-1
};
-static const signed short ff_wheel[] = {
- FF_CONSTANT,
- FF_AUTOCENTER,
- -1
-};
-
static const struct dev_type devices[] = {
{ 0x046d, 0xc211, ff_rumble },
{ 0x046d, 0xc219, ff_rumble },
{ 0x046d, 0xc286, ff_joystick_ac },
{ 0x046d, 0xc287, ff_joystick_ac },
{ 0x046d, 0xc293, ff_joystick },
- { 0x046d, 0xc294, ff_wheel },
- { 0x046d, 0xc298, ff_wheel },
- { 0x046d, 0xc299, ff_wheel },
- { 0x046d, 0xc29b, ff_wheel },
{ 0x046d, 0xc295, ff_joystick },
- { 0x046d, 0xc298, ff_wheel },
- { 0x046d, 0xc299, ff_wheel },
- { 0x046d, 0xca03, ff_wheel },
};
static int hid_lgff_play(struct input_dev *dev, void *data, struct ff_effect *effect)