#include <linux/svga.h>
#include <linux/init.h>
#include <linux/pci.h>
-#include <linux/console.h> /* Why should fb driver call console functions? because acquire_console_sem() */
+#include <linux/console.h> /* Why should fb driver call console functions? because console_lock() */
#include <video/vga.h>
#ifdef CONFIG_MTRR
dev_info(info->device, "suspend\n");
- acquire_console_sem();
+ console_lock();
mutex_lock(&(par->open_lock));
if ((state.event == PM_EVENT_FREEZE) || (par->ref_count == 0)) {
mutex_unlock(&(par->open_lock));
- release_console_sem();
+ console_unlock();
return 0;
}
pci_set_power_state(dev, pci_choose_state(dev, state));
mutex_unlock(&(par->open_lock));
- release_console_sem();
+ console_unlock();
return 0;
}
dev_info(info->device, "resume\n");
- acquire_console_sem();
+ console_lock();
mutex_lock(&(par->open_lock));
if (par->ref_count == 0)
fail:
mutex_unlock(&(par->open_lock));
- release_console_sem();
+ console_unlock();
return 0;
}