* @start_bit: first bit to set
* @count: number of bits to set
* @value: value to set the bits to (i.e. 0 or 1)
- * @is_rollback: if TRUE this is a rollback operation
+ * @is_rollback: if 'true' this is a rollback operation
*
* Set @count bits starting at bit @start_bit in the bitmap described by the
* vfs inode @vi to @value, where @value is either 0 or 1.
*
- * @is_rollback should always be FALSE, it is for internal use to rollback
+ * @is_rollback should always be 'false', it is for internal use to rollback
* errors. You probably want to use ntfs_bitmap_set_bits_in_run() instead.
*
* Return 0 on success and -errno on error.
*/
int __ntfs_bitmap_set_bits_in_run(struct inode *vi, const s64 start_bit,
- const s64 count, const u8 value, const BOOL is_rollback)
+ const s64 count, const u8 value, const bool is_rollback)
{
s64 cnt = count;
pgoff_t index, end_index;
return PTR_ERR(page);
if (count != cnt)
pos = __ntfs_bitmap_set_bits_in_run(vi, start_bit, count - cnt,
- value ? 0 : 1, TRUE);
+ value ? 0 : 1, true);
else
pos = 0;
if (!pos) {