* access the videoram directly without any black magic.
*/
-#define VGA_MAP_MEM(x) (0xb0000000L + (unsigned long)(x))
+#define VGA_MAP_MEM(x, s) (0xb0000000L + (unsigned long)(x))
#define vga_readb(x) (*(x))
-#define vga_writeb(x,y) (*(y) = (x))
+#define vga_writeb(x, y) (*(y) = (x))
#define VT_BUF_HAVE_RW
/*