#include <linux/log2.h>
#include <linux/slab.h>
+int
+nouveau_bo_sync_gpu(struct nouveau_bo *nvbo, struct nouveau_channel *chan)
+{
+ struct nouveau_fence *prev_fence = nvbo->bo.sync_obj;
+ int ret;
+
+ if (!prev_fence || nouveau_fence_channel(prev_fence) == chan)
+ return 0;
+
+ spin_lock(&nvbo->bo.lock);
+ ret = ttm_bo_wait(&nvbo->bo, false, false, false);
+ spin_unlock(&nvbo->bo.lock);
+ return ret;
+}
+
static void
nouveau_bo_del_ttm(struct ttm_buffer_object *bo)
{