bio_for_each_segment_all(bv, bio, i) {
struct page *page = bv->bv_page;
-
- if (bio_data_dir(bio) == READ) {
- if (!err) {
- SetPageUptodate(page);
- } else {
- ClearPageUptodate(page);
- SetPageError(page);
- }
- unlock_page(page);
- } else { /* bio_data_dir(bio) == WRITE */
- if (err) {
- SetPageError(page);
- if (page->mapping)
- set_bit(AS_EIO, &page->mapping->flags);
- }
- end_page_writeback(page);
- }
+ page_endio(page, bio_data_dir(bio), err);
}
bio_put(bio);
alloc_new:
if (bio == NULL) {
+ if (first_hole == blocks_per_page) {
+ if (!bdev_read_page(bdev, blocks[0] << (blkbits - 9),
+ page))
+ goto out;
+ }
bio = mpage_alloc(bdev, blocks[0] << (blkbits - 9),
min_t(int, nr_pages, bio_get_nr_vecs(bdev)),
GFP_KERNEL);
unsigned use_writepage;
};
+/*
+ * We have our BIO, so we can now mark the buffers clean. Make
+ * sure to only clean buffers which we know we'll be writing.
+ */
+static void clean_buffers(struct page *page, unsigned first_unmapped)
+{
+ unsigned buffer_counter = 0;
+ struct buffer_head *bh, *head;
+ if (!page_has_buffers(page))
+ return;
+ head = page_buffers(page);
+ bh = head;
+
+ do {
+ if (buffer_counter++ == first_unmapped)
+ break;
+ clear_buffer_dirty(bh);
+ bh = bh->b_this_page;
+ } while (bh != head);
+
+ /*
+ * we cannot drop the bh if the page is not uptodate or a concurrent
+ * readpage would fail to serialize with the bh and it would read from
+ * disk before we reach the platter.
+ */
+ if (buffer_heads_over_limit && PageUptodate(page))
+ try_to_free_buffers(page);
+}
+
static int __mpage_writepage(struct page *page, struct writeback_control *wbc,
void *data)
{
alloc_new:
if (bio == NULL) {
+ if (first_unmapped == blocks_per_page) {
+ if (!bdev_write_page(bdev, blocks[0] << (blkbits - 9),
+ page, wbc)) {
+ clean_buffers(page, first_unmapped);
+ goto out;
+ }
+ }
bio = mpage_alloc(bdev, blocks[0] << (blkbits - 9),
bio_get_nr_vecs(bdev), GFP_NOFS|__GFP_HIGH);
if (bio == NULL)
goto alloc_new;
}
- /*
- * OK, we have our BIO, so we can now mark the buffers clean. Make
- * sure to only clean buffers which we know we'll be writing.
- */
- if (page_has_buffers(page)) {
- struct buffer_head *head = page_buffers(page);
- struct buffer_head *bh = head;
- unsigned buffer_counter = 0;
-
- do {
- if (buffer_counter++ == first_unmapped)
- break;
- clear_buffer_dirty(bh);
- bh = bh->b_this_page;
- } while (bh != head);
-
- /*
- * we cannot drop the bh if the page is not uptodate
- * or a concurrent readpage would fail to serialize with the bh
- * and it would read from disk before we reach the platter.
- */
- if (buffer_heads_over_limit && PageUptodate(page))
- try_to_free_buffers(page);
- }
+ clean_buffers(page, first_unmapped);
BUG_ON(PageWriteback(page));
set_page_writeback(page);