u32 last;
u32 top;
u32 max;
+ u32 reserved_top;
u32 mask;
spinlock_t lock;
unsigned long *table;
void mlx4_bitmap_free(struct mlx4_bitmap *bitmap, u32 obj);
u32 mlx4_bitmap_alloc_range(struct mlx4_bitmap *bitmap, int cnt, int align);
void mlx4_bitmap_free_range(struct mlx4_bitmap *bitmap, u32 obj, int cnt);
-int mlx4_bitmap_init(struct mlx4_bitmap *bitmap, u32 num, u32 mask, u32 reserved);
+int mlx4_bitmap_init(struct mlx4_bitmap *bitmap, u32 num, u32 mask,
+ u32 reserved_bot, u32 resetrved_top);
void mlx4_bitmap_cleanup(struct mlx4_bitmap *bitmap);
int mlx4_reset(struct mlx4_dev *dev);