags);
-void *flex_array_get(struct flex_array *fa, int element_nr);
+void *flex_array_get(struct flex_array *fa, unsigned int element_nr);
#endif /* _FLEX_ARRAY_H */