#define DPRINTK( when, msg... ) do { if ( (DEBUG & (when)) == (when) ) printk( msg ); } while (0)
#else
#define DPRINTK( when, msg... ) do { } while (0)
+#define DEBUG 0
#endif
#define DANY( msg... ) DPRINTK( 0xffff, msg );
#ifdef ARBITRATE
" ARBITRATE"
#endif
-#ifdef DEBUG
+#if DEBUG
" DEBUG"
#endif
#ifdef FAST
unsigned char *data = NULL;
struct scatterlist *buffer = NULL;
int clock, temp, nobuffs = 0, done = 0, len = 0;
-#ifdef DEBUG
+#if DEBUG
int transfered = 0, phase = 0, newphase;
#endif
register unsigned char status_read;