}
EXPORT_SYMBOL(of_device_is_compatible);
+/**
+ * of_device_is_available - check if a device is available for use
+ *
+ * @device: Node to check for availability
+ *
+ * Returns 1 if the status property is absent or set to "okay" or "ok",
+ * 0 otherwise
+ */
+int of_device_is_available(const struct device_node *device)
+{
+ const char *status;
+ int statlen;
+
+ status = of_get_property(device, "status", &statlen);
+ if (status == NULL)
+ return 1;
+
+ if (statlen > 0) {
+ if (!strcmp(status, "okay") || !strcmp(status, "ok"))
+ return 1;
+ }
+
+ return 0;
+}
+EXPORT_SYMBOL(of_device_is_available);
+
/**
* of_get_parent - Get a node's parent if any
* @node: Node to get parent
}
EXPORT_SYMBOL(of_get_parent);
+/**
+ * of_get_next_parent - Iterate to a node's parent
+ * @node: Node to get parent of
+ *
+ * This is like of_get_parent() except that it drops the
+ * refcount on the passed node, making it suitable for iterating
+ * through a node's parents.
+ *
+ * Returns a node pointer with refcount incremented, use
+ * of_node_put() on it when done.
+ */
+struct device_node *of_get_next_parent(struct device_node *node)
+{
+ struct device_node *parent;
+
+ if (!node)
+ return NULL;
+
+ read_lock(&devtree_lock);
+ parent = of_node_get(node->parent);
+ of_node_put(node);
+ read_unlock(&devtree_lock);
+ return parent;
+}
+
/**
* of_get_next_child - Iterate a node childs
* @node: parent node