__u32 num_frames; /* num of frame buffers */
};
-#ifdef __KERNEL__
-
-#ifdef CONFIG_FB_PS3
-extern void ps3fb_flip_ctl(int on);
-extern void ps3fb_cleanup(void);
-#else
-static inline void ps3fb_flip_ctl(int on) {}
-static inline void ps3fb_cleanup(void) {}
-#endif
-
-#endif /* __KERNEL__ */
-
#endif /* _ASM_POWERPC_PS3FB_H_ */