#define FB_VMODE_NONINTERLACED 0 /* non interlaced */
#define FB_VMODE_INTERLACED 1 /* interlaced */
#define FB_VMODE_DOUBLE 2 /* double scan */
+#define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */
#define FB_VMODE_MASK 255
#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
u32 flag;
};
+extern const char *fb_mode_option;
extern const struct fb_videomode vesa_modes[];
struct fb_modelist {