}
track->cb[i].robj = reloc->robj;
track->cb[i].offset = idx_value;
+ track->cb_dirty = true;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
break;
case R300_ZB_DEPTHOFFSET:
}
track->zb.robj = reloc->robj;
track->zb.offset = idx_value;
+ track->zb_dirty = true;
ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
break;
case R300_TX_OFFSET_0:
tmp |= tile_flags;
ib[idx] = tmp;
track->textures[i].robj = reloc->robj;
+ track->tex_dirty = true;
break;
/* Tracked registers */
case 0x2084:
if (p->rdev->family < CHIP_RV515) {
track->maxy -= 1440;
}
+ track->cb_dirty = true;
+ track->zb_dirty = true;
break;
case 0x4E00:
/* RB3D_CCTL */
return -EINVAL;
}
track->num_cb = ((idx_value >> 5) & 0x3) + 1;
+ track->cb_dirty = true;
break;
case 0x4E38:
case 0x4E3C:
((idx_value >> 21) & 0xF));
return -EINVAL;
}
+ track->cb_dirty = true;
break;
case 0x4F00:
/* ZB_CNTL */
} else {
track->z_enabled = false;
}
+ track->zb_dirty = true;
break;
case 0x4F10:
/* ZB_FORMAT */
(idx_value & 0xF));
return -EINVAL;
}
+ track->zb_dirty = true;
break;
case 0x4F24:
/* ZB_DEPTHPITCH */
ib[idx] = tmp;
track->zb.pitch = idx_value & 0x3FFC;
+ track->zb_dirty = true;
break;
case 0x4104:
+ /* TX_ENABLE */
for (i = 0; i < 16; i++) {
bool enabled;
enabled = !!(idx_value & (1 << i));
track->textures[i].enabled = enabled;
}
+ track->tex_dirty = true;
break;
case 0x44C0:
case 0x44C4:
track->textures[i].compress_format = R100_TRACK_COMP_NONE;
break;
case R300_TX_FORMAT_X16:
+ case R300_TX_FORMAT_FL_I16:
case R300_TX_FORMAT_Y8X8:
case R300_TX_FORMAT_Z5Y6X5:
case R300_TX_FORMAT_Z6Y5X5:
track->textures[i].compress_format = R100_TRACK_COMP_NONE;
break;
case R300_TX_FORMAT_Y16X16:
+ case R300_TX_FORMAT_FL_I16A16:
case R300_TX_FORMAT_Z11Y11X10:
case R300_TX_FORMAT_Z10Y11X11:
case R300_TX_FORMAT_W8Z8Y8X8:
DRM_ERROR("Invalid texture format %u\n",
(idx_value & 0x1F));
return -EINVAL;
- break;
}
+ track->tex_dirty = true;
break;
case 0x4400:
case 0x4404:
if (tmp == 2 || tmp == 4 || tmp == 6) {
track->textures[i].roundup_h = false;
}
+ track->tex_dirty = true;
break;
case 0x4500:
case 0x4504:
DRM_ERROR("Forbidden bit TXFORMAT_MSB\n");
return -EINVAL;
}
+ track->tex_dirty = true;
break;
case 0x4480:
case 0x4484:
track->textures[i].use_pitch = !!tmp;
tmp = (idx_value >> 22) & 0xF;
track->textures[i].txdepth = tmp;
+ track->tex_dirty = true;
break;
case R300_ZB_ZPASS_ADDR:
r = r100_cs_packet_next_reloc(p, &reloc);
case 0x4e0c:
/* RB3D_COLOR_CHANNEL_MASK */
track->color_channel_mask = idx_value;
+ track->cb_dirty = true;
break;
case 0x43a4:
/* SC_HYPERZ_EN */
case 0x4f1c:
/* ZB_BW_CNTL */
track->zb_cb_clear = !!(idx_value & (1 << 5));
+ track->cb_dirty = true;
+ track->zb_dirty = true;
if (p->rdev->hyperz_filp != p->filp) {
if (idx_value & (R300_HIZ_ENABLE |
R300_RD_COMP_ENABLE |
case 0x4e04:
/* RB3D_BLENDCNTL */
track->blend_read_enable = !!(idx_value & (1 << 2));
+ track->cb_dirty = true;
+ break;
+ case R300_RB3D_AARESOLVE_OFFSET:
+ r = r100_cs_packet_next_reloc(p, &reloc);
+ if (r) {
+ DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
+ idx, reg);
+ r100_cs_dump_packet(p, pkt);
+ return r;
+ }
+ track->aa.robj = reloc->robj;
+ track->aa.offset = idx_value;
+ track->aa_dirty = true;
+ ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
+ break;
+ case R300_RB3D_AARESOLVE_PITCH:
+ track->aa.pitch = idx_value & 0x3FFE;
+ track->aa_dirty = true;
break;
- case 0x4f28: /* ZB_DEPTHCLEARVALUE */
+ case R300_RB3D_AARESOLVE_CTL:
+ track->aaresolve = idx_value & 0x1;
+ track->aa_dirty = true;
break;
case 0x4f30: /* ZB_MASK_OFFSET */
case 0x4f34: /* ZB_ZMASK_PITCH */